Player Matchup

Cerberus
Cerberus
FruchtZucker
Cerberus
Level 18
God Stats
3W - 0L
1,784 SR
Queue Stats
4W - 5L
1,404 Elo+
Party 2
Tiamat
Tiamat
Hruetzelprue
Tiamat
Level 104
God Stats
23W - 11L
1,498 SR
Queue Stats
318W - 256L
1,487 Elo+
Party 2
Xbalanque
Xbalanque
NoirNumberOne
Xbalanque
Level 101
God Stats
1W - 0L
1,253 SR
Queue Stats
2W - 5L
1,217 Elo+
Solo
Nu Wa
Nu Wa
Paekes
Nu Wa
Level 105
God Stats
24W - 12L
1,283 SR
Queue Stats
268W - 231L
1,489 Elo+
Party 2
Pele
Pele
Tower87
Pele
Level 107
God Stats
1W - 3L
1,111 SR
Queue Stats
261W - 215L
1,516 Elo+
Party 2
Team Averages
Level 87
1,386 SR
1,423 Elo+

VS

Team Averages
Level 75
1,532 SR
1,455 Elo+
Rama
Rama
DeeranDee
Rama
Level 41
God Stats
3W - 7L
1,500 SR
Queue Stats
60W - 77L
1,457 Elo+
Party 3
Hel
Hel
Marduk94
Hel
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 78L
1,457 Elo+
Party 3
Hun Batz
Hun Batz
SvirveL
Hun Batz
Level 48
God Stats
34W - 31L
1,580 SR
Queue Stats
254W - 248L
1,447 Elo+
Solo
Danzaburou
Danzaburou
hrenobaza
Danzaburou
Level 124
God Stats
62W - 53L
1,565 SR
Queue Stats
182W - 197L
1,449 Elo+
Party 1
Vulcan
Vulcan
pacifist1987
Vulcan
Level 123
God Stats
30W - 38L
1,515 SR
Queue Stats
174W - 188L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FruchtZucker
Cerberus
11
0 / 0 / 6
7,474
498
1,962
6,987
3,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
17
1 / 0 / 6
9,589
639
9,959
7,196
6,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
NoirNumberOne
Xbalanque
13
2 / 4 / 5
8,224
548
7,503
12,318
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Paekes
Nu Wa
17
7 / 1 / 5
9,799
653
8,923
6,031
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
Tower87
Pele
15
8 / 1 / 4
9,204
614
6,776
9,744
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
1 / 5 / 1
6,960
464
5,865
10,788
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 2 / 1
5,192
346
1,249
3,801
895
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
SvirveL
Hun Batz
12
3 / 3 / 0
7,472
498
5,690
11,748
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
hrenobaza
Danzaburou
13
0 / 5 / 0
7,484
499
3,894
13,379
6,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
14
2 / 3 / 2
8,135
542
7,785
6,308
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
18
Kills
6
6
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
1
5
1
0.3
W
Cerberus
FruchtZucker
Cerberus
0
0
6
3
W
Tiamat
1
0
6
4
L
0
2
1
0.25
W
Xbalanque
NoirNumberOne
Xbalanque
2
4
5
1.13
W
Nu Wa
Paekes
Nu Wa
7
1
5
9.5
L
Hun Batz
SvirveL
Hun Batz
3
3
0
1
W
Pele
Tower87
Pele
8
1
4
10
L
Danzaburou
hrenobaza
Danzaburou
0
5
0
0
L
Vulcan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,123
Damage
24,483
42,276
Taken
46,024
18,795
Mitigated
16,290
16,640
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
5,865
4,373
0
2,987
10,788
2,947
54
2,411
8,377
0
45,014
W
Cerberus
FruchtZucker
Cerberus
1,962
89
0
2,543
6,987
3,243
284
3,047
3,940
21,286
0
W
Tiamat
9,959
1,163
0
4,865
7,196
6,319
576
497
6,371
62,715
0
L
1,249
130
293
761
3,801
895
30
1,215
2,586
7,857
0
W
Xbalanque
NoirNumberOne
Xbalanque
7,503
3,443
0
4,132
12,318
4,069
1,819
1,686
10,632
0
48,883
W
Nu Wa
Paekes
Nu Wa
8,923
1,682
0
856
6,031
1,924
1,253
2,092
3,939
64,837
0
L
Hun Batz
SvirveL
Hun Batz
5,690
1,492
0
1,402
11,748
3,968
0
4,608
7,140
0
48,512
W
Pele
Tower87
Pele
6,776
2,221
0
4,244
9,744
3,240
620
1,712
8,032
0
51,733
L
Danzaburou
hrenobaza
Danzaburou
3,894
506
0
3,894
13,379
6,291
0
8,597
4,782
0
48,546
L
Vulcan
7,785
3,581
0
1,004
6,308
2,189
670
4,013
2,295
52,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,290
Gold Earned
35,243
487
Minions Killed
401
0
Camps Cleared
0
1,490,513
Distance Traveled
1,255,295
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,960
464
82
5
0
245,872
1
W
Cerberus
7,474
498
48
3
0
314,595
4
W
Tiamat
9,589
639
137
9
0
278,660
0
L
Hel
5,192
346
9
1
0
139,128
0
W
Xbalanque
8,224
548
106
7
0
269,290
2
W
Nu Wa
9,799
653
112
7
0
280,334
6
L
Hun Batz
7,472
498
88
6
0
318,544
4
W
Pele
9,204
614
84
6
0
347,634
1
L
Danzaburou
7,484
499
125
8
0
241,978
4
L
Vulcan
8,135
542
97
6
0
309,773
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role