Player Matchup

Baron Samedi
Baron Samedi
UP2GUU
Baron Samedi
Level 11
God Stats
15W - 8L
1,360 SR
Queue Stats
150W - 136L
1,263 Elo+
Party 4
Yemoja
Yemoja
ammyhell
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 74L
1,159 Elo+
Party 4
Arachne
Arachne
ichich19
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,295 Elo+
Party 2
Jing Wei
Jing Wei
kasiuki51
Jing Wei
Level 6
God Stats
38W - 45L
1,206 SR
Queue Stats
45W - 54L
1,144 Elo+
Solo
Discordia
Discordia
sesese255
Discordia
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,292 Elo+
Party 2
Team Averages
Level 8
1,413 SR
1,231 Elo+

VS

Team Averages
Level 19
1,309 SR
1,182 Elo+
Izanami
Izanami
AyaneGaKiru
Izanami
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,030 Elo+
Party 1
Tiamat
Tiamat
Bianka660
Tiamat
Level 7
God Stats
44W - 32L
1,500 SR
Queue Stats
47W - 32L
1,500 Elo+
Solo
Thor
Thor
BreslonWaski
Thor
Level 8
God Stats
2W - 2L
1,265 SR
Queue Stats
47W - 42L
1,197 Elo+
Party 1
Cthulhu
Cthulhu
Dhanabi
Cthulhu
Level 15
God Stats
6W - 6L
1,145 SR
Queue Stats
18W - 22L
1,061 Elo+
Party 3
Scylla
Scylla
JustEzDaXoW
Scylla
Level 8
God Stats
14W - 9L
1,134 SR
Queue Stats
18W - 18L
1,123 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
UP2GUU
Baron Samedi
15
0 / 9 / 3
9,202
920
7,019
18,796
8,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
ammyhell
Yemoja
16
3 / 6 / 2
11,031
1,103
9,329
22,833
22,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
ichich19
Arachne
15
2 / 15 / 1
9,480
948
9,885
30,227
11,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
kasiuki51
Jing Wei
15
1 / 2 / 2
9,306
931
3,585
7,525
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
sesese255
Discordia
14
0 / 13 / 2
8,714
871
4,452
16,524
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

2

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AyaneGaKiru
Izanami
19
14 / 2 / 21
12,671
1,267
28,429
9,631
4,625
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Bianka660
Tiamat
19
9 / 2 / 19
11,745
1,175
13,029
7,880
8,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
6 / 2 / 14
10,209
1,021
12,267
5,822
2,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Dhanabi
Cthulhu
18
1 / 0 / 31
11,069
1,107
11,108
10,743
13,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
20
15 / 0 / 21
13,022
1,302
23,947
5,243
2,331
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
151
6
Kills
45
45
Deaths
6
10
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Izanami
AyaneGaKiru
Izanami
14
2
21
12.25
W
Tiamat
Bianka660
Tiamat
9
2
19
9.25
W
6
2
14
6.5
W
Cthulhu
Dhanabi
Cthulhu
1
0
31
16.5
W
Scylla
15
0
21
25.5
L
Baron Samedi
UP2GUU
Baron Samedi
0
9
3
0.17
L
Yemoja
ammyhell
Yemoja
3
6
2
0.67
L
Arachne
ichich19
Arachne
2
15
1
0.17
L
Jing Wei
kasiuki51
Jing Wei
1
2
2
1
L
Discordia
sesese255
Discordia
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,270
Damage
88,780
95,905
Taken
39,319
51,947
Mitigated
31,133
11,205
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AyaneGaKiru
Izanami
28,429
21,892
0
3,593
9,631
4,625
0
5,821
3,810
0
50,927
W
Tiamat
Bianka660
Tiamat
13,029
863
0
1,933
7,880
8,404
0
4,877
3,003
28,384
0
W
12,267
2,668
0
0
5,822
2,763
0
3,014
2,808
0
22,766
W
Cthulhu
Dhanabi
Cthulhu
11,108
1,453
0
475
10,743
13,010
0
4,578
6,165
30,304
0
W
Scylla
23,947
4,472
0
945
5,243
2,331
0
2,510
2,733
40,614
0
L
Baron Samedi
UP2GUU
Baron Samedi
7,019
545
2,728
1,362
18,796
8,810
0
7,782
10,914
27,486
0
L
Yemoja
ammyhell
Yemoja
9,329
2,309
1,759
1,459
22,833
22,534
0
12,881
9,752
25,627
0
L
Arachne
ichich19
Arachne
9,885
5,380
0
3,510
30,227
11,624
0
18,030
11,997
0
23,969
L
Jing Wei
kasiuki51
Jing Wei
3,585
1,785
0
387
7,525
3,035
0
2,035
5,465
0
14,533
L
Discordia
sesese255
Discordia
4,452
657
0
0
16,524
5,944
0
6,756
9,693
15,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,733
Gold Earned
58,716
145
Minions Killed
208
3
Camps Cleared
10
858,247
Distance Traveled
983,875
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,671
1,267
61
6
4
188,639
0
W
Tiamat
11,745
1,175
40
4
0
187,474
0
W
Thor
10,209
1,021
20
2
4
191,153
1
W
Cthulhu
11,069
1,107
43
4
0
208,462
2
W
Scylla
13,022
1,302
44
4
2
208,147
0
L
Baron Samedi
9,202
920
42
4
1
146,716
3
L
Yemoja
11,031
1,103
26
3
1
153,944
0
L
Arachne
9,480
948
35
4
1
175,485
0
L
Jing Wei
9,306
931
21
2
0
204,374
0
L
Discordia
8,714
871
21
2
0
177,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role