Player Matchup

Ymir
Ymir
BearCarino
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Beast4311
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Bella8727
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
PhoKingKamper
Loki
Level 27
God Stats
5W - 17L
1,239 SR
Queue Stats
37W - 58L
1,330 Elo+
Solo
Sun Wukong
Sun Wukong
roquelo2000
Sun Wukong
Level 22
God Stats
3W - 4L
1,476 SR
Queue Stats
22W - 24L
1,387 Elo+
Solo
Team Averages
Level 12
1,443 SR
1,443 Elo+

VS

Team Averages
Level 33
1,500 SR
1,407 Elo+
Tiamat
Tiamat
 
Tiamat
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DUKE FALL 6936
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,035 Elo+
Solo
Thor
Thor
Slxrpeeee_
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
evtoxx
Tsukuyomi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 146L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
vTw1zzy
Jormungandr
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 10 / 2
5,384
359
544
10,417
3,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Beast4311
Cthulhu
11
3 / 12 / 3
7,679
512
6,092
17,790
9,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Bella8727
Guan Yu
4
0 / 4 / 0
4,850
323
291
3,595
1,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
15 / 1 / 1
10,180
679
15,688
13,649
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
roquelo2000
Sun Wukong
10
1 / 12 / 4
6,767
451
4,114
12,474
4,629
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
7 / 5 / 6
8,781
585
11,075
10,621
5,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 8
7,252
483
5,201
10,469
9,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
15 / 2 / 4
9,313
621
10,706
9,711
5,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
evtoxx
Tsukuyomi
12
3 / 5 / 5
8,028
535
4,181
8,364
2,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
vTw1zzy
Jormungandr
12
9 / 4 / 7
8,279
552
4,679
9,182
5,589
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
19
Kills
37
39
Deaths
19
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
5
6
2
L
0
10
2
0.1
L
Cthulhu
Beast4311
Cthulhu
3
12
3
0.38
L
Guan Yu
Bella8727
Guan Yu
0
4
0
0
W
3
3
8
2.33
L
15
1
1
15.5
W
15
2
4
8.5
W
Tsukuyomi
evtoxx
Tsukuyomi
3
5
5
1.1
L
Sun Wukong
roquelo2000
Sun Wukong
1
12
4
0.25
W
Jormungandr
vTw1zzy
Jormungandr
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,729
Damage
35,842
57,925
Taken
48,347
25,338
Mitigated
27,340
4,157
Healing
10,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,075
2,897
520
2,853
10,621
5,006
1,495
2,777
7,819
44,446
0
L
544
544
0
273
10,417
3,817
15
3,951
6,321
3,002
0
L
Cthulhu
Beast4311
Cthulhu
6,092
1,592
0
346
17,790
9,790
227
5,240
12,217
24,721
0
L
Guan Yu
Bella8727
Guan Yu
291
266
0
25
3,595
1,620
0
657
2,796
0
3,564
W
5,201
1,147
66
1,794
10,469
9,095
1,841
733
9,736
24,330
0
L
15,688
3,935
0
3,419
13,649
5,482
0
6,277
7,050
0
56,028
W
10,706
3,014
0
3,457
9,711
5,055
268
1,607
8,104
0
36,497
W
Tsukuyomi
evtoxx
Tsukuyomi
4,181
1,094
0
1,060
8,364
2,595
228
413
7,951
0
28,856
L
Sun Wukong
roquelo2000
Sun Wukong
4,114
1,986
0
94
12,474
4,629
83
4,131
8,071
0
21,975
W
Jormungandr
vTw1zzy
Jormungandr
4,679
2,423
0
500
9,182
5,589
800
1,106
8,076
22,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,860
Gold Earned
41,653
177
Minions Killed
273
0
Camps Cleared
0
1,230,190
Distance Traveled
1,344,326
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,781
585
75
5
0
261,184
3
L
Ymir
5,384
359
1
0
0
218,450
0
L
Cthulhu
7,679
512
41
3
0
285,895
0
L
Guan Yu
4,850
323
9
1
0
142,629
0
W
Ares
7,252
483
30
2
0
280,329
1
L
Loki
10,180
679
91
6
0
336,189
1
W
Thor
9,313
621
68
5
0
293,096
1
W
Tsukuyomi
8,028
535
61
4
0
297,099
0
L
Sun Wukong
6,767
451
35
2
0
247,027
0
W
Jormungandr
8,279
552
39
3
0
212,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role