Player Matchup

Tiamat
Tiamat
AndyCheech
Tiamat
Level 50
God Stats
26W - 30L
1,669 SR
Queue Stats
494W - 626L
1,464 Elo+
Solo
Bacchus
Bacchus
ItsMrGiven
Bacchus
Level 110
God Stats
24W - 24L
1,500 SR
Queue Stats
432W - 506L
1,468 Elo+
Solo
Loki
Loki
Mista J9700
Loki
Level 66
God Stats
5W - 8L
1,486 SR
Queue Stats
329W - 337L
1,403 Elo+
Solo
Danzaburou
Danzaburou
Ne-Ru-So-N-19
Danzaburou
Level 81
God Stats
13W - 14L
1,500 SR
Queue Stats
95W - 101L
1,805 Elo+
Solo
Eset
Eset
alexfferreira2
Eset
Level 47
God Stats
4W - 1L
1,757 SR
Queue Stats
100W - 80L
1,494 Elo+
Solo
Team Averages
Level 71
1,582 SR
1,527 Elo+

VS

Team Averages
Level 79
1,390 SR
1,395 Elo+
Tiamat
Tiamat
Cr1ms0nSh4d0
Tiamat
Level 98
God Stats
2W - 7L
1,491 SR
Queue Stats
106W - 174L
1,308 Elo+
Party 1
Heimdallr
Heimdallr
D3sconh3cido04
Heimdallr
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 24L
1,514 Elo+
Solo
Thor
Thor
Hex_High_Noon
Thor
Level 15
God Stats
1W - 2L
1,439 SR
Queue Stats
42W - 72L
1,324 Elo+
Party 1
Aphrodite
Aphrodite
Reaper8425
Aphrodite
Level 101
God Stats
0W - 1L
1,085 SR
Queue Stats
139W - 188L
1,365 Elo+
Party 1
Awilix
Awilix
pops439
Awilix
Level 69
God Stats
30W - 35L
1,436 SR
Queue Stats
878W - 822L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AndyCheech
Tiamat
20
18 / 0 / 22
15,615
1,201
42,063
9,947
8,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
ItsMrGiven
Bacchus
20
4 / 7 / 30
13,035
1,003
15,725
17,224
25,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
13 / 2 / 24
14,036
1,080
26,020
18,390
7,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Ne-Ru-So-N-19
Danzaburou
20
4 / 0 / 26
13,677
1,052
12,683
4,653
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 6 / 29
12,790
984
18,673
15,360
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
3 / 6 / 7
11,836
910
16,363
29,889
19,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
D3sconh3cido04
Heimdallr
18
1 / 9 / 11
11,832
910
17,393
18,537
8,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 17 / 10
10,898
838
8,109
29,789
11,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Reaper8425
Aphrodite
18
1 / 8 / 9
11,679
898
10,298
22,925
13,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
pops439
Awilix
18
10 / 3 / 3
13,653
1,050
7,051
21,410
8,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
55
43
Kills
15
15
Deaths
43
131
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AndyCheech
Tiamat
18
0
22
29
L
Tiamat
3
6
7
1.08
L
Heimdallr
D3sconh3cido04
Heimdallr
1
9
11
0.72
L
0
17
10
0.29
W
Bacchus
ItsMrGiven
Bacchus
4
7
30
2.71
W
13
2
24
12.5
W
Danzaburou
Ne-Ru-So-N-19
Danzaburou
4
0
26
17
L
Aphrodite
Reaper8425
Aphrodite
1
8
9
0.69
W
4
6
29
3.08
L
Awilix
pops439
Awilix
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,164
Damage
59,214
65,574
Taken
122,550
49,866
Mitigated
60,805
17,884
Healing
20,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AndyCheech
Tiamat
42,063
1,644
0
5,142
9,947
8,667
0
4,700
5,247
72,336
0
L
Tiamat
16,363
2,809
0
2,812
29,889
19,275
0
20,886
9,003
38,719
0
L
Heimdallr
D3sconh3cido04
Heimdallr
17,393
7,939
271
406
18,537
8,081
0
10,094
8,443
0
49,909
L
8,109
2,164
0
627
29,789
11,233
0
17,837
11,952
0
15,606
W
Bacchus
ItsMrGiven
Bacchus
15,725
1,801
849
546
17,224
25,775
0
7,319
9,905
27,822
0
W
26,020
9,135
1,646
5,236
18,390
7,730
0
6,575
11,815
0
40,352
W
Danzaburou
Ne-Ru-So-N-19
Danzaburou
12,683
4,173
0
1,869
4,653
1,917
0
1,120
3,533
0
43,605
L
Aphrodite
Reaper8425
Aphrodite
10,298
1,334
8,771
6,666
22,925
13,458
0
15,687
7,238
31,132
0
W
18,673
1,453
774
1,822
15,360
5,777
0
6,947
8,413
33,431
0
L
Awilix
pops439
Awilix
7,051
2,401
0
1,356
21,410
8,758
0
11,957
9,453
0
30,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,153
Gold Earned
59,898
239
Minions Killed
226
11
Camps Cleared
4
1,229,582
Distance Traveled
1,197,614
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,615
1,201
75
6
2
261,158
0
L
Tiamat
11,836
910
50
4
0
266,150
1
L
Heimdallr
11,832
910
72
6
1
214,528
0
L
Thor
10,898
838
10
1
1
222,532
0
W
Bacchus
13,035
1,003
28
2
1
243,183
0
W
Loki
14,036
1,080
22
2
5
281,289
1
W
Danzaburou
13,677
1,052
79
6
2
230,263
0
L
Aphrodite
11,679
898
48
4
0
222,835
0
W
Eset
12,790
984
35
3
1
213,689
1
L
Awilix
13,653
1,050
46
4
2
271,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role