Player Matchup

Ymir
Ymir
Pickmin4
Ymir
Level 18
God Stats
14W - 8L
1,684 SR
Queue Stats
110W - 112L
1,547 Elo+
Party 1
Tiamat
Tiamat
ayychriz
Tiamat
Level 35
God Stats
15W - 12L
1,735 SR
Queue Stats
88W - 90L
1,610 Elo+
Party 1
Horus
Horus
bigflouger
Horus
Level 24
God Stats
22W - 17L
1,598 SR
Queue Stats
133W - 119L
1,580 Elo+
Party 1
Cernunnos
Cernunnos
bugezin
Cernunnos
Level 18
God Stats
34W - 21L
1,714 SR
Queue Stats
151W - 142L
1,596 Elo+
Solo
Loki
Loki
delcle
Loki
Level 4
God Stats
1W - 3L
1,775 SR
Queue Stats
5W - 16L
1,503 Elo+
Solo
Team Averages
Level 20
1,701 SR
1,567 Elo+

VS

Team Averages
Level 36
1,327 SR
1,489 Elo+
Tsukuyomi
Tsukuyomi
Acefield
Tsukuyomi
Level 16
God Stats
2W - 4L
1,279 SR
Queue Stats
16W - 21L
1,539 Elo+
Party 2
Janus
Janus
Rythnax69
Janus
Level 23
God Stats
14W - 16L
1,411 SR
Queue Stats
79W - 86L
1,561 Elo+
Party 2
Anhur
Anhur
Stachelot
Anhur
Level 109
God Stats
3W - 3L
1,318 SR
Queue Stats
62W - 50L
1,569 Elo+
Party 2
Tyr
Tyr
VioletaEG
Tyr
Level 18
God Stats
6W - 10L
1,346 SR
Queue Stats
75W - 85L
1,458 Elo+
Solo
Sobek
Sobek
Watchibi
Sobek
Level 15
God Stats
2W - 0L
1,281 SR
Queue Stats
4W - 2L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 3 / 0
5,976
460
2,834
8,414
3,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
ayychriz
Tiamat
12
6 / 4 / 1
7,748
596
9,509
10,386
5,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
11
1 / 3 / 0
6,490
499
6,953
9,498
4,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
bugezin
Cernunnos
11
1 / 4 / 6
6,644
511
7,424
9,400
2,205
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
delcle
Loki
7
0 / 3 / 3
5,376
414
1,311
7,679
1,765
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Acefield
Tsukuyomi
12
2 / 3 / 5
7,142
549
4,323
8,432
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
Rythnax69
Janus
13
4 / 2 / 1
7,662
589
8,507
9,721
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Stachelot
Anhur
13
7 / 2 / 0
7,949
611
7,120
8,595
2,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 0 / 1
7,954
612
5,562
11,318
5,068
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
Watchibi
Sobek
9
0 / 2 / 4
5,927
456
2,058
6,733
3,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
9
Kills
16
17
Deaths
9
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Acefield
Tsukuyomi
2
3
5
1.5
L
Ymir
1
3
0
0.33
W
Janus
Rythnax69
Janus
4
2
1
2.25
W
Anhur
Stachelot
Anhur
7
2
0
3.5
W
3
0
1
3.5
W
Sobek
Watchibi
Sobek
0
2
4
1
L
Tiamat
ayychriz
Tiamat
6
4
1
1.63
L
Horus
1
3
0
0.33
L
Cernunnos
bugezin
Cernunnos
1
4
6
1
L
Loki
delcle
Loki
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,031
Damage
27,570
45,377
Taken
44,799
18,177
Mitigated
16,910
14,592
Healing
18,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Acefield
Tsukuyomi
4,323
1,150
0
3,404
8,432
2,608
0
1,788
6,498
0
44,170
L
Ymir
2,834
758
0
1,698
8,414
3,366
0
2,228
6,186
21,314
0
W
Janus
Rythnax69
Janus
8,507
1,427
0
4,217
9,721
3,096
595
5,278
4,119
48,212
0
W
Anhur
Stachelot
Anhur
7,120
3,770
0
3,348
8,595
2,530
0
2,040
6,485
0
47,368
W
5,562
92
0
5,385
11,318
5,068
0
0
10,868
0
45,499
W
Sobek
Watchibi
Sobek
2,058
573
0
2,131
6,733
3,608
0
2,613
4,036
5,777
0
L
Tiamat
ayychriz
Tiamat
9,509
1,617
0
4,482
10,386
5,852
62
4,287
6,099
31,226
0
L
Horus
6,953
2,754
112
4,050
9,498
4,989
0
279
9,219
0
26,188
L
Cernunnos
bugezin
Cernunnos
7,424
2,724
0
3,440
9,400
2,205
132
2,596
6,804
0
35,554
L
Loki
delcle
Loki
1,311
486
0
810
7,679
1,765
0
1,175
6,504
0
18,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,234
Gold Earned
36,634
232
Minions Killed
369
0
Camps Cleared
0
1,234,055
Distance Traveled
1,347,579
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,142
549
83
6
0
316,987
2
L
Ymir
5,976
460
36
3
0
247,401
3
W
Janus
7,662
589
92
7
0
265,757
1
W
Anhur
7,949
611
93
7
0
236,137
0
W
Tyr
7,954
612
95
7
0
269,194
6
W
Sobek
5,927
456
6
0
0
259,504
5
L
Tiamat
7,748
596
66
5
0
271,919
2
L
Horus
6,490
499
41
3
0
244,197
0
L
Cernunnos
6,644
511
57
4
0
224,260
2
L
Loki
5,376
414
32
2
0
246,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role