Player Matchup

Thoth
Thoth
MarshmallUwU
Thoth
Level 137
God Stats
1W - 1L
1,341 SR
Queue Stats
6W - 4L
1,678 Elo+
Solo
Da Ji
Da Ji
Moukie
Da Ji
Level 99
God Stats
14W - 19L
1,189 SR
Queue Stats
383W - 504L
1,282 Elo+
Party 2
Hou Yi
Hou Yi
SaftigesKorn
Hou Yi
Level 53
God Stats
8W - 10L
1,386 SR
Queue Stats
244W - 242L
1,486 Elo+
Solo
Athena
Athena
Takhsmlrd
Athena
Level 123
God Stats
6W - 14L
1,300 SR
Queue Stats
561W - 701L
1,375 Elo+
Party 2
Amaterasu
Amaterasu
fni_da
Amaterasu
Level 96
God Stats
10W - 25L
1,235 SR
Queue Stats
411W - 548L
1,289 Elo+
Party 2
Team Averages
Level 102
1,290 SR
1,422 Elo+

VS

Team Averages
Level 101
1,544 SR
1,518 Elo+
Ymir
Ymir
Barnsey1703
Ymir
Level 46
God Stats
17W - 13L
1,523 SR
Queue Stats
160W - 161L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
CoNooR27
Kukulkan
Level 140
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 0L
1,738 Elo+
Party 3
Tiamat
Tiamat
INFaCKT
Tiamat
Level 106
God Stats
3W - 1L
1,506 SR
Queue Stats
6W - 4L
1,528 Elo+
Party 3
Medusa
Medusa
Jashascorpse
Medusa
Level 85
God Stats
2W - 1L
1,686 SR
Queue Stats
205W - 213L
1,446 Elo+
Party 1
Thanatos
Thanatos
oOoVINCENToOo
Thanatos
Level 126
God Stats
2W - 1L
1,722 SR
Queue Stats
17W - 22L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,117
408
4,200
8,442
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Moukie
Da Ji
12
3 / 4 / 0
6,906
460
4,951
11,291
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
11
3 / 7 / 0
7,463
498
7,562
10,797
2,970
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Takhsmlrd
Athena
10
0 / 4 / 3
6,475
432
3,020
11,740
6,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
fni_da
Amaterasu
13
0 / 2 / 1
6,900
460
2,757
12,013
9,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
7,924
528
4,093
8,269
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
CoNooR27
Kukulkan
14
5 / 0 / 5
8,601
573
11,518
5,094
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
INFaCKT
Tiamat
13
3 / 2 / 2
8,024
535
6,266
5,430
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
13
7 / 2 / 2
8,159
544
9,004
10,240
4,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
oOoVINCENToOo
Thanatos
14
6 / 2 / 5
8,379
559
10,648
13,230
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
24
24
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
Kukulkan
CoNooR27
Kukulkan
5
0
5
7.5
W
Tiamat
INFaCKT
Tiamat
3
2
2
2
W
Medusa
7
2
2
4
L
0
7
1
0.07
L
Da Ji
Moukie
Da Ji
3
4
0
0.75
L
Hou Yi
3
7
0
0.43
L
Athena
Takhsmlrd
Athena
0
4
3
0.38
L
Amaterasu
fni_da
Amaterasu
0
2
1
0.25
W
Thanatos
oOoVINCENToOo
Thanatos
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,490
Damage
41,529
54,283
Taken
42,263
25,100
Mitigated
19,737
10,447
Healing
18,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,093
113
605
2,010
8,269
5,668
17
1,544
6,725
32,486
0
W
Kukulkan
CoNooR27
Kukulkan
11,518
989
0
1,144
5,094
1,798
845
2,315
2,779
54,478
0
W
Tiamat
INFaCKT
Tiamat
6,266
1,124
0
2,109
5,430
2,641
0
532
4,898
35,472
0
W
Medusa
9,004
3,961
0
1,050
10,240
4,774
428
967
9,273
0
48,953
L
4,200
227
0
0
8,442
2,830
494
4,530
3,869
34,307
0
L
Da Ji
Moukie
Da Ji
4,951
1,266
0
2,207
11,291
3,508
0
3,172
8,052
0
31,465
L
Hou Yi
7,562
3,694
0
2,543
10,797
2,970
0
1,294
9,460
0
38,167
L
Athena
Takhsmlrd
Athena
3,020
1,146
354
946
11,740
6,191
0
6,039
5,615
12,287
0
L
Amaterasu
fni_da
Amaterasu
2,757
658
0
4,397
12,013
9,601
0
6,129
5,410
143
34,527
W
Thanatos
oOoVINCENToOo
Thanatos
10,648
3,051
0
11,501
13,230
4,856
556
1,981
11,249
0
53,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,861
Gold Earned
41,087
269
Minions Killed
415
0
Camps Cleared
0
1,317,160
Distance Traveled
1,445,246
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,924
528
36
2
0
303,753
1
W
Kukulkan
8,601
573
122
8
0
320,446
6
W
Tiamat
8,024
535
84
6
0
247,674
2
W
Medusa
8,159
544
86
6
0
271,883
1
L
Thoth
6,117
408
66
4
0
281,589
0
L
Da Ji
6,906
460
52
3
0
287,246
5
L
Hou Yi
7,463
498
65
4
0
243,529
1
L
Athena
6,475
432
14
1
0
281,372
5
L
Amaterasu
6,900
460
72
5
0
223,424
3
W
Thanatos
8,379
559
87
6
0
301,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role