Player Matchup

Ra
Ra
Earl7F7F7F
Ra
Level 17
God Stats
6W - 10L
1,320 SR
Queue Stats
6W - 10L
1,325 Elo+
Party 1
Bellona
Bellona
GunslingerJack
Bellona
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
20W - 28L
1,325 Elo+
Party 1
Discordia
Discordia
Nuthen
Discordia
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
1,325 Elo+
Party 1
Terra
Terra
Tolbiac
Terra
Level 25
God Stats
1W - 4L
1,693 SR
Queue Stats
23W - 30L
1,325 Elo+
Party 1
Artemis
Artemis
mosscrow03
Artemis
Level 2
God Stats
14W - 20L
1,320 SR
Queue Stats
20W - 27L
1,325 Elo+
Party 1
Team Averages
Level 15
1,466 SR
1,325 Elo+

VS

Team Averages
Level 14
1,665 SR
1,593 Elo+
Thor
Thor
CrysherEndrek
Thor
Level 18
God Stats
3W - 0L
1,785 SR
Queue Stats
24W - 20L
1,581 Elo+
Solo
Kukulkan
Kukulkan
FreedomInHouse
Kukulkan
Level 17
God Stats
3W - 4L
1,570 SR
Queue Stats
136W - 108L
1,690 Elo+
Solo
Neith
Neith
blxckoutxz
Neith
Level 23
God Stats
9W - 6L
1,700 SR
Queue Stats
148W - 151L
1,429 Elo+
Solo
Horus
Horus
qqSam
Horus
Level 8
God Stats
4W - 0L
1,771 SR
Queue Stats
15W - 8L
1,570 Elo+
Solo
Tyr
Tyr
raukoores
Tyr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 1
9,699
388
10,545
12,833
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 5 / 2
9,339
374
13,394
20,302
20,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Nuthen
Discordia
14
1 / 6 / 6
9,304
372
9,444
13,727
5,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Tolbiac
Terra
13
1 / 5 / 0
8,953
358
3,579
24,324
24,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
mosscrow03
Artemis
15
2 / 6 / 2
9,725
389
10,133
16,173
7,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 2
14,604
584
10,054
17,751
8,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
20
15 / 0 / 7
13,681
547
33,168
9,913
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
18
3 / 1 / 15
12,055
482
15,109
16,519
7,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
qqSam
Horus
16
3 / 2 / 12
10,910
436
6,855
23,610
30,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 4 / 10
10,901
436
6,321
17,010
19,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
77
7
Kills
31
31
Deaths
7
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
9
0
2
10
L
0
9
1
0.06
W
Kukulkan
15
0
7
18.5
L
3
5
2
0.8
L
Discordia
Nuthen
Discordia
1
6
6
0.67
L
Terra
Tolbiac
Terra
1
5
0
0.2
W
Neith
3
1
15
10.5
L
Artemis
mosscrow03
Artemis
2
6
2
0.5
W
Horus
qqSam
Horus
3
2
12
4.5
W
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,095
Damage
71,507
87,359
Taken
84,803
61,441
Mitigated
71,127
22,772
Healing
31,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,054
3,019
0
1,110
17,751
8,457
3,746
2,479
15,147
0
137,030
L
10,545
879
2,019
1,820
12,833
4,786
565
6,728
6,005
67,147
0
W
Kukulkan
33,168
1,662
0
1,500
9,913
4,601
1,271
4,471
5,392
99,935
0
L
13,394
3,213
0
1,720
20,302
20,093
138
5,823
14,080
6,763
34,815
L
Discordia
Nuthen
Discordia
9,444
1,639
0
2,081
13,727
5,288
575
5,695
7,932
43,351
0
L
Terra
Tolbiac
Terra
3,579
1,289
4,067
7,203
24,324
24,270
275
5,906
17,945
23,159
0
W
Neith
15,109
5,722
0
9,259
16,519
7,670
6,465
5,877
10,517
0
98,583
L
Artemis
mosscrow03
Artemis
10,133
4,633
0
3,862
16,173
7,004
75
9,016
7,132
0
64,301
W
Horus
qqSam
Horus
6,855
3,448
5,168
10,342
23,610
30,934
1,423
7,236
16,224
0
36,522
W
6,321
1,912
0
3,756
17,010
19,465
1,285
5,165
11,403
0
29,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,020
Gold Earned
62,151
357
Minions Killed
610
0
Camps Cleared
0
2,130,993
Distance Traveled
2,265,315
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,604
584
217
9
0
517,142
4
L
Ra
9,699
388
122
5
0
404,858
0
W
Kukulkan
13,681
547
153
6
0
452,554
3
L
Bellona
9,339
374
63
3
0
491,389
0
L
Discordia
9,304
372
49
2
0
387,630
5
L
Terra
8,953
358
24
1
0
450,269
0
W
Neith
12,055
482
152
6
0
422,341
2
L
Artemis
9,725
389
99
4
0
396,847
1
W
Horus
10,910
436
44
2
0
459,092
1
W
Tyr
10,901
436
44
2
0
414,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role