Player Matchup

Serqet
Serqet
Frostheat_1
Serqet
Level 98
God Stats
17W - 14L
1,283 SR
Queue Stats
159W - 103L
1,481 Elo+
Party 2
Tiamat
Tiamat
LittleBrainPlays
Tiamat
Level 124
God Stats
169W - 79L
1,177 SR
Queue Stats
404W - 287L
1,481 Elo+
Party 2
Nike
Nike
RedBannerFox
Nike
Level 90
God Stats
22W - 9L
1,177 SR
Queue Stats
180W - 117L
1,471 Elo+
Party 2
Team Averages
Level 104
1,213 SR
1,478 Elo+

VS

Team Averages
Level 81
1,408 SR
1,443 Elo+
Tiamat
Tiamat
BigALnazty
Tiamat
Level 112
God Stats
8W - 18L
1,223 SR
Queue Stats
92W - 107L
1,362 Elo+
Solo
Kukulkan
Kukulkan
HaySquidward
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,333 Elo+
Party 1
Bellona
Bellona
MasterGimmick
Bellona
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
5 / 0 / 5
9,569
684
5,761
8,900
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 2 / 4
9,936
710
10,328
8,899
5,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 9
9,079
649
5,234
9,411
6,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BigALnazty
Tiamat
11
0 / 3 / 0
8,070
576
6,757
7,753
6,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
HaySquidward
Kukulkan
10
1 / 4 / 0
8,167
583
4,282
6,834
1,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
12
2 / 5 / 1
8,533
610
8,668
12,134
11,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
12
Kills
3
3
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BigALnazty
Tiamat
0
3
0
0
W
Serqet
5
0
5
7.5
L
Kukulkan
HaySquidward
Kukulkan
1
4
0
0.25
W
6
2
4
4
L
Bellona
2
5
1
0.5
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,323
Damage
19,707
27,210
Taken
26,721
16,371
Mitigated
19,649
5,426
Healing
2,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BigALnazty
Tiamat
6,757
1,099
0
2,230
7,753
6,280
0
2,716
4,852
39,955
0
W
Serqet
5,761
880
0
1,900
8,900
3,972
0
3,225
5,399
0
24,008
L
Kukulkan
HaySquidward
Kukulkan
4,282
866
0
140
6,834
1,990
0
3,379
3,131
19,363
0
W
10,328
1,073
0
3,126
8,899
5,863
471
3,165
5,356
43,539
0
L
Bellona
8,668
1,752
0
558
12,134
11,379
0
4,383
7,265
0
29,450
W
5,234
1,103
0
400
9,411
6,536
647
4,073
4,761
52
24,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,584
Gold Earned
24,770
167
Minions Killed
156
0
Camps Cleared
0
778,480
Distance Traveled
747,771
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,070
576
77
6
0
257,570
7
W
Serqet
9,569
684
25
2
0
252,068
1
L
Kukulkan
8,167
583
43
3
0
216,320
2
W
Tiamat
9,936
710
92
7
0
257,203
2
L
Bellona
8,533
610
36
3
0
273,881
2
W
Nike
9,079
649
50
4
0
269,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role