Player Matchup

Artemis
Artemis
BrunoMusashi
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,801 Elo+
Solo
Bellona
Bellona
GRANDEDEMUZA
Bellona
Level 17
God Stats
9W - 3L
1,770 SR
Queue Stats
112W - 79L
1,573 Elo+
Party 1
Mercury
Mercury
MatReLoco
Mercury
Level 18
God Stats
19W - 9L
1,588 SR
Queue Stats
110W - 75L
1,513 Elo+
Party 1
Raijin
Raijin
NAPOCONFRITAS
Raijin
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 63L
1,593 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Wyslley_cavi
Kumbhakarna
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 16L
1,649 Elo+
Solo
Team Averages
Level 15
1,572 SR
1,626 Elo+

VS

Team Averages
Level 23
1,507 SR
1,504 Elo+
Ra
Ra
DJFABIO42
Ra
Level 4
God Stats
1W - 2L
1,197 SR
Queue Stats
1W - 3L
1,174 Elo+
Solo
Geb
Geb
M4GO Lethaal
Geb
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 38L
1,520 Elo+
Party 2
Ne Zha
Ne Zha
Monstro6661
Ne Zha
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 49L
1,533 Elo+
Party 2
Izanami
Izanami
Sovvv
Izanami
Level 29
God Stats
8W - 6L
1,878 SR
Queue Stats
31W - 26L
1,686 Elo+
Solo
Thanatos
Thanatos
salufc
Thanatos
Level 25
God Stats
5W - 6L
1,461 SR
Queue Stats
323W - 328L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BrunoMusashi
Artemis
9
3 / 1 / 0
5,620
511
3,436
5,993
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
GRANDEDEMUZA
Bellona
9
1 / 1 / 2
5,499
500
1,761
5,094
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
MatReLoco
Mercury
10
1 / 0 / 4
6,054
550
2,480
4,401
1,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
7 / 3 / 1
7,245
659
8,542
6,178
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Wyslley_cavi
Kumbhakarna
8
0 / 4 / 0
5,158
469
1,398
6,452
3,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,767
342
250
494
103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
4 / 2 / 3
6,174
561
3,819
6,143
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
8
1 / 4 / 1
5,186
471
3,444
7,207
2,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Sovvv
Izanami
13
4 / 1 / 4
7,584
689
5,316
5,758
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
salufc
Thanatos
10
0 / 4 / 1
5,616
511
3,572
8,733
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
12
Kills
9
9
Deaths
12
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
BrunoMusashi
Artemis
3
1
0
3
L
0
1
0
0
W
Bellona
GRANDEDEMUZA
Bellona
1
1
2
2
L
4
2
3
2.75
W
Mercury
MatReLoco
Mercury
1
0
4
3
L
Ne Zha
1
4
1
0.38
W
7
3
1
2.5
L
Izanami
Sovvv
Izanami
4
1
4
6
W
Kumbhakarna
Wyslley_cavi
Kumbhakarna
0
4
0
0
L
Thanatos
salufc
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,617
Damage
16,401
28,118
Taken
28,335
11,666
Mitigated
11,090
6,791
Healing
9,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BrunoMusashi
Artemis
3,436
1,475
0
2,349
5,993
1,570
400
607
5,386
0
23,560
L
250
145
0
0
494
103
0
211
237
1,333
0
W
Bellona
GRANDEDEMUZA
Bellona
1,761
626
0
1,088
5,094
3,731
342
0
5,094
0
11,797
L
3,819
725
0
635
6,143
3,333
88
3,907
2,118
7,093
0
W
Mercury
MatReLoco
Mercury
2,480
1,004
0
1,981
4,401
1,159
0
446
3,955
0
25,413
L
Ne Zha
3,444
1,602
0
1,055
7,207
2,099
0
1,959
5,143
0
23,508
W
8,542
1,442
0
1,114
6,178
1,649
238
1,733
4,445
35,134
0
L
Izanami
Sovvv
Izanami
5,316
2,990
0
1,834
5,758
2,779
568
2,668
2,964
0
53,752
W
Kumbhakarna
Wyslley_cavi
Kumbhakarna
1,398
0
0
259
6,452
3,557
0
1,283
5,169
17,048
0
L
Thanatos
salufc
Thanatos
3,572
550
0
6,157
8,733
2,776
0
726
7,933
0
23,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,576
Gold Earned
28,327
223
Minions Killed
212
0
Camps Cleared
0
1,038,856
Distance Traveled
885,885
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,620
511
49
4
0
191,352
2
L
Ra
3,767
342
0
0
0
33,104
0
W
Bellona
5,499
500
27
2
0
203,041
0
L
Geb
6,174
561
4
0
0
230,180
1
W
Mercury
6,054
550
57
5
0
270,698
1
L
Ne Zha
5,186
471
46
4
0
209,367
0
W
Raijin
7,245
659
69
6
0
214,153
0
L
Izanami
7,584
689
114
10
0
211,014
6
W
Kumbhakarna
5,158
469
21
2
0
159,612
0
L
Thanatos
5,616
511
48
4
0
202,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role