Player Matchup

Neith
Neith
BloodPhantasm
Neith
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,454 Elo+
Party 3
Tiamat
Tiamat
Lunayar
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,485 Elo+
Party 3
Yemoja
Yemoja
Radium229
Yemoja
Level 28
God Stats
1W - 1L
1,308 SR
Queue Stats
46W - 49L
1,365 Elo+
Party 4
Rama
Rama
Syrias97
Rama
Level 27
God Stats
4W - 2L
1,569 SR
Queue Stats
10W - 12L
1,456 Elo+
Party 3
Camazotz
Camazotz
Wanderhund21
Camazotz
Level 55
God Stats
14W - 8L
1,612 SR
Queue Stats
153W - 168L
1,397 Elo+
Party 4
Team Averages
Level 37
1,498 SR
1,431 Elo+

VS

Team Averages
Level 57
1,489 SR
1,368 Elo+
Ares
Ares
Gxi aQuA
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,174 Elo+
Party 1
Tiamat
Tiamat
PColаda
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
SorryADConly
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
homermonk
Da Ji
Level 52
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 73L
1,317 Elo+
Party 1
Cupid
Cupid
srgalyen11
Cupid
Level 44
God Stats
10W - 17L
1,447 SR
Queue Stats
67W - 94L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,417
530
4,807
10,233
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Lunayar
Tiamat
10
1 / 4 / 0
6,052
432
2,597
6,053
2,623
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Radium229
Yemoja
12
4 / 0 / 4
7,691
549
6,169
5,194
2,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
12
3 / 1 / 6
7,257
518
7,553
9,473
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
Wanderhund21
Camazotz
13
2 / 2 / 3
7,370
526
4,141
9,983
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 6 / 1
6,098
436
863
9,524
4,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
PColаda
Tiamat
12
0 / 4 / 0
6,604
472
6,793
8,230
5,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
7 / 0 / 0
9,374
670
9,883
12,518
6,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Da Ji
homermonk
Da Ji
1
0 / 0 / 0
4,185
299
0
155
32
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cupid
10
1 / 3 / 0
6,177
441
4,046
8,389
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
8
8
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
Ares
0
6
1
0.08
W
Tiamat
Lunayar
Tiamat
1
4
0
0.25
L
Tiamat
PColаda
Tiamat
0
4
0
0
W
Yemoja
Radium229
Yemoja
4
0
4
6
L
7
0
0
7
W
Rama
3
1
6
6
W
Camazotz
Wanderhund21
Camazotz
2
2
3
1.75
L
Da Ji
homermonk
Da Ji
0
0
0
0
L
Cupid
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,267
Damage
21,585
40,936
Taken
38,816
15,485
Mitigated
19,456
18,495
Healing
13,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,807
2,087
0
4,588
10,233
3,544
856
5,869
4,364
0
35,412
L
Ares
863
25
0
755
9,524
4,225
0
2,799
6,725
8,263
0
W
Tiamat
Lunayar
Tiamat
2,597
1,092
0
1,019
6,053
2,623
0
0
6,053
22,506
0
L
Tiamat
PColаda
Tiamat
6,793
732
0
1,278
8,230
5,974
0
42
8,188
38,715
0
W
Yemoja
Radium229
Yemoja
6,169
1,152
390
1,304
5,194
2,990
0
325
4,869
29,577
0
L
9,883
2,755
0
8,144
12,518
6,679
0
2,170
10,348
0
71,185
W
Rama
7,553
5,995
0
5,774
9,473
2,974
632
538
8,935
0
44,494
W
Camazotz
Wanderhund21
Camazotz
4,141
1,193
0
5,420
9,983
3,354
0
924
9,059
0
43,490
L
Da Ji
homermonk
Da Ji
0
0
0
0
155
32
0
0
155
0
523
L
Cupid
4,046
2,457
663
3,088
8,389
2,546
0
3,755
4,634
0
33,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,787
Gold Earned
32,438
350
Minions Killed
285
0
Camps Cleared
0
1,217,943
Distance Traveled
1,048,480
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,417
530
69
5
0
234,729
3
L
Ares
6,098
436
11
1
0
232,130
1
W
Tiamat
6,052
432
48
3
0
232,004
1
L
Tiamat
6,604
472
68
5
0
252,538
2
W
Yemoja
7,691
549
34
2
0
259,016
1
L
Tyr
9,374
670
133
10
0
310,986
0
W
Rama
7,257
518
99
7
0
214,428
0
W
Camazotz
7,370
526
100
7
0
277,766
1
L
Da Ji
4,185
299
1
0
0
15,928
0
L
Cupid
6,177
441
72
5
0
236,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role