Player Matchup

Serqet
Serqet
EnZo RsR
Serqet
Level 37
God Stats
6W - 10L
1,549 SR
Queue Stats
363W - 374L
1,507 Elo+
Party 3
Danzaburou
Danzaburou
GugaTKOZ
Danzaburou
Level 25
God Stats
14W - 11L
1,600 SR
Queue Stats
337W - 428L
1,467 Elo+
Party 3
Bellona
Bellona
KINGMETROE
Bellona
Level 47
God Stats
11W - 7L
1,524 SR
Queue Stats
579W - 580L
1,290 Elo+
Party 2
Eset
Eset
SkyNatsuBRx
Eset
Level 45
God Stats
8W - 8L
1,622 SR
Queue Stats
993W - 1,103L
1,456 Elo+
Party 3
Izanami
Izanami
ll Xent ll1436
Izanami
Level 26
God Stats
49W - 55L
1,439 SR
Queue Stats
251W - 292L
1,345 Elo+
Party 2
Team Averages
Level 36
1,547 SR
1,413 Elo+

VS

Team Averages
Level 60
1,625 SR
1,497 Elo+
Loki
Loki
CosmicBlitzz142
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,300 Elo+
Party 1
Achilles
Achilles
DarthKieza
Achilles
Level 60
God Stats
4W - 5L
1,697 SR
Queue Stats
217W - 194L
1,318 Elo+
Party 1
Danzaburou
Danzaburou
GGSxDatwayx
Danzaburou
Level 41
God Stats
3W - 3L
1,724 SR
Queue Stats
16W - 35L
1,705 Elo+
Solo
Artio
Artio
IAfroUchihaI
Artio
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
330W - 300L
1,571 Elo+
Party 1
Scylla
Scylla
Master XTE
Scylla
Level 103
God Stats
31W - 30L
1,705 SR
Queue Stats
490W - 449L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
EnZo RsR
Serqet
13
2 / 6 / 3
8,713
415
5,818
17,048
7,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
GugaTKOZ
Danzaburou
18
3 / 6 / 0
10,827
516
7,412
20,934
7,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
KINGMETROE
Bellona
14
4 / 9 / 3
9,020
430
12,874
20,223
12,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 6 / 3
8,581
409
10,102
14,015
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
3 / 8 / 5
8,900
424
9,785
13,892
4,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 11
11,155
531
14,257
15,355
6,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
DarthKieza
Achilles
14
2 / 4 / 3
9,114
434
6,146
12,235
11,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
GGSxDatwayx
Danzaburou
19
4 / 3 / 7
12,493
595
13,147
15,692
7,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 18
11,307
538
7,852
19,396
18,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
Master XTE
Scylla
19
14 / 0 / 5
12,704
605
21,806
8,410
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
13
Kills
35
35
Deaths
14
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
10
4
11
3.88
W
Achilles
DarthKieza
Achilles
2
4
3
0.88
L
Serqet
EnZo RsR
Serqet
2
6
3
0.58
W
Danzaburou
GGSxDatwayx
Danzaburou
4
3
7
2.5
L
Danzaburou
GugaTKOZ
Danzaburou
3
6
0
0.5
W
5
3
18
4.67
L
Bellona
KINGMETROE
Bellona
4
9
3
0.61
W
Scylla
Master XTE
Scylla
14
0
5
16.5
L
1
6
3
0.42
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,991
Damage
63,208
86,112
Taken
71,088
36,699
Mitigated
46,318
22,165
Healing
15,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,257
6,770
0
1,554
15,355
6,182
388
3,755
11,600
0
57,335
W
Achilles
DarthKieza
Achilles
6,146
1,509
0
1,694
12,235
11,050
1,354
896
11,063
0
31,385
L
Serqet
EnZo RsR
Serqet
5,818
844
0
5,146
17,048
7,407
0
5,464
11,256
0
38,754
W
Danzaburou
GGSxDatwayx
Danzaburou
13,147
2,821
0
5,485
15,692
7,373
1,998
256
15,436
0
78,966
L
Danzaburou
GugaTKOZ
Danzaburou
7,412
3,378
0
7,749
20,934
7,156
0
3,238
17,646
0
64,404
W
7,852
1,559
1,012
3,784
19,396
18,617
38
3,983
15,036
21,206
0
L
Bellona
KINGMETROE
Bellona
12,874
5,436
201
2,615
20,223
12,705
534
6,197
13,480
0
46,442
W
Scylla
Master XTE
Scylla
21,806
1,963
0
1,569
8,410
3,096
1,342
1,212
6,472
94,983
0
L
10,102
428
1,137
3,546
14,015
4,957
281
7,341
6,333
45,679
0
L
9,785
7,168
489
1,282
13,892
4,474
3,104
6,516
7,139
0
39,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,041
Gold Earned
56,773
385
Minions Killed
441
0
Camps Cleared
0
1,783,830
Distance Traveled
2,085,354
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,155
531
61
3
0
418,043
0
W
Achilles
9,114
434
49
2
0
438,285
8
L
Serqet
8,713
415
66
3
0
415,315
3
W
Danzaburou
12,493
595
154
7
0
344,384
0
L
Danzaburou
10,827
516
96
5
0
317,641
0
W
Artio
11,307
538
21
1
0
452,411
3
L
Bellona
9,020
430
70
3
0
388,115
1
W
Scylla
12,704
605
156
7
0
432,231
3
L
Eset
8,581
409
80
4
0
354,836
8
L
Izanami
8,900
424
73
3
0
307,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role