Player Matchup

Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CheddarBob976108
Jormungandr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,253 Elo+
Solo
Merlin
Merlin
Easy_Done_Tuff
Merlin
Level 87
God Stats
10W - 8L
1,500 SR
Queue Stats
544W - 557L
1,453 Elo+
Solo
Artemis
Artemis
OvenRack
Artemis
Level 158
God Stats
10W - 5L
1,722 SR
Queue Stats
483W - 440L
1,528 Elo+
Solo
Team Averages
Level 133
1,544 SR
1,447 Elo+

VS

Team Averages
Level 127
1,493 SR
1,494 Elo+
Kali
Kali
 
Kali
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BadBiscuitsBro
Ares
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 65L
1,423 Elo+
Solo
Nemesis
Nemesis
FlaMnHoTCheeto69
Nemesis
Level 99
God Stats
2W - 2L
1,463 SR
Queue Stats
56W - 42L
1,572 Elo+
Solo
Hou Yi
Hou Yi
Rakua
Hou Yi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
mikyle myers
Hun Batz
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 55L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
7 / 2 / 14
10,240
931
12,478
7,875
4,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
 
Sobek
15
7 / 3 / 15
9,651
877
10,373
13,983
9,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
CheddarBob976108
Jormungandr
14
1 / 3 / 16
8,753
796
6,788
12,835
12,240
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 2 / 15
9,041
822
11,564
6,985
3,602
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
OvenRack
Artemis
18
8 / 2 / 12
10,386
944
18,624
9,140
4,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
1 / 6 / 6
7,998
727
3,871
11,871
5,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 6 / 5
9,416
856
8,176
21,660
12,734
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 4 / 8
8,607
782
11,184
11,685
6,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Rakua
Hou Yi
15
0 / 3 / 10
8,339
758
9,719
10,001
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
mikyle myers
Hun Batz
16
5 / 5 / 5
9,469
861
9,460
9,998
6,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
46
24
Kills
12
12
Deaths
24
72
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
2
14
7
W
Sobek
 
Sobek
7
3
15
4.83
L
Kali
 
Kali
1
6
6
0.67
L
5
6
5
1.25
W
Jormungandr
CheddarBob976108
Jormungandr
1
3
16
3
W
1
2
15
4.25
L
1
4
8
1.25
W
Artemis
OvenRack
Artemis
8
2
12
7
L
Hou Yi
Rakua
Hou Yi
0
3
10
1.67
L
Hun Batz
mikyle myers
Hun Batz
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,827
Damage
42,410
50,818
Taken
65,215
34,247
Mitigated
35,240
18,420
Healing
23,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
12,478
3,832
4,058
2,300
7,875
4,021
2,005
385
7,340
0
23,645
W
Sobek
 
Sobek
10,373
474
441
4,446
13,983
9,746
0
2,474
11,384
12,256
0
L
Kali
 
Kali
3,871
985
792
2,947
11,871
5,439
455
6,712
5,159
0
14,348
L
8,176
307
1,710
6,444
21,660
12,734
0
8,334
13,326
9,924
0
W
Jormungandr
CheddarBob976108
Jormungandr
6,788
2,069
1,333
1,054
12,835
12,240
54
2,931
9,854
20,625
0
W
11,564
371
1,122
866
6,985
3,602
210
678
6,307
24,676
0
L
11,184
4,733
1,142
4,304
11,685
6,336
0
4,811
6,874
0
16,465
W
Artemis
OvenRack
Artemis
18,624
7,167
1,071
1,729
9,140
4,638
3,300
1,708
7,332
0
30,936
L
Hou Yi
Rakua
Hou Yi
9,719
4,789
879
3,093
10,001
4,039
322
4,778
5,223
0
28,970
L
Hun Batz
mikyle myers
Hun Batz
9,460
1,411
814
1,399
9,998
6,692
96
4,090
5,908
0
17,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,071
Gold Earned
43,829
119
Minions Killed
99
0
Camps Cleared
0
971,291
Distance Traveled
974,406
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,240
931
31
3
0
214,399
0
W
Sobek
9,651
877
9
1
0
204,783
1
L
Kali
7,998
727
15
1
0
178,182
1
L
Ares
9,416
856
1
0
0
196,279
2
W
Jormungandr
8,753
796
21
2
0
205,888
3
W
Merlin
9,041
822
31
3
0
197,882
0
L
Nemesis
8,607
782
12
1
0
217,284
3
W
Artemis
10,386
944
27
2
0
148,339
1
L
Hou Yi
8,339
758
53
5
0
198,459
4
L
Hun Batz
9,469
861
18
2
0
184,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role