Player Matchup

The Morrigan
The Morrigan
KicTen
The Morrigan
Level 47
God Stats
3W - 2L
1,460 SR
Queue Stats
24W - 17L
1,476 Elo+
Party 3
Sol
Sol
Tuck0
Sol
Level 43
God Stats
1W - 2L
1,285 SR
Queue Stats
8W - 8L
1,419 Elo+
Party 3
Kali
Kali
ZloyPeresmeshn1k
Kali
Level 32
God Stats
2W - 3L
1,478 SR
Queue Stats
110W - 106L
1,432 Elo+
Solo
Bellona
Bellona
anna130686
Bellona
Level 88
God Stats
17W - 28L
1,300 SR
Queue Stats
175W - 346L
1,301 Elo+
Party 2
Artemis
Artemis
anna1386
Artemis
Level 68
God Stats
46W - 96L
1,345 SR
Queue Stats
180W - 350L
1,290 Elo+
Party 2
Team Averages
Level 56
1,373 SR
1,384 Elo+

VS

Team Averages
Level 58
1,589 SR
1,403 Elo+
Scylla
Scylla
Arcaneter
Scylla
Level 118
God Stats
12W - 11L
1,585 SR
Queue Stats
33W - 41L
1,359 Elo+
Party 1
Danzaburou
Danzaburou
DarkPinki
Danzaburou
Level 27
God Stats
9W - 10L
1,556 SR
Queue Stats
48W - 90L
1,329 Elo+
Party 1
Kukulkan
Kukulkan
Ponidjo
Kukulkan
Level 28
God Stats
27W - 15L
1,545 SR
Queue Stats
85W - 95L
1,476 Elo+
Party 1
Heimdallr
Heimdallr
iljakuropuppy
Heimdallr
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 53L
1,351 Elo+
Party 1
Sobek
Sobek
naXalt
Sobek
Level 62
God Stats
1W - 0L
1,761 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KicTen
The Morrigan
16
3 / 6 / 3
10,321
938
14,202
10,635
4,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sol
Tuck0
Sol
16
1 / 6 / 7
10,494
954
10,907
21,021
7,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 7 / 6
10,631
966
7,319
23,524
10,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
anna130686
Bellona
16
3 / 3 / 2
10,512
956
9,414
16,971
13,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
anna1386
Artemis
16
0 / 2 / 4
9,691
881
9,240
12,238
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

110

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arcaneter
Scylla
17
9 / 0 / 12
12,122
1,102
20,978
8,252
3,590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DarkPinki
Danzaburou
17
0 / 3 / 10
10,359
942
7,919
10,527
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Ponidjo
Kukulkan
19
7 / 1 / 9
12,763
1,160
20,035
6,776
3,223
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
iljakuropuppy
Heimdallr
18
5 / 1 / 13
11,504
1,046
18,059
11,140
5,676
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
naXalt
Sobek
17
3 / 4 / 17
11,141
1,013
11,008
17,527
24,517
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
85
9
Kills
24
24
Deaths
9
22
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Scylla
Arcaneter
Scylla
9
0
12
15
W
Danzaburou
DarkPinki
Danzaburou
0
3
10
1.67
L
The Morrigan
KicTen
The Morrigan
3
6
3
0.75
W
Kukulkan
Ponidjo
Kukulkan
7
1
9
11.5
L
Sol
Tuck0
Sol
1
6
7
0.75
L
2
7
6
0.71
L
Bellona
anna130686
Bellona
3
3
2
1.33
L
Artemis
anna1386
Artemis
0
2
4
1
W
Heimdallr
iljakuropuppy
Heimdallr
5
1
13
11.5
W
Sobek
naXalt
Sobek
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,082
Damage
77,999
84,389
Taken
54,222
39,917
Mitigated
42,132
12,649
Healing
9,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Arcaneter
Scylla
20,978
2,863
0
779
8,252
3,590
0
5,718
2,534
31,027
0
W
Danzaburou
DarkPinki
Danzaburou
7,919
3,575
0
2,612
10,527
5,126
0
5,108
5,294
36
32,336
L
The Morrigan
KicTen
The Morrigan
14,202
1,385
600
788
10,635
4,191
0
6,214
4,118
36,709
0
W
Kukulkan
Ponidjo
Kukulkan
20,035
2,532
0
139
6,776
3,223
0
2,858
3,865
61,345
0
L
Sol
Tuck0
Sol
10,907
1,189
195
6,382
21,021
7,178
0
12,243
8,778
33,587
0
L
7,319
4,870
0
2,332
23,524
10,155
0
13,973
9,551
0
14,608
L
Bellona
anna130686
Bellona
9,414
1,891
0
587
16,971
13,427
0
10,474
6,497
0
28,838
L
Artemis
anna1386
Artemis
9,240
3,510
0
1,765
12,238
4,966
0
8,850
3,388
0
24,121
W
Heimdallr
iljakuropuppy
Heimdallr
18,059
9,453
0
2,850
11,140
5,676
0
4,995
6,120
0
37,197
W
Sobek
naXalt
Sobek
11,008
1,004
805
2,770
17,527
24,517
0
6,430
10,806
23,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,649
Gold Earned
57,889
184
Minions Killed
240
8
Camps Cleared
7
1,131,606
Distance Traveled
1,073,386
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,122
1,102
23
2
0
217,475
0
W
Danzaburou
10,359
942
51
5
1
202,165
1
L
The Morrigan
10,321
938
36
3
1
223,498
1
W
Kukulkan
12,763
1,160
107
10
3
223,831
2
L
Sol
10,494
954
43
4
5
257,643
0
L
Kali
10,631
966
22
2
0
247,796
0
L
Bellona
10,512
956
50
5
1
226,027
0
L
Artemis
9,691
881
33
3
1
176,642
0
W
Heimdallr
11,504
1,046
37
3
3
205,171
0
W
Sobek
11,141
1,013
22
2
0
224,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role