Player Matchup

Tiamat
Tiamat
AvatarMaster
Tiamat
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Barroyo
Cernunnos
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 30L
1,508 Elo+
Solo
Janus
Janus
Juniorjdjones
Janus
Level 69
God Stats
10W - 18L
1,210 SR
Queue Stats
275W - 278L
1,492 Elo+
Solo
Jormungandr
Jormungandr
Woorbe
Jormungandr
Level 64
God Stats
73W - 78L
1,423 SR
Queue Stats
342W - 356L
1,413 Elo+
Solo
Pele
Pele
sdfsetast
Pele
Level 49
God Stats
8W - 3L
1,570 SR
Queue Stats
20W - 21L
1,424 Elo+
Solo
Team Averages
Level 70
1,440 SR
1,468 Elo+

VS

Team Averages
Level 101
1,517 SR
1,449 Elo+
Geb
Geb
DrGalen
Geb
Level 114
God Stats
1W - 2L
1,710 SR
Queue Stats
114W - 95L
1,504 Elo+
Solo
Set
Set
OrcNekromant
Set
Level 84
God Stats
0W - 1L
1,244 SR
Queue Stats
116W - 121L
1,329 Elo+
Party 1
Horus
Horus
RaizenFox
Horus
Level 60
God Stats
16W - 12L
1,631 SR
Queue Stats
159W - 156L
1,413 Elo+
Party 1
Tiamat
Tiamat
ShapeShifterZ
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TUNIWOLF
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 4 / 2
8,979
528
7,665
10,755
9,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Barroyo
Cernunnos
13
3 / 1 / 6
7,646
450
6,470
11,035
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
10 / 3 / 3
9,720
572
10,919
8,414
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Woorbe
Jormungandr
13
4 / 2 / 8
8,104
477
9,969
13,546
9,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Pele
15
3 / 2 / 7
8,854
521
5,620
10,317
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
3 / 5 / 2
8,396
494
5,848
15,702
9,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 7 / 2
9,203
541
7,038
14,869
5,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
RaizenFox
Horus
15
2 / 3 / 3
9,004
530
7,214
12,616
7,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
3 / 2 / 2
9,269
545
7,730
8,813
6,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
TUNIWOLF
Danzaburou
13
1 / 6 / 2
7,810
459
7,621
12,531
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
23
Kills
12
12
Deaths
23
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
4
2
1
W
Cernunnos
Barroyo
Cernunnos
3
1
6
6
L
Geb
3
5
2
0.8
W
10
3
3
3.83
L
3
7
2
0.57
L
Horus
RaizenFox
Horus
2
3
3
1.17
L
3
2
2
2
L
Danzaburou
TUNIWOLF
Danzaburou
1
6
2
0.33
W
Jormungandr
Woorbe
Jormungandr
4
2
8
4
W
Pele
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,643
Damage
35,451
54,067
Taken
64,531
28,938
Mitigated
33,598
19,863
Healing
22,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
7,665
1,773
0
5,016
10,755
9,388
30
36
10,394
55,460
0
W
Cernunnos
Barroyo
Cernunnos
6,470
2,507
0
5,013
11,035
3,508
369
3,152
7,789
0
38,161
L
Geb
5,848
411
0
4,104
15,702
9,486
0
5,682
10,020
22,960
0
W
10,919
1,503
0
2,145
8,414
2,756
198
3,681
4,460
53,103
0
L
7,038
2,539
0
4,335
14,869
5,745
43
4,760
10,109
457
54,518
L
Horus
RaizenFox
Horus
7,214
3,386
333
4,933
12,616
7,281
930
5,929
6,687
0
40,763
L
7,730
795
0
4,330
8,813
6,941
478
5,390
3,423
55,523
0
L
Danzaburou
TUNIWOLF
Danzaburou
7,621
3,275
147
4,568
12,531
4,145
513
6,792
5,739
0
48,923
W
Jormungandr
Woorbe
Jormungandr
9,969
1,617
0
3,816
13,546
9,474
130
3,761
9,743
38,324
0
W
Pele
5,620
760
0
3,873
10,317
3,812
573
2,858
7,369
0
57,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,303
Gold Earned
43,682
444
Minions Killed
461
0
Camps Cleared
0
1,466,582
Distance Traveled
1,441,037
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,979
528
112
7
0
254,400
1
W
Cernunnos
7,646
450
63
4
0
257,309
5
L
Geb
8,396
494
22
1
0
291,639
6
W
Janus
9,720
572
101
6
0
347,568
3
L
Set
9,203
541
107
6
0
312,639
2
L
Horus
9,004
530
111
7
0
273,785
0
L
Tiamat
9,269
545
119
7
0
311,958
6
L
Danzaburou
7,810
459
102
6
0
251,016
0
W
Jormungandr
8,104
477
59
3
0
276,733
3
W
Pele
8,854
521
109
6
0
330,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role