Player Matchup

Tiamat
Tiamat
GodSoldier34
Tiamat
Level 8
God Stats
8W - 2L
1,821 SR
Queue Stats
8W - 2L
1,713 Elo+
Solo
Izanami
Izanami
SaintLetal
Izanami
Level 4
God Stats
4W - 2L
1,784 SR
Queue Stats
20W - 20L
1,786 Elo+
Solo
Ymir
Ymir
TopTYR_Solo
Ymir
Level 27
God Stats
8W - 1L
1,842 SR
Queue Stats
104W - 107L
1,705 Elo+
Solo
He Bo
He Bo
XxItsmePekoraxX
He Bo
Level 27
God Stats
3W - 4L
1,536 SR
Queue Stats
184W - 87L
1,763 Elo+
Solo
Kumbhakarna
Kumbhakarna
pippapotamus
Kumbhakarna
Level 29
God Stats
3W - 3L
1,576 SR
Queue Stats
92W - 71L
1,651 Elo+
Solo
Team Averages
Level 19
1,712 SR
1,723 Elo+

VS

Team Averages
Level 19
1,544 SR
1,644 Elo+
Anubis
Anubis
LongJohn222
Anubis
Level 29
God Stats
3W - 4L
1,802 SR
Queue Stats
106W - 98L
1,626 Elo+
Solo
King Arthur
King Arthur
WinryRockbellx2
King Arthur
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
79W - 56L
1,542 Elo+
Solo
Artemis
Artemis
blissonMushrooms
Artemis
Level 29
God Stats
9W - 8L
1,729 SR
Queue Stats
85W - 81L
1,614 Elo+
Solo
Chang'e
Chang'e
captainjack3434
Chang'e
Level 18
God Stats
1W - 2L
1,190 SR
Queue Stats
19W - 12L
1,777 Elo+
Solo
Tyr
Tyr
icy_guru
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 3 / 1
7,668
590
6,603
8,012
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SaintLetal
Izanami
13
1 / 3 / 5
7,363
566
5,585
9,033
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 0 / 1
8,928
687
8,092
9,168
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 4 / 4
7,913
609
5,918
6,928
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
pippapotamus
Kumbhakarna
12
4 / 1 / 4
7,678
591
4,019
9,183
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 4 / 0
7,858
604
6,529
11,535
6,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
WinryRockbellx2
King Arthur
13
5 / 1 / 2
7,648
588
10,717
10,698
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 4 / 2
6,393
492
3,576
7,428
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 5 / 0
5,642
434
3,954
7,893
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 2
5,653
435
2,586
8,247
4,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
17
Kills
11
11
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
3
1
0.83
L
Anubis
4
4
0
1
W
Izanami
SaintLetal
Izanami
1
3
5
1.17
W
7
0
1
7.5
L
King Arthur
WinryRockbellx2
King Arthur
5
1
2
6
W
3
4
4
1.25
L
1
4
2
0.5
L
1
5
0
0.2
L
0
3
2
0.33
W
Kumbhakarna
pippapotamus
Kumbhakarna
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,217
Damage
27,362
42,324
Taken
45,801
19,300
Mitigated
18,761
14,095
Healing
15,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
6,603
778
0
1,982
8,012
4,384
547
4,173
3,839
37,611
0
L
Anubis
6,529
255
0
5,283
11,535
6,080
362
8,483
2,558
53,564
0
W
Izanami
SaintLetal
Izanami
5,585
3,107
0
3,366
9,033
2,845
2,846
0
9,033
0
53,714
W
8,092
2,425
0
3,699
9,168
4,093
58
3,969
5,199
52,836
0
L
King Arthur
WinryRockbellx2
King Arthur
10,717
2,432
0
2,954
10,698
4,005
0
4,861
5,713
0
49,054
W
5,918
772
0
2,292
6,928
1,846
222
961
5,967
48,677
0
L
3,576
1,721
0
3,028
7,428
1,934
0
2,447
4,941
0
28,758
L
3,954
700
110
2,246
7,893
2,522
0
4,334
3,307
20,797
0
L
2,586
307
0
2,186
8,247
4,220
212
3,547
4,650
0
14,856
W
Kumbhakarna
pippapotamus
Kumbhakarna
4,019
655
648
2,108
9,183
6,132
152
1,380
7,803
14,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,550
Gold Earned
33,194
408
Minions Killed
310
0
Camps Cleared
0
1,241,536
Distance Traveled
1,115,633
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,668
590
77
6
0
261,296
3
L
Anubis
7,858
604
123
9
0
206,630
2
W
Izanami
7,363
566
100
8
0
213,212
2
W
Ymir
8,928
687
111
9
0
259,618
1
L
King Arthur
7,648
588
68
5
0
283,247
1
W
He Bo
7,913
609
98
8
0
254,385
6
L
Artemis
6,393
492
57
4
0
192,674
2
L
Chang'e
5,642
434
35
3
0
175,799
1
L
Tyr
5,653
435
27
2
0
257,283
0
W
Kumbhakarna
7,678
591
22
2
0
253,025
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role