Player Matchup

Sol
Sol
AureliaFuuuU
Sol
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 33L
1,634 Elo+
Party 1
Ares
Ares
Husky007032
Ares
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 19L
1,754 Elo+
Party 1
Medusa
Medusa
m4ggie
Medusa
Level 128
God Stats
5W - 5L
1,464 SR
Queue Stats
42W - 21L
1,634 Elo+
Party 1
Team Averages
Level 132
1,488 SR
1,674 Elo+

VS

Team Averages
Level 21
1,440 SR
1,255 Elo+
Achilles
Achilles
RYalonso
Achilles
Level 28
God Stats
1W - 4L
1,485 SR
Queue Stats
54W - 53L
1,481 Elo+
Solo
Anubis
Anubis
Xxdario01xX
Anubis
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 5L
1,129 Elo+
Party 2
Rama
Rama
mishkaGummy
Rama
Level 6
God Stats
0W - 3L
1,551 SR
Queue Stats
0W - 4L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 12
8,592
781
10,635
6,626
2,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
7 / 1 / 9
9,738
885
8,253
13,302
13,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
m4ggie
Medusa
12
6 / 1 / 8
9,268
843
8,463
6,484
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RYalonso
Achilles
10
1 / 4 / 2
7,584
689
5,349
11,974
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
10
0 / 7 / 3
7,086
644
3,797
9,298
4,275
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 5 / 1
7,811
710
4,235
10,450
3,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
16
Kills
3
3
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
W
7
1
9
11.5
L
Achilles
RYalonso
Achilles
1
4
2
0.5
L
Anubis
0
7
3
0.21
W
Medusa
m4ggie
Medusa
6
1
8
10
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,351
Damage
13,381
26,412
Taken
31,722
18,216
Mitigated
16,490
6,744
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,635
2,678
0
2,883
6,626
2,209
1,827
1,365
5,261
42,568
0
W
8,253
580
978
2,383
13,302
13,219
153
1,376
10,765
17,340
0
L
Achilles
RYalonso
Achilles
5,349
1,534
0
2,617
11,974
8,575
0
4,849
7,125
0
21,751
L
Anubis
3,797
98
0
2,036
9,298
4,275
0
6,695
2,603
30,315
0
W
Medusa
m4ggie
Medusa
8,463
2,961
0
500
6,484
2,788
1,336
1,119
5,365
0
36,022
L
4,235
3,214
0
672
10,450
3,640
0
7,365
3,085
0
18,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,598
Gold Earned
22,481
138
Minions Killed
113
0
Camps Cleared
0
580,166
Distance Traveled
503,739
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,592
781
52
5
0
198,088
0
W
Ares
9,738
885
23
2
0
184,232
1
L
Achilles
7,584
689
26
2
0
193,099
4
L
Anubis
7,086
644
44
4
0
146,333
4
W
Medusa
9,268
843
63
6
0
197,846
4
L
Rama
7,811
710
43
4
0
164,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role