Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
CrazySheldon96
Hera
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 49L
1,664 Elo+
Party 1
Ra
Ra
JeffreyB_ackup
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,458 Elo+
Solo
Geb
Geb
JohnnyDeception
Geb
Level 129
God Stats
4W - 2L
1,715 SR
Queue Stats
165W - 148L
1,531 Elo+
Party 1
Xing Tian
Xing Tian
MeadowHawk1219
Xing Tian
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,297 Elo+
Party 1
Team Averages
Level 92
1,543 SR
1,490 Elo+

VS

Team Averages
Level 113
1,503 SR
1,573 Elo+
Xing Tian
Xing Tian
DivinePhoenix1
Xing Tian
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
FNEX_QUANTUM
Hera
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 132L
1,603 Elo+
Solo
Ymir
Ymir
Feasure
Ymir
Level 123
God Stats
7W - 3L
1,500 SR
Queue Stats
297W - 320L
1,733 Elo+
Solo
Tiamat
Tiamat
Lobiaon
Tiamat
Level 119
God Stats
8W - 6L
1,500 SR
Queue Stats
747W - 764L
1,521 Elo+
Solo
Hel
Hel
xdzdesertwolf
Hel
Level 142
God Stats
10W - 5L
1,516 SR
Queue Stats
837W - 801L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
2 / 4 / 3
10,518
657
28,036
9,460
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 5 / 2
10,827
677
30,068
11,777
4,862
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
1 / 9 / 4
10,738
671
17,392
19,497
17,849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

17
2 / 8 / 4
10,697
669
11,063
21,134
25,008
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
MeadowHawk1219
Xing Tian
16
2 / 5 / 2
9,999
625
9,608
17,388
23,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DivinePhoenix1
Xing Tian
17
4 / 3 / 23
10,943
684
10,472
27,422
32,854
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
7 / 2 / 17
12,292
768
20,580
17,464
10,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
Feasure
Ymir
20
9 / 1 / 18
13,101
819
11,659
40,678
32,397
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
Lobiaon
Tiamat
18
3 / 3 / 23
11,113
695
13,574
19,504
14,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
8 / 2 / 21
12,108
757
12,604
27,050
15,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
133
10
Kills
31
31
Deaths
11
15
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
4
3
0.88
L
3
5
2
0.8
W
Xing Tian
DivinePhoenix1
Xing Tian
4
3
23
5.17
W
7
2
17
7.75
W
Ymir
Feasure
Ymir
9
1
18
18
L
1
9
4
0.33
L
2
8
4
0.5
W
Tiamat
Lobiaon
Tiamat
3
3
23
4.83
L
Xing Tian
MeadowHawk1219
Xing Tian
2
5
2
0.6
W
8
2
21
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,167
Damage
68,889
79,256
Taken
132,118
75,187
Mitigated
105,484
25,641
Healing
93,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
28,036
914
1,535
584
9,460
3,747
917
8,824
530
49,914
0
L
30,068
6,507
1,894
1,770
11,777
4,862
1,201
10,308
1,257
55,747
0
W
Xing Tian
DivinePhoenix1
Xing Tian
10,472
545
567
2,283
27,422
32,854
412
11,429
15,479
21,004
0
W
20,580
3,739
3,841
2,722
17,464
10,029
1,861
12,720
4,321
53,060
0
W
Ymir
Feasure
Ymir
11,659
1,122
3,826
17,113
40,678
32,397
519
31,033
8,615
25,227
0
L
17,392
2,206
7,219
5,348
19,497
17,849
133
16,752
2,327
38,162
0
L
11,063
1,059
2,188
2,254
21,134
25,008
959
15,792
4,924
15,375
0
W
Tiamat
Lobiaon
Tiamat
13,574
679
4,296
3,123
19,504
14,676
1,636
14,541
4,416
34,894
0
L
Xing Tian
MeadowHawk1219
Xing Tian
9,608
687
1,272
1,577
17,388
23,721
73
15,758
1,329
13,435
0
W
12,604
414
36,749
18,834
27,050
15,528
888
23,271
3,120
30,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,779
Gold Earned
59,557
169
Minions Killed
170
0
Camps Cleared
0
1,304,665
Distance Traveled
1,422,436
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,518
657
54
3
0
291,077
0
L
Hera
10,827
677
55
3
0
288,128
0
W
Xing Tian
10,943
684
11
1
0
267,983
1
W
Hera
12,292
768
55
3
0
265,920
2
W
Ymir
13,101
819
26
2
0
275,286
3
L
Ra
10,738
671
45
3
0
217,829
0
L
Geb
10,697
669
9
1
0
225,924
0
W
Tiamat
11,113
695
27
2
0
282,083
0
L
Xing Tian
9,999
625
6
0
0
281,707
0
W
Hel
12,108
757
51
3
0
331,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role