Player Matchup

Nu Wa
Nu Wa
Deatrynne
Nu Wa
Level 20
God Stats
5W - 5L
1,500 SR
Queue Stats
41W - 49L
1,500 Elo+
Solo
Fenrir
Fenrir
INTIELIAN
Fenrir
Level 13
God Stats
2W - 2L
1,394 SR
Queue Stats
5W - 8L
1,390 Elo+
Solo
Zeus
Zeus
Juanpopis
Zeus
Level 17
God Stats
18W - 20L
1,424 SR
Queue Stats
88W - 79L
1,349 Elo+
Solo
Nemesis
Nemesis
LeBoss1012846
Nemesis
Level 3
God Stats
1W - 2L
1,715 SR
Queue Stats
144W - 180L
1,794 Elo+
Party 1
Thanatos
Thanatos
Leboss1012847
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 166L
1,335 Elo+
Party 1
Team Averages
Level 14
1,507 SR
1,474 Elo+

VS

Team Averages
Level 17
1,521 SR
1,379 Elo+
Scylla
Scylla
BriffanBriff
Scylla
Level 20
God Stats
19W - 9L
1,500 SR
Queue Stats
119W - 114L
1,308 Elo+
Solo
Geb
Geb
LonelyPineapple
Geb
Level 17
God Stats
22W - 8L
1,781 SR
Queue Stats
160W - 141L
1,571 Elo+
Solo
Set
Set
TiamatFromLoL
Set
Level 13
God Stats
7W - 8L
1,379 SR
Queue Stats
29W - 28L
1,402 Elo+
Solo
Nox
Nox
atiwe
Nox
Level 24
God Stats
65W - 55L
1,495 SR
Queue Stats
92W - 87L
1,378 Elo+
Solo
Medusa
Medusa
budofbroccoli
Medusa
Level 13
God Stats
4W - 4L
1,450 SR
Queue Stats
5W - 13L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Deatrynne
Nu Wa
15
0 / 6 / 3
9,452
945
12,431
12,064
4,180
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
INTIELIAN
Fenrir
16
4 / 9 / 1
10,520
1,052
6,857
22,556
10,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
14
0 / 4 / 2
8,694
869
4,091
5,394
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
15
2 / 9 / 3
9,747
975
9,280
19,867
8,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Leboss1012847
Thanatos
15
1 / 11 / 2
9,245
925
4,925
19,447
6,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
6 / 0 / 26
12,035
1,204
14,078
4,165
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 1 / 23
12,167
1,217
10,395
11,745
8,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
11 / 3 / 15
12,297
1,230
20,650
9,676
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Nox
atiwe
Nox
18
7 / 3 / 18
11,427
1,143
10,855
7,045
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
11 / 0 / 15
12,027
1,203
17,022
8,425
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
136
7
Kills
39
39
Deaths
7
11
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
0
26
19
L
Nu Wa
Deatrynne
Nu Wa
0
6
3
0.25
L
Fenrir
INTIELIAN
Fenrir
4
9
1
0.5
L
Zeus
0
4
2
0.25
L
Nemesis
2
9
3
0.39
L
Thanatos
Leboss1012847
Thanatos
1
11
2
0.18
W
4
1
23
15.5
W
11
3
15
6.17
W
Nox
atiwe
Nox
7
3
18
5.33
W
11
0
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,584
Damage
73,000
79,328
Taken
41,056
31,948
Mitigated
19,784
5,524
Healing
12,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
14,078
2,425
419
1,686
4,165
1,489
0
1,274
2,891
45,030
0
L
Nu Wa
Deatrynne
Nu Wa
12,431
3,286
0
0
12,064
4,180
0
5,760
6,274
29,301
0
L
Fenrir
INTIELIAN
Fenrir
6,857
2,080
0
1,044
22,556
10,892
0
12,387
10,001
0
17,977
L
Zeus
4,091
778
0
91
5,394
1,832
0
2,515
2,799
12,228
0
L
Nemesis
9,280
2,610
0
1,962
19,867
8,115
0
4,840
14,963
0
15,558
L
Thanatos
Leboss1012847
Thanatos
4,925
2,238
0
2,427
19,447
6,929
0
9,308
9,963
0
14,783
W
10,395
1,842
0
4,629
11,745
8,740
0
4,555
7,190
22,998
0
W
20,650
8,878
0
2,102
9,676
4,556
0
2,859
6,817
0
26,714
W
Nox
atiwe
Nox
10,855
1,603
0
0
7,045
2,308
0
3,191
3,854
38,905
0
W
17,022
10,864
0
3,365
8,425
2,691
0
4,643
3,782
0
30,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,658
Gold Earned
59,953
113
Minions Killed
224
3
Camps Cleared
5
757,725
Distance Traveled
974,712
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,035
1,204
81
8
2
191,239
0
L
Nu Wa
9,452
945
45
5
0
133,132
0
L
Fenrir
10,520
1,052
20
2
1
218,704
0
L
Zeus
8,694
869
21
2
1
74,329
0
L
Nemesis
9,747
975
10
1
1
169,945
0
L
Thanatos
9,245
925
17
2
0
161,615
0
W
Geb
12,167
1,217
23
2
0
201,009
0
W
Set
12,297
1,230
16
2
1
200,033
0
W
Nox
11,427
1,143
68
7
1
178,211
0
W
Medusa
12,027
1,203
36
4
1
204,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role