Player Matchup

Neith
Neith
Draconian552
Neith
Level 28
God Stats
7W - 5L
1,530 SR
Queue Stats
165W - 165L
1,528 Elo+
Solo
Bakasura
Bakasura
SilentWolf1854
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,212 Elo+
Solo
Cthulhu
Cthulhu
Sololoco
Cthulhu
Level 18
God Stats
3W - 2L
1,672 SR
Queue Stats
18W - 17L
1,406 Elo+
Solo
Tiamat
Tiamat
VTtheManchine
Tiamat
Level 29
God Stats
4W - 7L
1,114 SR
Queue Stats
118W - 195L
1,335 Elo+
Solo
Kukulkan
Kukulkan
icy_guru
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 21
1,463 SR
1,396 Elo+

VS

Team Averages
Level 10
1,500 SR
1,334 Elo+
Thor
Thor
Alfha013
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DangerousVII
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ares
Ares
MrMarcoos116
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Mrs_x_Incognito
Kukulkan
Level 26
God Stats
17W - 5L
1,500 SR
Queue Stats
183W - 125L
1,063 Elo+
Solo
Discordia
Discordia
slava-pro-play
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 1 / 10
8,088
674
7,084
5,454
1,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
10
1 / 0 / 2
6,668
556
847
6,084
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Sololoco
Cthulhu
11
8 / 1 / 16
8,079
673
7,199
7,057
3,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 2 / 0
6,732
561
693
4,909
3,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
icy_guru
Kukulkan
13
19 / 0 / 5
9,028
752
12,463
5,630
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
4
0 / 11 / 0
4,287
357
1,263
8,217
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
DangerousVII
Cthulhu
7
1 / 9 / 0
5,081
423
3,804
10,291
6,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 12 / 1
4,714
393
1,513
12,483
5,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
11
2 / 2 / 0
6,596
550
4,543
3,335
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
slava-pro-play
Discordia
7
0 / 8 / 2
4,714
393
1,767
7,403
2,514
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
6
40
Kills
3
4
Deaths
42
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
0
11
0
0
L
Cthulhu
DangerousVII
Cthulhu
1
9
0
0.11
W
11
1
10
16
L
0
12
1
0.04
L
Kukulkan
2
2
0
1
W
Bakasura
1
0
2
2
W
Cthulhu
Sololoco
Cthulhu
8
1
16
16
W
1
2
0
0.5
W
Kukulkan
icy_guru
Kukulkan
19
0
5
21.5
L
Discordia
slava-pro-play
Discordia
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,286
Damage
12,890
29,134
Taken
41,729
13,476
Mitigated
17,705
11,495
Healing
504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,263
806
0
0
8,217
2,225
0
5,174
3,043
0
5,761
L
Cthulhu
DangerousVII
Cthulhu
3,804
468
0
360
10,291
6,381
24
3,332
6,939
20,521
0
W
7,084
4,084
0
2,745
5,454
1,773
3,113
2,155
3,174
0
38,754
L
1,513
440
0
144
12,483
5,466
0
5,410
7,073
5,072
0
L
Kukulkan
4,543
150
0
0
3,335
1,119
893
1,594
1,741
33,004
0
W
Bakasura
847
669
320
4,322
6,084
1,746
1,177
544
5,490
0
26,279
W
Cthulhu
Sololoco
Cthulhu
7,199
1,322
120
1,711
7,057
3,972
0
3,017
3,890
15,109
0
W
693
269
0
1,052
4,909
3,863
540
2,533
2,376
25,843
2,860
W
Kukulkan
icy_guru
Kukulkan
12,463
3,548
0
1,225
5,630
2,122
0
2,953
2,577
43,225
0
L
Discordia
slava-pro-play
Discordia
1,767
414
0
0
7,403
2,514
100
4,801
2,602
9,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,595
Gold Earned
25,392
282
Minions Killed
119
0
Camps Cleared
0
1,013,012
Distance Traveled
1,075,574
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,287
357
6
1
0
187,575
0
L
Cthulhu
5,081
423
27
2
0
209,618
0
W
Neith
8,088
674
71
6
0
206,415
0
L
Ares
4,714
393
2
0
0
242,837
0
L
Kukulkan
6,596
550
75
6
0
231,970
3
W
Bakasura
6,668
556
70
6
0
209,375
5
W
Cthulhu
8,079
673
15
1
0
215,037
1
W
Tiamat
6,732
561
48
4
0
193,933
0
W
Kukulkan
9,028
752
78
7
0
188,252
0
L
Discordia
4,714
393
9
1
0
203,574
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role