Player Matchup

Danzaburou
Danzaburou
Gold II
Baileey
Danzaburou
Gold II
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 24L
1,908 MMR
Party 2
Camazotz
Camazotz
Platinum I
CptBacon
Camazotz
Platinum I
Level 145
God Stats
3W - 2L
1,276 SR
Queue Stats
70W - 59L
2,011 MMR
Party 3
Nike
Nike
Platinum I
Gnaesius
Nike
Platinum I
Level 128
God Stats
1W - 1L
1,891 SR
Queue Stats
56W - 50L
2,011 MMR
Party 3
Ra
Ra
Diamond IV
TheBayleaf
Ra
Diamond IV
Level 160
God Stats
24W - 23L
1,542 SR
Queue Stats
383W - 337L
2,096 MMR
Party 2
Ne Zha
Ne Zha
Platinum I
lsite
Ne Zha
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,542 SR
1,906 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 115
1,729 SR
2,015 MMR
Cernunnos
Cernunnos
Diamond V
Allarius23
Cernunnos
Diamond V
Level 100
God Stats
8W - 3L
1,952 SR
Queue Stats
139W - 134L
1,980 MMR
Party 1
Ymir
Ymir
Platinum III
Etakse
Ymir
Platinum III
Level 158
God Stats
21W - 8L
1,836 SR
Queue Stats
118W - 103L
2,071 MMR
Party 4
Vamana
Vamana
Platinum I
Saltsniffer
Vamana
Platinum I
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
387W - 368L
1,960 MMR
Solo
Nemesis
Nemesis
Diamond V
Xuchucha
Nemesis
Diamond V
Level 157
God Stats
9W - 1L
1,500 SR
Queue Stats
316W - 313L
2,029 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum IV
Ѕmoey
Baba Yaga
Platinum IV
Level 59
God Stats
1W - 0L
1,856 SR
Queue Stats
33W - 20L
2,035 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Baileey
Danzaburou
17
3 / 6 / 6
11,716
533
14,239
17,759
8,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
CptBacon
Camazotz
18
4 / 4 / 3
11,228
510
9,729
23,515
12,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
14
4 / 7 / 4
9,979
454
8,865
19,119
12,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
1 / 5 / 2
11,093
504
7,483
11,927
4,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
lsite
Ne Zha
17
1 / 5 / 2
10,644
484
7,479
15,803
17,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
SetPersephoneScyllaThe Morrigan

VS

Bans
JanusChang'eFenrirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Allarius23
Cernunnos
19
6 / 3 / 5
12,869
585
11,618
15,828
8,865
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Etakse
Ymir
17
3 / 4 / 13
11,504
523
6,995
24,150
29,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
20
5 / 2 / 7
13,632
620
16,577
23,459
21,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Xuchucha
Nemesis
19
8 / 2 / 12
12,864
585
12,452
15,741
8,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
Ѕmoey
Baba Yaga
20
5 / 3 / 12
12,791
581
19,745
11,198
5,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
13
Kills
27
27
Deaths
14
17
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Allarius23
Cernunnos
6
3
5
2.83
L
Danzaburou
Baileey
Danzaburou
3
6
6
1
L
Camazotz
CptBacon
Camazotz
4
4
3
1.38
W
Ymir
Etakse
Ymir
3
4
13
2.38
L
Nike
4
7
4
0.86
W
Vamana
5
2
7
4.25
L
1
5
2
0.4
W
Nemesis
Xuchucha
Nemesis
8
2
12
7
L
Ne Zha
lsite
Ne Zha
1
5
2
0.4
W
Baba Yaga
Ѕmoey
Baba Yaga
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,795
Damage
67,387
88,123
Taken
90,376
57,190
Mitigated
73,110
23,623
Healing
31,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Allarius23
Cernunnos
11,618
4,952
0
6,558
15,828
8,865
5,326
1,823
13,965
0
100,185
L
Danzaburou
Baileey
Danzaburou
14,239
9,599
0
5,715
17,759
8,735
184
6,068
11,471
0
71,532
L
Camazotz
CptBacon
Camazotz
9,729
2,727
0
7,644
23,515
12,809
0
8,139
15,078
0
80,625
W
Ymir
Etakse
Ymir
6,995
1,271
0
5,101
24,150
29,244
106
2,164
21,750
32,574
0
L
Nike
8,865
896
0
1,955
19,119
12,805
0
7,751
11,198
0
35,580
W
Vamana
16,577
7,385
0
9,209
23,459
21,443
2,361
1,557
21,186
17,175
81,592
L
7,483
505
2,159
2,621
11,927
4,945
0
4,840
6,859
85,288
0
W
Nemesis
Xuchucha
Nemesis
12,452
4,716
0
7,410
15,741
8,199
1,683
1,145
14,505
0
72,862
L
Ne Zha
lsite
Ne Zha
7,479
2,524
0
3,529
15,803
17,896
0
3,350
12,407
0
74,975
W
Baba Yaga
Ѕmoey
Baba Yaga
19,745
1,037
0
3,495
11,198
5,359
640
1,921
9,089
100,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,660
Gold Earned
63,660
593
Minions Killed
654
0
Camps Cleared
0
2,143,188
Distance Traveled
2,225,034
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,869
585
151
7
0
417,235
5
L
Danzaburou
11,716
533
133
6
0
376,247
3
L
Camazotz
11,228
510
118
5
0
500,240
7
W
Ymir
11,504
523
33
2
0
437,257
10
L
Nike
9,979
454
40
2
0
427,051
5
W
Vamana
13,632
620
178
8
0
435,837
4
L
Ra
11,093
504
166
8
0
437,921
6
W
Nemesis
12,864
585
111
5
0
497,667
7
L
Ne Zha
10,644
484
136
6
0
401,729
3
W
Baba Yaga
12,791
581
181
8
0
437,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role