Player Matchup

Danzaburou
Danzaburou
Aussin
Danzaburou
Level 13
God Stats
2W - 4L
1,440 SR
Queue Stats
8W - 11L
1,411 Elo+
Party 2
Ra
Ra
MegaBarbarian101
Ra
Level 7
God Stats
0W - 2L
1,325 SR
Queue Stats
0W - 3L
1,253 Elo+
Party 2
Terra
Terra
xenithsolace
Terra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,307 Elo+
Party 2
Team Averages
Level 23
1,422 SR
1,323 Elo+

VS

Team Averages
Level 62
1,657 SR
1,538 Elo+
Arachne
Arachne
BlaylockTheDark
Arachne
Level 25
God Stats
3W - 10L
1,372 SR
Queue Stats
35W - 61L
1,287 Elo+
Solo
Tiamat
Tiamat
RiskyFarts
Tiamat
Level 115
God Stats
2W - 1L
1,728 SR
Queue Stats
217W - 183L
1,623 Elo+
Party 1
Ganesha
Ganesha
SkoolboiQ
Ganesha
Level 46
God Stats
10W - 1L
1,872 SR
Queue Stats
22W - 13L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aussin
Danzaburou
9
0 / 6 / 1
6,349
635
3,103
7,416
2,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 9 / 1
6,620
662
4,300
8,345
2,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

8
1 / 5 / 1
6,633
663
1,258
8,725
7,535
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 12
8,223
822
3,712
7,562
2,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
RiskyFarts
Tiamat
12
12 / 2 / 8
9,106
911
11,478
6,434
6,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
SkoolboiQ
Ganesha
12
2 / 0 / 17
8,572
857
6,123
6,207
4,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
2
Kills
20
20
Deaths
3
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aussin
Danzaburou
0
6
1
0.08
W
6
1
12
12
L
1
9
1
0.17
W
Tiamat
RiskyFarts
Tiamat
12
2
8
8
W
Ganesha
SkoolboiQ
Ganesha
2
0
17
10.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,661
Damage
21,313
24,486
Taken
20,203
12,379
Mitigated
14,204
2,514
Healing
5,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aussin
Danzaburou
3,103
2,314
0
312
7,416
2,344
0
5,655
1,505
0
19,161
W
3,712
3,125
0
1,033
7,562
2,843
1,400
1,935
5,627
0
22,013
L
4,300
660
210
634
8,345
2,500
0
5,516
2,558
12,687
0
W
Tiamat
RiskyFarts
Tiamat
11,478
937
0
2,904
6,434
6,460
970
1,285
5,149
32,354
0
W
Ganesha
SkoolboiQ
Ganesha
6,123
373
0
1,281
6,207
4,901
410
2,434
3,773
17,264
0
L
1,258
495
601
757
8,725
7,535
0
5,491
2,822
4,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,602
Gold Earned
25,901
69
Minions Killed
115
0
Camps Cleared
0
430,061
Distance Traveled
595,102
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,349
635
43
4
0
134,044
0
W
Arachne
8,223
822
50
5
0
212,946
4
L
Ra
6,620
662
19
2
0
140,535
1
W
Tiamat
9,106
911
65
7
0
185,292
1
W
Ganesha
8,572
857
0
0
0
196,864
5
L
Terra
6,633
663
7
1
0
155,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role