Player Matchup

Apollo
Apollo
Gm0neys
Apollo
Level 160
God Stats
14W - 11L
1,790 SR
Queue Stats
429W - 344L
1,610 Elo+
Party 1
Tiamat
Tiamat
Noxsey
Tiamat
Level 155
God Stats
13W - 11L
1,550 SR
Queue Stats
196W - 215L
1,535 Elo+
Solo
Sobek
Sobek
RODRITANI
Sobek
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
523W - 408L
1,627 Elo+
Solo
Skadi
Skadi
Raystone123
Skadi
Level 145
God Stats
5W - 5L
1,809 SR
Queue Stats
21W - 30L
1,605 Elo+
Solo
Chronos
Chronos
Rustbombs
Chronos
Level 158
God Stats
2W - 0L
1,771 SR
Queue Stats
49W - 34L
1,483 Elo+
Party 1
Team Averages
Level 155
1,684 SR
1,572 Elo+

VS

Team Averages
Level 146
1,575 SR
1,666 Elo+
Jing Wei
Jing Wei
Celestialblight-
Jing Wei
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,608 Elo+
Solo
Ratatoskr
Ratatoskr
ROMANATORS4
Ratatoskr
Level 126
God Stats
73W - 40L
1,862 SR
Queue Stats
337W - 208L
1,742 Elo+
Solo
Tiamat
Tiamat
SteveJobsAlive
Tiamat
Level 152
God Stats
20W - 27L
1,644 SR
Queue Stats
320W - 275L
1,738 Elo+
Solo
Tyr
Tyr
boris1964440
Tyr
Level 147
God Stats
13W - 10L
1,689 SR
Queue Stats
610W - 596L
1,639 Elo+
Solo
Fafnir
Fafnir
zombiekilla11567
Fafnir
Level 156
God Stats
2W - 4L
1,179 SR
Queue Stats
260W - 268L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gm0neys
Apollo
10
2 / 3 / 8
5,932
593
5,046
6,734
2,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Noxsey
Tiamat
9
0 / 1 / 0
5,360
536
4,298
5,716
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
RODRITANI
Sobek
9
3 / 0 / 6
5,643
564
3,355
6,747
3,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 4
5,609
561
3,570
4,912
1,504
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
Rustbombs
Chronos
11
7 / 1 / 2
6,205
621
6,125
6,584
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,871
487
2,378
6,293
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Ratatoskr
ROMANATORS4
Ratatoskr
9
1 / 2 / 2
5,438
544
3,392
5,959
1,727
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
5,429
543
5,369
5,512
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 1 / 0
5,739
574
3,735
8,701
4,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
2 / 4 / 3
5,060
506
3,421
7,424
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
13
Kills
5
5
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Apollo
Gm0neys
Apollo
2
3
8
2
W
Tiamat
Noxsey
Tiamat
0
1
0
0
W
Sobek
RODRITANI
Sobek
3
0
6
6
L
Ratatoskr
ROMANATORS4
Ratatoskr
1
2
2
1
W
1
0
4
3
W
Chronos
Rustbombs
Chronos
7
1
2
8
L
1
2
0
0.5
L
1
1
0
1
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,394
Damage
18,295
30,693
Taken
33,889
11,485
Mitigated
16,035
11,653
Healing
14,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,378
1,854
0
1,863
6,293
1,986
0
4,320
1,973
0
18,690
W
Apollo
Gm0neys
Apollo
5,046
3,217
0
371
6,734
2,007
128
2,619
3,840
0
34,045
W
Tiamat
Noxsey
Tiamat
4,298
1,230
0
3,512
5,716
3,187
0
151
5,263
29,338
0
W
Sobek
RODRITANI
Sobek
3,355
378
0
3,879
6,747
3,017
0
1,971
4,638
6,074
0
L
Ratatoskr
ROMANATORS4
Ratatoskr
3,392
567
0
2,114
5,959
1,727
0
1,959
4,000
0
25,433
W
3,570
1,335
0
856
4,912
1,504
208
1,977
2,819
0
32,892
W
Chronos
Rustbombs
Chronos
6,125
2,783
0
3,035
6,584
1,770
22
1,536
5,016
30,450
0
L
5,369
1,094
0
2,681
5,512
2,740
0
686
4,826
33,149
0
L
3,735
757
0
5,581
8,701
4,978
0
3,872
4,403
0
31,581
L
3,421
788
0
2,425
7,424
4,604
0
2,515
4,909
7,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,749
Gold Earned
26,537
252
Minions Killed
268
0
Camps Cleared
0
944,108
Distance Traveled
961,277
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,871
487
40
4
0
167,639
2
W
Apollo
5,932
593
62
6
0
190,274
3
W
Tiamat
5,360
536
66
7
0
171,845
1
W
Sobek
5,643
564
6
1
0
207,982
5
L
Ratatoskr
5,438
544
55
6
0
219,252
4
W
Skadi
5,609
561
70
7
0
204,067
3
W
Chronos
6,205
621
48
5
0
169,940
0
L
Tiamat
5,429
543
82
8
0
177,018
6
L
Tyr
5,739
574
86
9
0
193,972
0
L
Fafnir
5,060
506
5
1
0
203,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role