Player Matchup

Cthulhu
Cthulhu
SRFC96
Cthulhu
Level 19
God Stats
29W - 19L
1,616 SR
Queue Stats
37W - 38L
1,441 Elo+
Party 2
Ravana
Ravana
Throbby-Quelch
Ravana
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 67L
1,441 Elo+
Party 2
Anubis
Anubis
chrisbakos
Anubis
Level 25
God Stats
14W - 7L
1,917 SR
Queue Stats
425W - 511L
1,428 Elo+
Solo
Cupid
Cupid
cmcguire95
Cupid
Level 15
God Stats
25W - 13L
1,749 SR
Queue Stats
33W - 30L
1,473 Elo+
Party 2
Tyr
Tyr
humming
Tyr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,418 Elo+
Party 2
Team Averages
Level 30
1,656 SR
1,440 Elo+

VS

Team Averages
Level 28
1,646 SR
1,498 Elo+
Cerberus
Cerberus
Funpa
Cerberus
Level 28
God Stats
1W - 1L
1,552 SR
Queue Stats
61W - 56L
1,563 Elo+
Party 1
Scylla
Scylla
Gr3yyyy
Scylla
Level 26
God Stats
12W - 13L
1,849 SR
Queue Stats
30W - 31L
1,482 Elo+
Party 3
Fenrir
Fenrir
VipBanDit
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
liham8188
Izanami
Level 29
God Stats
15W - 14L
1,579 SR
Queue Stats
75W - 85L
1,472 Elo+
Solo
Set
Set
prkyy
Set
Level 29
God Stats
12W - 8L
1,751 SR
Queue Stats
39W - 39L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SRFC96
Cthulhu
18
7 / 2 / 14
13,019
542
18,672
13,676
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 2 / 9
11,683
487
9,854
13,297
6,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
chrisbakos
Anubis
19
10 / 6 / 4
12,591
525
17,523
14,512
6,544
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
19
7 / 3 / 10
12,682
528
15,198
15,296
5,093
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
20
8 / 1 / 8
13,371
557
9,979
17,329
22,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Funpa
Cerberus
14
4 / 6 / 5
9,744
406
10,700
23,151
19,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
Gr3yyyy
Scylla
17
4 / 6 / 2
11,322
472
7,265
13,703
4,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
VipBanDit
Fenrir
14
3 / 9 / 2
9,670
403
12,375
19,566
8,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
liham8188
Izanami
17
0 / 9 / 4
10,674
445
10,680
18,466
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Set
prkyy
Set
17
3 / 5 / 4
10,973
457
11,321
16,222
5,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
35
Kills
14
14
Deaths
35
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Funpa
Cerberus
4
6
5
1.08
L
Scylla
Gr3yyyy
Scylla
4
6
2
0.83
W
Cthulhu
SRFC96
Cthulhu
7
2
14
7
W
3
2
9
3.75
L
Fenrir
VipBanDit
Fenrir
3
9
2
0.44
W
Anubis
chrisbakos
Anubis
10
6
4
2
W
Cupid
7
3
10
4
W
Tyr
8
1
8
12
L
Izanami
liham8188
Izanami
0
9
4
0.22
L
Set
prkyy
Set
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,226
Damage
52,341
74,110
Taken
91,108
50,395
Mitigated
43,415
23,658
Healing
13,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Funpa
Cerberus
10,700
327
265
2,435
23,151
19,690
0
9,246
13,855
30,616
0
L
Scylla
Gr3yyyy
Scylla
7,265
573
0
2,064
13,703
4,168
402
6,603
6,975
58,069
0
W
Cthulhu
SRFC96
Cthulhu
18,672
1,475
433
2,613
13,676
10,206
699
4,659
9,017
66,859
0
W
9,854
1,295
0
2,582
13,297
6,411
168
3,397
9,900
0
83,603
L
Fenrir
VipBanDit
Fenrir
12,375
3,617
0
1,375
19,566
8,318
228
5,216
13,900
0
39,621
W
Anubis
chrisbakos
Anubis
17,523
1,362
0
5,101
14,512
6,544
1,066
3,660
10,852
74,593
0
W
Cupid
15,198
8,359
321
6,397
15,296
5,093
5,256
3,029
12,267
0
81,747
W
Tyr
9,979
1,432
0
6,211
17,329
22,141
2,217
3,220
14,109
0
66,398
L
Izanami
liham8188
Izanami
10,680
7,273
0
1,951
18,466
5,303
604
8,119
10,347
0
71,826
L
Set
prkyy
Set
11,321
4,470
0
5,444
16,222
5,936
0
7,011
9,161
0
72,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,346
Gold Earned
52,383
579
Minions Killed
449
0
Camps Cleared
0
2,305,862
Distance Traveled
2,224,447
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,744
406
39
2
0
477,911
5
L
Scylla
11,322
472
108
5
0
396,551
6
W
Cthulhu
13,019
542
80
3
0
512,873
0
W
Ravana
11,683
487
108
5
0
493,344
0
L
Fenrir
9,670
403
56
2
0
473,468
0
W
Anubis
12,591
525
116
5
0
389,674
4
W
Cupid
12,682
528
144
6
0
437,754
2
W
Tyr
13,371
557
131
5
0
472,217
3
L
Izanami
10,674
445
130
5
0
407,054
5
L
Set
10,973
457
116
5
0
469,463
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role