Player Matchup

Bakasura
Bakasura
DiskoVibez
Bakasura
Level 29
God Stats
29W - 17L
1,657 SR
Queue Stats
48W - 33L
1,547 Elo+
Solo
Danzaburou
Danzaburou
Edward_1024
Danzaburou
Level 15
God Stats
10W - 7L
1,633 SR
Queue Stats
12W - 10L
1,407 Elo+
Party 2
Pele
Pele
GhostSubmachine
Pele
Level 24
God Stats
15W - 17L
1,284 SR
Queue Stats
66W - 73L
1,393 Elo+
Solo
King Arthur
King Arthur
Overlord MN
King Arthur
Level 27
God Stats
15W - 17L
1,447 SR
Queue Stats
1,014W - 955L
1,381 Elo+
Solo
Sylvanus
Sylvanus
danielcastro0612
Sylvanus
Level 17
God Stats
2W - 2L
1,385 SR
Queue Stats
12W - 7L
1,407 Elo+
Party 2
Team Averages
Level 22
1,481 SR
1,427 Elo+

VS

Team Averages
Level 30
1,345 SR
1,364 Elo+
Rama
Rama
HagelTheBagel
Rama
Level 8
God Stats
7W - 6L
1,500 SR
Queue Stats
25W - 28L
1,500 Elo+
Party 1
Hades
Hades
Raynor469
Hades
Level 23
God Stats
8W - 13L
1,332 SR
Queue Stats
9W - 13L
1,205 Elo+
Solo
Horus
Horus
TigerstripesX4
Horus
Level 65
God Stats
27W - 15L
1,268 SR
Queue Stats
61W - 59L
1,502 Elo+
Party 1
Tiamat
Tiamat
YeomanShip
Tiamat
Level 27
God Stats
14W - 16L
1,107 SR
Queue Stats
68W - 111L
1,210 Elo+
Solo
Tsukuyomi
Tsukuyomi
greco044
Tsukuyomi
Level 27
God Stats
43W - 46L
1,520 SR
Queue Stats
83W - 85L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DiskoVibez
Bakasura
11
5 / 1 / 2
6,864
624
5,918
8,880
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Edward_1024
Danzaburou
9
1 / 0 / 0
5,498
500
3,225
4,501
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 0 / 3
6,698
609
4,572
7,430
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Overlord MN
King Arthur
12
3 / 1 / 0
6,643
604
3,769
7,996
3,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 0 / 1
5,038
458
1,715
4,364
2,303
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,458
405
2,621
4,825
1,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
Raynor469
Hades
9
1 / 4 / 1
5,827
530
4,015
7,505
2,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 1 / 0
4,908
446
1,838
6,441
2,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
YeomanShip
Tiamat
8
0 / 4 / 0
4,863
442
1,662
6,073
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
greco044
Tsukuyomi
9
0 / 3 / 1
5,342
486
4,522
7,768
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
12
Kills
1
2
Deaths
12
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DiskoVibez
Bakasura
5
1
2
6
W
Danzaburou
Edward_1024
Danzaburou
1
0
0
1
W
3
0
3
4.5
L
0
0
0
0
W
King Arthur
Overlord MN
King Arthur
3
1
0
3
L
Hades
Raynor469
Hades
1
4
1
0.38
L
0
1
0
0
L
Tiamat
YeomanShip
Tiamat
0
4
0
0
W
0
0
1
0.5
L
Tsukuyomi
greco044
Tsukuyomi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,199
Damage
14,658
33,171
Taken
32,612
12,745
Mitigated
10,832
12,329
Healing
7,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DiskoVibez
Bakasura
5,918
4,177
0
2,782
8,880
3,395
1,336
2,037
6,513
0
20,676
W
Danzaburou
Edward_1024
Danzaburou
3,225
1,360
0
2,219
4,501
1,690
884
63
4,438
0
33,385
W
4,572
1,465
0
3,018
7,430
2,123
0
717
6,713
0
37,164
L
2,621
2,389
0
176
4,825
1,350
0
1,055
3,770
0
16,055
W
King Arthur
Overlord MN
King Arthur
3,769
739
0
1,755
7,996
3,234
0
2,410
5,586
0
35,257
L
Hades
Raynor469
Hades
4,015
336
0
1,209
7,505
2,874
140
97
7,408
22,467
0
L
1,838
1,162
694
1,942
6,441
2,574
0
563
5,523
0
13,399
L
Tiamat
YeomanShip
Tiamat
1,662
464
0
1,709
6,073
2,094
142
0
5,631
20,032
0
W
1,715
374
997
1,558
4,364
2,303
376
120
4,244
11,432
0
L
Tsukuyomi
greco044
Tsukuyomi
4,522
1,521
0
1,468
7,768
1,940
0
0
7,398
0
29,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,741
Gold Earned
25,398
291
Minions Killed
201
0
Camps Cleared
0
1,126,227
Distance Traveled
1,011,096
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,864
624
71
6
0
257,360
1
W
Danzaburou
5,498
500
57
5
0
199,287
0
W
Pele
6,698
609
75
7
0
251,989
0
L
Rama
4,458
405
45
4
0
186,373
0
W
King Arthur
6,643
604
68
6
0
215,597
0
L
Hades
5,827
530
42
4
0
206,538
2
L
Horus
4,908
446
18
2
0
217,787
2
L
Tiamat
4,863
442
45
4
0
181,143
0
W
Sylvanus
5,038
458
20
2
0
201,994
1
L
Tsukuyomi
5,342
486
51
5
0
219,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role