Player Matchup

Cthulhu
Cthulhu
Aradonin
Cthulhu
Level 16
God Stats
4W - 5L
1,500 SR
Queue Stats
18W - 32L
1,352 Elo+
Party 2
Neith
Neith
Bludniy
Neith
Level 4
God Stats
2W - 10L
1,281 SR
Queue Stats
9W - 25L
1,354 Elo+
Solo
Nemesis
Nemesis
Hellod9
Nemesis
Level 14
God Stats
2W - 4L
1,907 SR
Queue Stats
12W - 20L
1,352 Elo+
Party 2
Team Averages
Level 11
1,563 SR
1,353 Elo+

VS

Team Averages
Level 29
1,500 SR
1,351 Elo+
Arachne
Arachne
Imsorryigreen
Arachne
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 25L
1,281 Elo+
Solo
Achilles
Achilles
Serraseit
Achilles
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 170L
1,402 Elo+
Party 1
Chang'e
Chang'e
SexyPinapple69
Chang'e
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aradonin
Cthulhu
20
9 / 1 / 9
17,327
619
37,243
20,625
34,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Bludniy
Neith
16
2 / 9 / 11
15,439
551
13,576
26,556
16,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
Hellod9
Nemesis
18
7 / 7 / 9
17,735
633
23,325
28,450
20,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
8 / 7 / 4
17,691
632
24,290
30,694
14,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Serraseit
Achilles
20
8 / 8 / 7
16,481
589
17,788
33,085
39,509
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
1 / 3 / 13
15,382
549
20,098
26,152
17,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
41
18
Kills
17
17
Deaths
18
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aradonin
Cthulhu
9
1
9
13.5
L
Neith
Bludniy
Neith
2
9
11
0.83
L
Nemesis
Hellod9
Nemesis
7
7
9
1.64
W
Arachne
8
7
4
1.43
W
Achilles
Serraseit
Achilles
8
8
7
1.44
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,144
Damage
62,176
75,631
Taken
89,931
71,784
Mitigated
71,136
17,323
Healing
33,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aradonin
Cthulhu
37,243
2,354
1,631
1,747
20,625
34,226
693
6,103
14,522
103,600
0
L
Neith
Bludniy
Neith
13,576
8,207
0
6,935
26,556
16,730
897
7,256
19,300
0
58,532
L
Nemesis
Hellod9
Nemesis
23,325
9,088
0
7,010
28,450
20,828
1,121
7,460
20,990
0
69,058
W
Arachne
24,290
17,104
0
7,262
30,694
14,569
1,403
9,445
21,249
0
99,482
W
Achilles
Serraseit
Achilles
17,788
3,862
0
3,934
33,085
39,509
1,034
14,872
18,213
0
63,205
W
20,098
1,040
9,922
11,946
26,152
17,058
571
13,074
13,078
70,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,501
Gold Earned
49,554
259
Minions Killed
224
0
Camps Cleared
0
1,327,430
Distance Traveled
1,532,467
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
17,327
619
94
3
0
535,492
1
L
Neith
15,439
551
99
4
0
312,673
3
L
Nemesis
17,735
633
66
2
0
479,265
0
W
Arachne
17,691
632
105
4
0
528,653
3
W
Achilles
16,481
589
67
2
0
468,032
0
W
Chang'e
15,382
549
52
2
0
535,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role