Player Matchup

King Arthur
King Arthur
JPD2001
King Arthur
Level 119
God Stats
8W - 5L
1,539 SR
Queue Stats
27W - 28L
1,529 Elo+
Party 1
Tiamat
Tiamat
MP7-GOLD
Tiamat
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,541 Elo+
Party 1
Set
Set
alexandercn21
Set
Level 107
God Stats
3W - 4L
1,540 SR
Queue Stats
180W - 206L
1,498 Elo+
Solo
Team Averages
Level 112
1,526 SR
1,523 Elo+

VS

Team Averages
Level 121
1,625 SR
1,508 Elo+
Susano
Susano
VaPoR x DoG
Susano
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Kukulkan
Kukulkan
involvedcargo63
Kukulkan
Level 154
God Stats
31W - 42L
1,663 SR
Queue Stats
183W - 225L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
vulcifer
Sun Wukong
Level 107
God Stats
0W - 4L
1,713 SR
Queue Stats
84W - 88L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JPD2001
King Arthur
20
8 / 6 / 8
18,598
689
23,014
37,569
51,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
MP7-GOLD
Tiamat
20
2 / 10 / 9
17,054
632
16,308
25,167
16,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 8 / 3
19,105
708
17,144
33,403
30,000
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
3 / 4 / 4
13,709
508
4,613
6,354
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
20
6 / 9 / 8
17,941
664
35,354
22,678
12,108
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
vulcifer
Sun Wukong
20
14 / 7 / 6
18,880
699
31,945
41,633
64,859
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
20
Kills
23
24
Deaths
20
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
JPD2001
King Arthur
8
6
8
2
W
Tiamat
MP7-GOLD
Tiamat
2
10
9
0.65
L
Susano
3
4
4
1.25
W
10
8
3
1.44
L
Kukulkan
6
9
8
1.11
L
Sun Wukong
vulcifer
Sun Wukong
14
7
6
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,466
Damage
71,912
96,139
Taken
70,665
97,826
Mitigated
79,003
24,425
Healing
12,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
JPD2001
King Arthur
23,014
340
0
6,012
37,569
51,162
142
14,247
22,825
0
96,000
W
Tiamat
MP7-GOLD
Tiamat
16,308
2,320
0
9,267
25,167
16,664
430
7,972
16,909
50,395
0
L
Susano
4,613
1,039
0
725
6,354
2,036
0
768
5,586
0
11,365
W
17,144
11,976
0
9,146
33,403
30,000
4,008
13,655
18,556
0
127,993
L
Kukulkan
35,354
1,650
823
1,617
22,678
12,108
707
3,522
19,156
152,957
0
L
Sun Wukong
vulcifer
Sun Wukong
31,945
9,391
0
9,479
41,633
64,859
17
12,124
29,321
1,597
90,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,757
Gold Earned
50,530
278
Minions Killed
294
0
Camps Cleared
0
1,332,658
Distance Traveled
1,023,713
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
18,598
689
91
3
0
496,711
0
W
Tiamat
17,054
632
51
2
0
407,449
0
L
Susano
13,709
508
14
1
0
118,535
1
W
Set
19,105
708
136
5
0
428,498
0
L
Kukulkan
17,941
664
216
8
0
426,362
4
L
Sun Wukong
18,880
699
64
2
0
478,816
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role