Player Matchup

Sol
Sol
EyeofLight
Sol
Level 14
God Stats
37W - 44L
1,438 SR
Queue Stats
296W - 307L
1,508 Elo+
Solo
Medusa
Medusa
Mellacoptor
Medusa
Level 23
God Stats
21W - 22L
1,366 SR
Queue Stats
37W - 44L
1,242 Elo+
Solo
Chaac
Chaac
TragicFox
Chaac
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 26L
1,515 Elo+
Solo
Thoth
Thoth
Turndownfor5onit
Thoth
Level 27
God Stats
1W - 1L
1,304 SR
Queue Stats
4W - 3L
1,529 Elo+
Solo
Thor
Thor
apocalipto360
Thor
Level 27
God Stats
9W - 13L
1,466 SR
Queue Stats
100W - 88L
1,658 Elo+
Solo
Team Averages
Level 20
1,415 SR
1,490 Elo+

VS

Team Averages
Level 14
1,592 SR
1,653 Elo+
Olorun
Olorun
DavePie
Olorun
Level 29
God Stats
1W - 1L
1,805 SR
Queue Stats
270W - 256L
1,660 Elo+
Solo
Bellona
Bellona
GOOPHYY
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,743 Elo+
Solo
Thor
Thor
LanGamArt
Thor
Level 8
God Stats
12W - 7L
1,572 SR
Queue Stats
14W - 13L
1,542 Elo+
Solo
Athena
Athena
Lydiafromskyrim
Athena
Level 10
God Stats
9W - 3L
1,759 SR
Queue Stats
29W - 14L
1,693 Elo+
Party 1
Vulcan
Vulcan
Nathandagr8
Vulcan
Level 18
God Stats
0W - 2L
1,322 SR
Queue Stats
39W - 31L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 23
9,991
999
12,897
7,428
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
17
9 / 2 / 11
10,854
1,085
15,395
8,959
3,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
TragicFox
Chaac
17
6 / 1 / 14
10,479
1,048
13,013
11,773
13,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 1 / 21
10,774
1,077
16,464
6,692
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
12 / 1 / 12
11,669
1,167
14,513
10,806
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

295

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DavePie
Olorun
15
2 / 9 / 3
9,225
923
11,096
17,487
7,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
GOOPHYY
Bellona
14
2 / 5 / 3
9,154
915
4,279
12,037
9,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
15
0 / 10 / 3
8,948
895
5,030
17,203
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 3 / 2
9,737
974
7,925
21,268
12,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
15
1 / 4 / 2
9,135
914
13,012
11,442
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
19
31
Kills
6
6
Deaths
31
81
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
DavePie
Olorun
2
9
3
0.39
W
0
1
23
11.5
L
Bellona
GOOPHYY
Bellona
2
5
3
0.7
L
Thor
0
10
3
0.15
L
1
3
2
0.67
W
Medusa
9
2
11
7.25
L
Vulcan
1
4
2
0.5
W
Chaac
TragicFox
Chaac
6
1
14
13
W
4
1
21
14.5
W
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,282
Damage
41,342
45,658
Taken
79,437
26,471
Mitigated
38,941
10,943
Healing
5,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DavePie
Olorun
11,096
4,388
718
3,178
17,487
7,214
0
7,530
9,807
26,400
0
W
12,897
1,595
0
2,788
7,428
2,712
0
5,365
2,063
27,851
0
L
Bellona
GOOPHYY
Bellona
4,279
869
0
30
12,037
9,546
0
5,176
6,736
0
7,537
L
Thor
5,030
1,231
0
301
17,203
5,762
0
6,412
10,716
0
20,825
L
7,925
2,645
0
696
21,268
12,401
0
5,986
15,182
14,514
0
W
Medusa
15,395
7,280
0
2,054
8,959
3,283
0
6,707
2,252
0
34,858
L
Vulcan
13,012
2,282
72
562
11,442
4,018
0
4,257
7,110
46,624
0
W
Chaac
TragicFox
Chaac
13,013
1,798
573
4,423
11,773
13,766
0
6,905
4,868
0
30,129
W
16,464
857
0
496
6,692
2,498
0
5,297
1,395
32,744
0
W
14,513
5,778
0
609
10,806
4,212
0
7,759
3,047
0
20,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,767
Gold Earned
46,199
184
Minions Killed
159
6
Camps Cleared
3
1,004,881
Distance Traveled
942,572
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,225
923
32
3
0
163,276
0
W
Sol
9,991
999
45
5
1
207,558
0
L
Bellona
9,154
915
5
1
0
173,497
0
L
Thor
8,948
895
30
3
1
187,303
2
L
Athena
9,737
974
19
2
1
197,431
1
W
Medusa
10,854
1,085
57
6
2
192,897
0
L
Vulcan
9,135
914
73
7
1
221,065
0
W
Chaac
10,479
1,048
35
4
0
207,760
0
W
Thoth
10,774
1,077
30
3
1
200,113
0
W
Thor
11,669
1,167
17
2
2
196,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role