Player Matchup

Nemesis
Nemesis
DarkEclipse23
Nemesis
Level 27
God Stats
14W - 10L
1,697 SR
Queue Stats
14W - 12L
1,605 Elo+
Party 2
Osiris
Osiris
OHN0_iFat_Gohan
Osiris
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,329 Elo+
Party 2
Sobek
Sobek
YS Rumble
Sobek
Level 128
God Stats
1W - 1L
1,272 SR
Queue Stats
50W - 51L
1,619 Elo+
Party 4
Tiamat
Tiamat
YS Tails
Tiamat
Level 153
God Stats
4W - 5L
1,461 SR
Queue Stats
263W - 247L
1,676 Elo+
Party 4
Apollo
Apollo
YsSpy
Apollo
Level 46
God Stats
24W - 25L
1,755 SR
Queue Stats
172W - 189L
1,421 Elo+
Party 4
Team Averages
Level 94
1,537 SR
1,530 Elo+

VS

Team Averages
Level 47
1,506 SR
1,522 Elo+
Tiamat
Tiamat
Almost Sexy
Tiamat
Level 27
God Stats
0W - 6L
1,165 SR
Queue Stats
12W - 9L
1,675 Elo+
Party 1
Aphrodite
Aphrodite
Aphrodeezie
Aphrodite
Level 39
God Stats
10W - 16L
1,500 SR
Queue Stats
185W - 224L
1,419 Elo+
Solo
Danzaburou
Danzaburou
FrostyUnicornnn
Danzaburou
Level 76
God Stats
2W - 2L
1,726 SR
Queue Stats
219W - 208L
1,487 Elo+
Party 3
Tyr
Tyr
HackzWithAimB0t
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,464 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Vanixly
Tsukuyomi
Level 64
God Stats
3W - 5L
1,640 SR
Queue Stats
28W - 35L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
12 / 8 / 14
14,856
571
26,712
31,171
16,661
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 8 / 10
13,688
526
11,967
35,515
22,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
YS Rumble
Sobek
17
1 / 2 / 15
12,888
496
12,821
27,978
40,068
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
YS Tails
Tiamat
20
12 / 3 / 8
15,122
582
29,158
18,953
16,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
YsSpy
Apollo
19
5 / 3 / 13
13,090
503
14,027
18,152
8,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
4 / 5 / 2
12,258
471
23,412
15,184
11,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Aphrodeezie
Aphrodite
17
6 / 8 / 8
11,645
448
13,891
21,146
19,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
FrostyUnicornnn
Danzaburou
19
3 / 6 / 6
12,360
475
15,758
24,311
8,887
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 7 / 6
11,168
430
13,837
30,634
23,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Vanixly
Tsukuyomi
19
5 / 8 / 2
12,522
482
16,605
23,009
13,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
46
34
Kills
22
24
Deaths
34
60
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
5
2
1
L
Aphrodite
Aphrodeezie
Aphrodite
6
8
8
1.25
W
Nemesis
12
8
14
2.38
L
Danzaburou
FrostyUnicornnn
Danzaburou
3
6
6
1
L
4
7
6
1
W
4
8
10
1.13
L
Tsukuyomi
Vanixly
Tsukuyomi
5
8
2
0.75
W
Sobek
YS Rumble
Sobek
1
2
15
4.25
W
Tiamat
YS Tails
Tiamat
12
3
8
5.33
W
Apollo
YsSpy
Apollo
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,685
Damage
83,503
131,769
Taken
114,284
103,833
Mitigated
77,100
47,893
Healing
38,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
23,412
1,426
286
4,790
15,184
11,402
690
8,099
6,855
75,781
0
L
Aphrodite
Aphrodeezie
Aphrodite
13,891
1,315
5,901
9,475
21,146
19,715
480
5,267
15,723
45,791
0
W
Nemesis
26,712
16,181
828
11,269
31,171
16,661
0
9,321
21,596
0
126,888
L
Danzaburou
FrostyUnicornnn
Danzaburou
15,758
10,333
0
9,013
24,311
8,887
3,637
10,549
13,502
0
98,270
L
13,837
3,085
0
5,147
30,634
23,810
0
10,523
19,815
0
44,136
W
11,967
6,635
0
14,254
35,515
22,128
2,847
11,023
24,392
0
80,069
L
Tsukuyomi
Vanixly
Tsukuyomi
16,605
2,483
0
3,451
23,009
13,286
207
6,416
16,410
527
82,112
W
Sobek
YS Rumble
Sobek
12,821
984
0
7,391
27,978
40,068
154
8,528
19,086
44,249
0
W
Tiamat
YS Tails
Tiamat
29,158
2,747
1,100
7,565
18,953
16,955
1,659
7,168
11,353
103,343
0
W
Apollo
YsSpy
Apollo
14,027
10,012
0
5,486
18,152
8,021
4,481
5,184
12,782
0
76,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,644
Gold Earned
59,953
611
Minions Killed
573
0
Camps Cleared
0
2,484,007
Distance Traveled
2,206,040
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,258
471
161
6
0
427,241
3
L
Aphrodite
11,645
448
74
3
0
398,895
2
W
Nemesis
14,856
571
137
5
0
525,008
0
L
Danzaburou
12,360
475
154
6
0
436,202
1
L
Tyr
11,168
430
54
2
0
504,988
3
W
Osiris
13,688
526
127
5
0
474,462
1
L
Tsukuyomi
12,522
482
130
5
0
438,714
0
W
Sobek
12,888
496
58
2
0
526,970
5
W
Tiamat
15,122
582
174
7
0
480,386
6
W
Apollo
13,090
503
115
4
0
477,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role