Player Matchup

Sun Wukong
Sun Wukong
EpicWinGuapin
Sun Wukong
Level 44
God Stats
30W - 35L
1,352 SR
Queue Stats
240W - 262L
1,325 Elo+
Solo
Mulan
Mulan
Leo__Kliesen__
Mulan
Level 87
God Stats
5W - 4L
1,646 SR
Queue Stats
181W - 179L
1,496 Elo+
Party 2
Hera
Hera
SupremeGleem
Hera
Level 80
God Stats
2W - 5L
1,286 SR
Queue Stats
247W - 237L
1,432 Elo+
Party 2
Izanami
Izanami
Xatalis
Izanami
Level 39
God Stats
4W - 4L
1,500 SR
Queue Stats
140W - 155L
1,520 Elo+
Party 2
Arachne
Arachne
fatihiscaan
Arachne
Level 35
God Stats
1W - 1L
1,692 SR
Queue Stats
65W - 71L
1,315 Elo+
Solo
Team Averages
Level 57
1,495 SR
1,417 Elo+

VS

Team Averages
Level 61
1,489 SR
1,410 Elo+
Nu Wa
Nu Wa
GingerBaerKing
Nu Wa
Level 77
God Stats
10W - 5L
1,880 SR
Queue Stats
325W - 357L
1,446 Elo+
Party 1
Cernunnos
Cernunnos
Izac_Lambchop
Cernunnos
Level 45
God Stats
32W - 34L
1,609 SR
Queue Stats
114W - 158L
1,450 Elo+
Party 1
Tiamat
Tiamat
XxQueenCosmicxX
Tiamat
Level 47
God Stats
61W - 55L
1,488 SR
Queue Stats
82W - 89L
1,367 Elo+
Solo
Achilles
Achilles
jerebearplays
Achilles
Level 87
God Stats
10W - 10L
1,372 SR
Queue Stats
409W - 421L
1,428 Elo+
Party 1
Vulcan
Vulcan
xXexamplezXx
Vulcan
Level 48
God Stats
2W - 0L
1,097 SR
Queue Stats
147W - 195L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EpicWinGuapin
Sun Wukong
11
1 / 4 / 0
6,307
451
3,672
10,149
5,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 4 / 4
7,083
506
6,159
8,462
6,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 1
6,709
479
3,594
4,980
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Xatalis
Izanami
14
6 / 0 / 2
8,211
587
9,781
8,027
2,557
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
fatihiscaan
Arachne
11
0 / 4 / 1
6,214
444
955
8,912
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
8,092
578
7,471
4,708
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Izac_Lambchop
Cernunnos
11
0 / 5 / 4
6,310
451
3,851
10,073
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 4 / 2
6,533
467
3,800
9,776
8,656
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
jerebearplays
Achilles
16
7 / 1 / 2
8,966
640
5,647
7,467
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
11
0 / 2 / 0
6,843
489
2,993
5,220
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
12
Kills
12
14
Deaths
13
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
EpicWinGuapin
Sun Wukong
1
4
0
0.25
W
2
1
4
4
W
Cernunnos
Izac_Lambchop
Cernunnos
0
5
4
0.4
L
4
4
4
1.5
L
1
2
1
0.75
L
Izanami
Xatalis
Izanami
6
0
2
7
W
3
4
2
1
L
Arachne
fatihiscaan
Arachne
0
4
1
0.13
W
Achilles
jerebearplays
Achilles
7
1
2
8
W
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,161
Damage
23,762
40,530
Taken
37,244
18,166
Mitigated
17,736
11,588
Healing
12,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
EpicWinGuapin
Sun Wukong
3,672
852
0
3,235
10,149
5,524
58
3,773
6,046
0
37,580
W
7,471
1,746
0
675
4,708
1,384
363
0
4,458
51,120
0
W
Cernunnos
Izac_Lambchop
Cernunnos
3,851
1,044
123
3,463
10,073
2,662
775
0
10,073
0
30,577
L
6,159
1,850
0
596
8,462
6,281
0
2,343
5,966
0
24,592
L
3,594
995
0
28
4,980
1,250
0
2,548
2,144
34,988
0
L
Izanami
Xatalis
Izanami
9,781
7,203
0
4,333
8,027
2,557
398
2,469
5,290
0
53,191
W
3,800
290
513
4,028
9,776
8,656
341
214
9,522
19,291
0
L
Arachne
fatihiscaan
Arachne
955
926
0
3,396
8,912
2,554
352
1,960
6,820
0
26,146
W
Achilles
jerebearplays
Achilles
5,647
1,789
0
3,179
7,467
3,229
3
407
6,968
0
54,213
W
Vulcan
2,993
1,189
0
251
5,220
1,805
921
2,695
2,329
33,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,524
Gold Earned
36,744
349
Minions Killed
399
0
Camps Cleared
0
1,263,283
Distance Traveled
1,233,598
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,307
451
60
4
0
245,709
0
W
Nu Wa
8,092
578
118
8
0
211,744
1
W
Cernunnos
6,310
451
55
4
0
220,610
0
L
Mulan
7,083
506
38
3
0
262,754
1
L
Hera
6,709
479
79
6
0
232,489
6
L
Izanami
8,211
587
107
8
0
235,714
1
W
Tiamat
6,533
467
36
3
0
262,809
0
L
Arachne
6,214
444
65
5
0
286,617
4
W
Achilles
8,966
640
120
9
0
320,198
0
W
Vulcan
6,843
489
70
5
0
218,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role