Player Matchup

Tiamat
Tiamat
BALGRON
Tiamat
Level 84
God Stats
14W - 13L
1,486 SR
Queue Stats
292W - 287L
1,430 Elo+
Party 1
Anhur
Anhur
Henschu95
Anhur
Level 27
God Stats
25W - 16L
1,273 SR
Queue Stats
265W - 256L
1,471 Elo+
Party 1
Ao Kuang
Ao Kuang
Kubbixx
Ao Kuang
Level 29
God Stats
9W - 8L
1,373 SR
Queue Stats
329W - 334L
1,436 Elo+
Party 1
Bellona
Bellona
Tobra147
Bellona
Level 25
God Stats
12W - 9L
1,509 SR
Queue Stats
154W - 137L
1,502 Elo+
Party 1
Ares
Ares
UltraBuschman
Ares
Level 8
God Stats
0W - 4L
1,199 SR
Queue Stats
7W - 8L
1,539 Elo+
Party 1
Team Averages
Level 35
1,368 SR
1,475 Elo+

VS

Team Averages
Level 26
1,426 SR
1,617 Elo+
Ah Puch
Ah Puch
Alevisio
Ah Puch
Level 28
God Stats
4W - 8L
1,080 SR
Queue Stats
73W - 85L
1,440 Elo+
Solo
Fenrir
Fenrir
BigFatMince
Fenrir
Level 28
God Stats
5W - 1L
1,326 SR
Queue Stats
350W - 233L
1,707 Elo+
Party 2
Cthulhu
Cthulhu
DownpunchBlue05
Cthulhu
Level 29
God Stats
10W - 9L
1,518 SR
Queue Stats
47W - 59L
1,464 Elo+
Solo
Cu Chulainn
Cu Chulainn
OrangeFTB
Cu Chulainn
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
48W - 27L
1,771 Elo+
Party 2
Cupid
Cupid
SoaringCactusJr
Cupid
Level 29
God Stats
14W - 8L
1,708 SR
Queue Stats
212W - 135L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BALGRON
Tiamat
13
2 / 5 / 3
8,021
501
5,110
9,636
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Henschu95
Anhur
13
2 / 4 / 0
7,786
487
3,127
9,535
3,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Kubbixx
Ao Kuang
13
4 / 10 / 1
7,732
483
11,561
16,847
5,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Tobra147
Bellona
12
0 / 6 / 0
6,513
407
3,432
13,740
8,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 6 / 2
6,286
393
2,963
12,688
6,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alevisio
Ah Puch
12
2 / 5 / 3
7,873
492
4,170
8,377
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
18
13 / 0 / 4
10,845
678
10,513
9,455
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
4 / 2 / 5
8,562
535
6,861
11,458
6,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
OrangeFTB
Cu Chulainn
16
5 / 0 / 6
9,704
607
10,019
11,483
9,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 1 / 7
10,266
642
14,244
11,361
4,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
8
Kills
31
31
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Alevisio
Ah Puch
2
5
3
0.7
L
Tiamat
BALGRON
Tiamat
2
5
3
0.7
W
Fenrir
13
0
4
15
W
4
2
5
3.25
L
Anhur
Henschu95
Anhur
2
4
0
0.5
L
Ao Kuang
Kubbixx
Ao Kuang
4
10
1
0.45
W
Cu Chulainn
OrangeFTB
Cu Chulainn
5
0
6
8
W
7
1
7
10.5
L
Bellona
Tobra147
Bellona
0
6
0
0
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,193
Damage
45,807
62,446
Taken
52,134
28,894
Mitigated
28,993
12,062
Healing
22,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Alevisio
Ah Puch
4,170
416
0
2,044
8,377
2,845
1,140
5,629
2,748
31,501
0
L
Tiamat
BALGRON
Tiamat
5,110
39
0
1,485
9,636
4,556
0
3,102
6,435
37,963
0
W
Fenrir
10,513
2,137
0
6,918
9,455
5,517
0
3,321
6,134
0
81,209
W
6,861
283
74
2,038
11,458
6,960
690
4,967
6,491
27,314
0
L
Anhur
Henschu95
Anhur
3,127
1,726
0
1,955
9,535
3,392
0
1,107
8,428
0
52,376
L
Ao Kuang
Kubbixx
Ao Kuang
11,561
4,529
0
3,134
16,847
5,614
0
3,894
12,828
47,477
0
W
Cu Chulainn
OrangeFTB
Cu Chulainn
10,019
1,519
0
4,216
11,483
9,526
463
2,084
9,399
9,032
51,882
W
14,244
8,808
130
7,273
11,361
4,145
1,834
3,710
7,651
0
79,010
L
Bellona
Tobra147
Bellona
3,432
829
0
4,097
13,740
8,343
0
1,651
11,714
77
26,428
L
2,963
191
0
1,391
12,688
6,989
0
2,620
10,068
11,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,338
Gold Earned
47,250
341
Minions Killed
476
0
Camps Cleared
0
1,355,132
Distance Traveled
1,567,145
16
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,873
492
48
3
0
283,141
10
L
Tiamat
8,021
501
92
6
0
292,572
5
W
Fenrir
10,845
678
139
9
0
362,892
6
W
Cthulhu
8,562
535
53
3
0
309,076
11
L
Anhur
7,786
487
110
7
0
269,733
4
L
Ao Kuang
7,732
483
71
4
0
257,081
1
W
Cu Chulainn
9,704
607
111
7
0
338,031
3
W
Cupid
10,266
642
125
8
0
274,005
4
L
Bellona
6,513
407
56
4
0
268,216
2
L
Ares
6,286
393
12
1
0
267,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role