Player Matchup

Mulan
Mulan
Cakeguy1549
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,505 Elo+
Solo
Sol
Sol
Jensen444
Sol
Level 14
God Stats
8W - 12L
1,176 SR
Queue Stats
21W - 27L
1,469 Elo+
Party 1
Yemoja
Yemoja
Kenrho
Yemoja
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 14L
1,245 Elo+
Party 1
Awilix
Awilix
SugarRay18
Awilix
Level 22
God Stats
7W - 8L
1,230 SR
Queue Stats
97W - 104L
1,422 Elo+
Solo
Neith
Neith
saianbeta
Neith
Level 17
God Stats
4W - 2L
1,649 SR
Queue Stats
27W - 36L
1,482 Elo+
Party 1
Team Averages
Level 15
1,411 SR
1,425 Elo+

VS

Team Averages
Level 16
1,477 SR
1,473 Elo+
Ao Kuang
Ao Kuang
Bigolac
Ao Kuang
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Eusillia
Nox
Level 18
God Stats
11W - 12L
1,583 SR
Queue Stats
136W - 132L
1,470 Elo+
Solo
Yemoja
Yemoja
WabbaWabba82
Yemoja
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,500 Elo+
Party 2
Chaac
Chaac
ZiggyCT
Chaac
Level 23
God Stats
8W - 4L
1,481 SR
Queue Stats
434W - 421L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lenyalenya
Ah Muzen Cab
Level 15
God Stats
2W - 0L
1,324 SR
Queue Stats
8W - 5L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
5,414
492
4,154
9,322
4,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 4 / 0
6,147
559
3,381
8,242
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
Kenrho
Yemoja
7
1 / 3 / 1
5,119
465
2,250
5,663
2,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
SugarRay18
Awilix
10
4 / 4 / 1
6,318
574
2,781
7,538
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
saianbeta
Neith
7
0 / 7 / 2
4,504
409
3,425
7,411
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bigolac
Ao Kuang
12
8 / 1 / 2
7,068
643
5,119
6,938
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 2 / 3
6,529
594
3,209
5,237
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
10
4 / 1 / 5
6,641
604
3,820
5,212
2,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
ZiggyCT
Chaac
12
4 / 1 / 2
6,885
626
6,595
7,047
6,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
lenyalenya
Ah Muzen Cab
10
6 / 3 / 5
6,697
609
7,937
8,799
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
8
Kills
24
24
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bigolac
Ao Kuang
8
1
2
9
L
1
6
0
0.17
W
2
2
3
1.75
L
2
4
0
0.5
L
Yemoja
Kenrho
Yemoja
1
3
1
0.5
L
Awilix
SugarRay18
Awilix
4
4
1
1.13
W
Yemoja
4
1
5
6.5
W
Chaac
ZiggyCT
Chaac
4
1
2
5
W
Ah Muzen Cab
lenyalenya
Ah Muzen Cab
6
3
5
2.83
L
Neith
saianbeta
Neith
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,991
Damage
26,680
38,176
Taken
33,233
13,676
Mitigated
15,241
8,164
Healing
10,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bigolac
Ao Kuang
5,119
1,645
0
1,193
6,938
2,380
156
406
6,532
33,732
0
L
4,154
1,602
0
537
9,322
4,807
154
320
8,627
0
20,976
W
3,209
786
0
1,230
5,237
1,861
0
2,942
2,295
26,260
0
L
3,381
2,131
0
2,841
8,242
2,736
0
3,631
4,611
33,376
0
L
Yemoja
Kenrho
Yemoja
2,250
466
258
520
5,663
2,013
0
1,627
4,036
9,501
0
L
Awilix
SugarRay18
Awilix
2,781
1,025
0
2,929
7,538
2,362
0
3,720
3,818
0
23,188
W
Yemoja
3,820
536
926
1,089
5,212
2,267
132
1,229
3,983
20,969
0
W
Chaac
ZiggyCT
Chaac
6,595
2,486
0
3,140
7,047
6,176
740
0
6,784
0
33,129
W
Ah Muzen Cab
lenyalenya
Ah Muzen Cab
7,937
3,851
0
2,756
8,799
2,557
1,644
1,054
7,745
0
34,855
L
Neith
saianbeta
Neith
3,425
1,706
0
1,079
7,411
1,758
0
2,850
4,561
0
16,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,502
Gold Earned
33,820
207
Minions Killed
280
0
Camps Cleared
0
919,442
Distance Traveled
1,025,768
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,068
643
66
6
0
242,504
3
L
Mulan
5,414
492
45
4
0
199,173
0
W
Nox
6,529
594
59
5
0
209,068
2
L
Sol
6,147
559
71
6
0
190,742
1
L
Yemoja
5,119
465
11
1
0
189,384
2
L
Awilix
6,318
574
50
5
0
165,635
2
W
Yemoja
6,641
604
35
3
0
192,154
1
W
Chaac
6,885
626
60
5
0
195,443
0
W
Ah Muzen Cab
6,697
609
60
5
0
186,599
0
L
Neith
4,504
409
30
3
0
174,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role