Player Matchup

Athena
Athena
DosBlacNMild
Athena
Level 84
God Stats
6W - 21L
1,530 SR
Queue Stats
679W - 760L
1,388 Elo+
Solo
Cupid
Cupid
KAoS xBREADx
Cupid
Level 69
God Stats
91W - 97L
1,731 SR
Queue Stats
185W - 227L
1,494 Elo+
Solo
Arachne
Arachne
LilSavage19xx
Arachne
Level 104
God Stats
5W - 10L
1,139 SR
Queue Stats
170W - 167L
1,375 Elo+
Party 1
Tiamat
Tiamat
XBigS3xyX69
Tiamat
Level 132
God Stats
9W - 12L
1,069 SR
Queue Stats
622W - 567L
1,398 Elo+
Party 1
Nox
Nox
the_gay_crusad
Nox
Level 93
God Stats
6W - 9L
1,652 SR
Queue Stats
409W - 463L
1,348 Elo+
Solo
Team Averages
Level 96
1,424 SR
1,401 Elo+

VS

Team Averages
Level 65
1,417 SR
1,400 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
KamyRsn01
Bakasura
Level 68
God Stats
44W - 28L
1,682 SR
Queue Stats
132W - 122L
1,414 Elo+
Solo
Erlang Shen
Erlang Shen
PrincipeAzul312
Erlang Shen
Level 67
God Stats
3W - 6L
1,256 SR
Queue Stats
554W - 613L
1,370 Elo+
Solo
Chiron
Chiron
ReyNihil27
Chiron
Level 66
God Stats
26W - 27L
1,407 SR
Queue Stats
237W - 270L
1,358 Elo+
Solo
Tiamat
Tiamat
Zurxido
Tiamat
Level 65
God Stats
1W - 1L
1,242 SR
Queue Stats
13W - 15L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 4 / 3
6,757
483
4,735
13,498
5,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 6 / 1
6,161
440
6,051
11,611
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Arachne
8
1 / 0 / 1
5,589
399
1,283
4,534
1,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
15
3 / 0 / 0
8,367
598
6,222
8,043
6,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 4 / 0
6,571
469
4,246
9,045
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 2 / 7
7,031
502
6,425
8,707
7,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
KamyRsn01
Bakasura
13
3 / 1 / 0
7,600
543
3,557
9,259
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
PrincipeAzul312
Erlang Shen
11
0 / 2 / 0
6,293
450
4,395
8,270
5,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
ReyNihil27
Chiron
13
7 / 3 / 4
7,661
547
11,889
12,368
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Zurxido
Tiamat
14
1 / 0 / 3
7,647
546
4,240
5,016
3,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
14
14
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
2
7
3.25
L
Athena
1
4
3
0.63
L
2
6
1
0.42
W
Bakasura
KamyRsn01
Bakasura
3
1
0
3
L
Arachne
1
0
1
1.5
W
Erlang Shen
PrincipeAzul312
Erlang Shen
0
2
0
0
W
Chiron
ReyNihil27
Chiron
7
3
4
3
L
Tiamat
3
0
0
3
W
Tiamat
Zurxido
Tiamat
1
0
3
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,537
Damage
30,506
46,731
Taken
43,620
19,496
Mitigated
24,037
18,001
Healing
15,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,425
893
123
665
8,707
7,390
418
2,784
5,923
18,805
0
L
Athena
4,735
2,234
564
1,595
13,498
5,547
0
3,426
10,072
21,089
0
L
6,051
2,855
356
4,093
11,611
3,259
168
2,861
8,750
0
30,284
W
Bakasura
KamyRsn01
Bakasura
3,557
2,327
0
3,530
9,259
3,650
0
3,248
6,011
0
46,996
L
Arachne
1,283
737
0
2,547
4,534
1,112
0
49
4,485
0
17,576
W
Erlang Shen
PrincipeAzul312
Erlang Shen
4,395
1,823
0
2,432
8,270
5,169
0
4,236
4,034
0
30,802
W
Chiron
ReyNihil27
Chiron
11,889
5,481
460
5,824
12,368
4,091
2,193
1,944
10,417
0
42,465
L
Tiamat
6,222
949
0
6,210
8,043
6,830
0
0
7,610
54,115
0
W
Tiamat
Zurxido
Tiamat
4,240
451
0
2,880
5,016
3,737
1,194
2,984
2,032
38,531
0
L
4,246
158
0
2,636
9,045
2,748
324
4,329
4,228
35,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,445
Gold Earned
36,232
315
Minions Killed
350
0
Camps Cleared
0
1,086,297
Distance Traveled
1,288,498
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,031
502
44
3
0
244,126
0
L
Athena
6,757
483
40
3
0
257,073
4
L
Cupid
6,161
440
37
3
0
198,662
0
W
Bakasura
7,600
543
108
8
0
285,819
2
L
Arachne
5,589
399
43
3
0
174,838
0
W
Erlang Shen
6,293
450
44
3
0
264,883
2
W
Chiron
7,661
547
63
5
0
220,313
1
L
Tiamat
8,367
598
120
9
0
233,003
3
W
Tiamat
7,647
546
91
7
0
273,357
4
L
Nox
6,571
469
75
5
0
222,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role