Player Matchup

Cernunnos
Cernunnos
Bronze III
Chumber
Cernunnos
Bronze III
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 52L
1,344 MMR
Solo
Kukulkan
Kukulkan
Gold IV
TheMalum
Kukulkan
Gold IV
Level 145
God Stats
26W - 22L
1,602 SR
Queue Stats
588W - 700L
1,396 MMR
Solo
Chaac
Chaac
Bronze III
TosiaSerdel
Chaac
Bronze III
Level 63
God Stats
2W - 5L
1,574 SR
Queue Stats
2W - 16L
1,356 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,559 SR
1,365 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 73
1,443 SR
1,353 MMR
Poseidon
Poseidon
Silver IV
Julk101
Poseidon
Silver IV
Level 34
God Stats
11W - 14L
1,491 SR
Queue Stats
89W - 130L
1,358 MMR
Solo
Osiris
Osiris
Silver II
KokaKaja
Osiris
Silver II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,409 MMR
Solo
Artemis
Artemis
Silver II
javielito3333
Artemis
Silver II
Level 97
God Stats
47W - 50L
1,337 SR
Queue Stats
169W - 228L
1,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chumber
Cernunnos
15
5 / 3 / 6
11,219
701
10,402
13,501
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
TheMalum
Kukulkan
17
7 / 0 / 9
11,974
748
15,178
8,265
3,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
8 / 1 / 8
11,521
720
14,024
13,826
14,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
ThothDiscordiaGuan YuPersephoneSobek

VS

Bans
AphroditeCupidHou YiDanzaburouMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Julk101
Poseidon
13
2 / 7 / 1
9,717
607
8,479
11,744
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
KokaKaja
Osiris
12
0 / 5 / 3
8,721
545
7,290
17,354
16,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
12
1 / 8 / 2
9,236
577
8,584
15,388
7,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
20
Kills
3
4
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Chumber
Cernunnos
5
3
6
2.67
L
Poseidon
Julk101
Poseidon
2
7
1
0.36
L
Osiris
KokaKaja
Osiris
0
5
3
0.3
W
Kukulkan
TheMalum
Kukulkan
7
0
9
11.5
W
8
1
8
12
L
Artemis
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,604
Damage
24,353
35,592
Taken
44,486
22,280
Mitigated
27,278
12,023
Healing
6,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Chumber
Cernunnos
10,402
4,014
0
3,819
13,501
4,880
1,112
3,762
9,739
100
64,190
L
Poseidon
Julk101
Poseidon
8,479
1,196
0
1,161
11,744
3,636
342
3,255
8,239
51,540
0
L
Osiris
KokaKaja
Osiris
7,290
1,162
0
2,226
17,354
16,003
0
7,299
9,863
528
24,542
W
Kukulkan
TheMalum
Kukulkan
15,178
766
0
2,487
8,265
3,360
1,112
2,169
6,096
69,853
0
W
14,024
2,088
0
5,717
13,826
14,040
291
3,121
10,705
0
32,905
L
Artemis
8,584
4,542
0
3,214
15,388
7,639
462
4,800
10,356
0
32,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,714
Gold Earned
27,674
224
Minions Killed
145
0
Camps Cleared
0
929,554
Distance Traveled
810,407
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,219
701
73
5
0
281,643
2
L
Poseidon
9,717
607
69
4
0
262,254
2
L
Osiris
8,721
545
25
2
0
292,790
3
W
Kukulkan
11,974
748
118
7
0
323,804
4
W
Chaac
11,521
720
33
2
0
324,107
1
L
Artemis
9,236
577
51
3
0
255,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role