Player Matchup

Pele
Pele
Commander_Ecki
Pele
Level 21
God Stats
19W - 23L
1,400 SR
Queue Stats
41W - 58L
1,309 Elo+
Party 1
Xbalanque
Xbalanque
KirschtorteXD
Xbalanque
Level 18
God Stats
16W - 25L
1,355 SR
Queue Stats
22W - 40L
1,282 Elo+
Party 1
Tiamat
Tiamat
LintyWings31618
Tiamat
Level 24
God Stats
7W - 2L
1,684 SR
Queue Stats
26W - 25L
1,305 Elo+
Solo
Ao Kuang
Ao Kuang
PommeCassis_7
Ao Kuang
Level 26
God Stats
7W - 11L
1,363 SR
Queue Stats
82W - 88L
1,382 Elo+
Solo
Neith
Neith
elliderchoez
Neith
Level 9
God Stats
3W - 6L
1,500 SR
Queue Stats
191W - 216L
1,635 Elo+
Solo
Team Averages
Level 20
1,460 SR
1,383 Elo+

VS

Team Averages
Level 14
1,388 SR
1,232 Elo+
Odin
Odin
Rimkuss47
Odin
Level 26
God Stats
24W - 27L
1,434 SR
Queue Stats
280W - 358L
1,302 Elo+
Solo
Tiamat
Tiamat
Sergent_Wick
Tiamat
Level 29
God Stats
5W - 6L
1,562 SR
Queue Stats
54W - 76L
1,308 Elo+
Solo
Medusa
Medusa
Sofian_s1s3
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
iQ-Jam
Fenrir
Level 7
God Stats
3W - 4L
1,181 SR
Queue Stats
6W - 17L
946 Elo+
Party 2
Thor
Thor
xMoh17--
Thor
Level 4
God Stats
0W - 1L
1,265 SR
Queue Stats
1W - 5L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
7,397
528
3,543
7,067
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
KirschtorteXD
Xbalanque
11
2 / 3 / 6
6,919
494
4,784
6,274
2,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
5 / 3 / 3
7,898
564
6,427
7,263
4,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
PommeCassis_7
Ao Kuang
14
5 / 0 / 5
8,459
604
4,267
8,937
3,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 0 / 6
7,481
534
3,514
4,403
1,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
1
0 / 0 / 0
4,263
305
0
714
142
Tiamat
11
2 / 1 / 0
6,180
441
3,494
5,304
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
9
2 / 5 / 4
6,379
456
6,601
7,962
2,210
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
iQ-Jam
Fenrir
10
5 / 6 / 2
7,056
504
4,316
10,763
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
8
1 / 9 / 3
5,734
410
1,514
9,605
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
20
Kills
10
10
Deaths
21
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
4
2
1.25
W
Xbalanque
KirschtorteXD
Xbalanque
2
3
6
1.67
W
5
3
3
2.17
W
Ao Kuang
PommeCassis_7
Ao Kuang
5
0
5
7.5
L
Odin
0
0
0
0
L
Tiamat
2
1
0
2
L
Medusa
2
5
4
0.8
W
4
0
6
7
L
Fenrir
iQ-Jam
Fenrir
5
6
2
1
L
Thor
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,535
Damage
15,925
33,944
Taken
34,348
14,562
Mitigated
11,573
9,796
Healing
5,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,543
761
0
1,122
7,067
2,288
0
1,266
5,519
0
37,540
W
Xbalanque
KirschtorteXD
Xbalanque
4,784
2,159
0
1,191
6,274
2,756
609
855
5,217
0
27,350
W
6,427
840
0
1,844
7,263
4,729
1,559
380
6,817
30,900
0
W
Ao Kuang
PommeCassis_7
Ao Kuang
4,267
1,771
0
4,325
8,937
3,165
85
36
8,901
51,692
0
L
Odin
0
0
0
215
714
142
0
0
714
0
1,450
L
Tiamat
3,494
354
0
2,766
5,304
1,668
0
1,047
4,147
24,647
0
L
Medusa
6,601
2,862
0
1,000
7,962
2,210
659
3,116
4,796
0
29,395
W
3,514
1,969
0
1,314
4,403
1,624
2,805
367
3,996
0
31,289
L
Fenrir
iQ-Jam
Fenrir
4,316
2,045
0
906
10,763
5,283
0
4,365
6,298
0
17,324
L
Thor
1,514
539
0
216
9,605
2,270
0
2,166
7,314
0
9,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,154
Gold Earned
29,612
305
Minions Killed
154
0
Camps Cleared
0
1,286,833
Distance Traveled
990,929
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,397
528
69
5
0
262,190
0
W
Xbalanque
6,919
494
55
4
0
229,720
2
W
Tiamat
7,898
564
63
5
0
246,895
1
W
Ao Kuang
8,459
604
80
6
0
297,247
2
L
Odin
4,263
305
3
0
0
12,208
0
L
Tiamat
6,180
441
53
4
0
250,554
1
L
Medusa
6,379
456
53
4
0
225,499
6
W
Neith
7,481
534
38
3
0
250,781
0
L
Fenrir
7,056
504
28
2
0
262,795
1
L
Thor
5,734
410
17
1
0
239,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role