Player Matchup

Sylvanus
Sylvanus
CombatBrah
Sylvanus
Level 141
God Stats
24W - 21L
1,451 SR
Queue Stats
282W - 256L
1,445 Elo+
Solo
The Morrigan
The Morrigan
Cosmic7Castaway
The Morrigan
Level 94
God Stats
6W - 7L
1,471 SR
Queue Stats
182W - 179L
1,470 Elo+
Solo
Neith
Neith
Dead0master
Neith
Level 134
God Stats
1W - 0L
1,240 SR
Queue Stats
4W - 1L
1,678 Elo+
Solo
Arachne
Arachne
Integy
Arachne
Level 101
God Stats
11W - 3L
1,500 SR
Queue Stats
62W - 51L
1,451 Elo+
Solo
Agni
Agni
Wetjellyfish
Agni
Level 69
God Stats
3W - 4L
1,578 SR
Queue Stats
221W - 218L
1,418 Elo+
Solo
Team Averages
Level 108
1,448 SR
1,492 Elo+

VS

Team Averages
Level 83
1,441 SR
1,490 Elo+
Apollo
Apollo
BULLLLLETS
Apollo
Level 66
God Stats
15W - 15L
1,413 SR
Queue Stats
173W - 160L
1,262 Elo+
Solo
Xing Tian
Xing Tian
BigBoyButts
Xing Tian
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,632 Elo+
Party 1
Vamana
Vamana
CornerGas
Vamana
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 156L
1,423 Elo+
Solo
Agni
Agni
ELIAN2881
Agni
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
bailesaur
Ravana
Level 84
God Stats
0W - 1L
1,290 SR
Queue Stats
3W - 2L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CombatBrah
Sylvanus
12
2 / 3 / 4
7,005
438
7,103
12,251
10,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

The Morrigan
Cosmic7Castaway
The Morrigan
15
0 / 2 / 0
8,942
559
4,838
12,131
8,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 1 / 5
7,630
477
9,790
6,149
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Integy
Arachne
14
7 / 1 / 2
8,808
551
6,685
12,645
4,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 2 / 3
9,459
591
10,037
8,030
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BULLLLLETS
Apollo
13
3 / 2 / 1
7,905
494
5,487
10,157
3,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
BigBoyButts
Xing Tian
11
1 / 4 / 4
7,718
482
7,787
15,161
10,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
CornerGas
Vamana
16
2 / 0 / 0
8,569
536
6,771
7,873
5,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
15
3 / 4 / 1
9,241
578
10,034
10,194
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
bailesaur
Ravana
11
0 / 4 / 1
6,704
419
2,649
11,545
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
14
Kills
9
9
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
BULLLLLETS
Apollo
3
2
1
1.75
L
Xing Tian
BigBoyButts
Xing Tian
1
4
4
0.75
W
Sylvanus
CombatBrah
Sylvanus
2
3
4
1.33
L
Vamana
CornerGas
Vamana
2
0
0
2
W
The Morrigan
Cosmic7Castaway
The Morrigan
0
2
0
0
W
1
1
5
3.5
L
Agni
3
4
1
0.88
W
Arachne
Integy
Arachne
7
1
2
8
W
4
2
3
2.75
L
Ravana
bailesaur
Ravana
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,453
Damage
32,728
51,206
Taken
54,930
30,029
Mitigated
26,986
20,404
Healing
16,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BULLLLLETS
Apollo
5,487
3,001
0
3,866
10,157
3,507
0
3,492
6,595
0
47,773
L
Xing Tian
BigBoyButts
Xing Tian
7,787
877
0
2,229
15,161
10,398
0
4,311
10,784
26,009
0
W
Sylvanus
CombatBrah
Sylvanus
7,103
1,902
952
3,221
12,251
10,974
238
4,382
7,846
25,745
6,606
L
Vamana
CornerGas
Vamana
6,771
1,504
0
4,386
7,873
5,048
0
4,401
3,472
0
61,016
W
The Morrigan
Cosmic7Castaway
The Morrigan
4,838
2,376
0
7,072
12,131
8,419
941
1,247
10,212
63,943
2,027
W
9,790
4,279
0
1,598
6,149
3,116
531
2,918
3,170
0
46,267
L
Agni
10,034
790
0
2,191
10,194
3,668
0
5,064
4,700
57,340
0
W
Arachne
Integy
Arachne
6,685
5,164
125
4,232
12,645
4,767
0
4,274
8,066
0
46,755
W
10,037
977
0
3,204
8,030
2,753
656
4,256
3,448
64,946
0
L
Ravana
bailesaur
Ravana
2,649
1,282
0
4,299
11,545
4,365
0
3,145
8,285
0
39,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,844
Gold Earned
40,137
460
Minions Killed
468
0
Camps Cleared
0
1,483,356
Distance Traveled
1,531,879
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,905
494
120
8
0
287,381
4
L
Xing Tian
7,718
482
34
2
0
315,535
0
W
Sylvanus
7,005
438
41
3
0
284,599
5
L
Vamana
8,569
536
117
7
0
333,069
5
W
The Morrigan
8,942
559
137
9
0
204,310
0
W
Neith
7,630
477
92
6
0
286,214
3
L
Agni
9,241
578
128
8
0
305,427
5
W
Arachne
8,808
551
72
5
0
375,014
2
W
Agni
9,459
591
118
7
0
333,219
7
L
Ravana
6,704
419
69
4
0
290,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role