Player Matchup

Poseidon
Poseidon
DukeGamer
Poseidon
Level 88
God Stats
1W - 5L
1,308 SR
Queue Stats
149W - 117L
1,649 Elo+
Party 3
Artemis
Artemis
Hanneylovesme
Artemis
Level 5
God Stats
4W - 1L
1,721 SR
Queue Stats
242W - 76L
1,689 Elo+
Party 4
Cthulhu
Cthulhu
Ketkin
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
TuMaMiTaChuLiTa
Arachne
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 77L
1,821 Elo+
Party 3
Set
Set
paxxandxlfcoop
Set
Level 26
God Stats
1W - 1L
1,151 SR
Queue Stats
170W - 78L
1,689 Elo+
Party 4
Team Averages
Level 30
1,436 SR
1,670 Elo+

VS

Team Averages
Level 32
1,602 SR
1,721 Elo+
Ymir
Ymir
AverageSniper420
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 65L
1,799 Elo+
Party 1
Thor
Thor
BriocheAuLait
Thor
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
TaDaronneLaFolle
Vulcan
Level 4
God Stats
2W - 0L
1,795 SR
Queue Stats
13W - 0L
1,897 Elo+
Party 2
Anhur
Anhur
izzackk
Anhur
Level 17
God Stats
12W - 10L
1,500 SR
Queue Stats
277W - 179L
1,743 Elo+
Party 2
Tyr
Tyr
Éxemption
Tyr
Level 135
God Stats
3W - 0L
1,715 SR
Queue Stats
180W - 110L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DukeGamer
Poseidon
8
0 / 6 / 1
5,423
387
924
6,788
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
11
0 / 3 / 6
6,454
461
5,442
10,145
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Ketkin
Cthulhu
9
1 / 6 / 1
5,727
409
3,114
11,315
5,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 1 / 3
7,270
519
8,873
11,301
3,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
7 / 6 / 1
7,996
571
4,911
11,598
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
7,027
502
4,063
9,979
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 3 / 5
8,096
578
5,372
9,442
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
12 / 1 / 3
9,812
701
15,045
4,203
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
izzackk
Anhur
14
4 / 2 / 3
8,297
593
7,913
8,752
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 1 / 0
7,651
547
5,198
10,946
8,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
22
22
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
4
3
5
2.17
L
Poseidon
DukeGamer
Poseidon
0
6
1
0.08
L
Artemis
0
3
6
1
L
Cthulhu
Ketkin
Cthulhu
1
6
1
0.25
W
12
1
3
13.5
L
0
1
3
1.5
W
Anhur
izzackk
Anhur
4
2
3
2.75
L
7
6
1
1.25
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,264
Damage
37,591
51,147
Taken
43,322
16,560
Mitigated
20,577
15,267
Healing
17,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,063
1,155
0
3,294
9,979
4,320
496
649
9,100
39,528
0
W
5,372
1,270
0
2,709
9,442
3,316
1,092
1,238
8,049
0
43,586
L
Poseidon
DukeGamer
Poseidon
924
88
0
571
6,788
1,615
0
3,950
2,687
16,248
0
L
Artemis
5,442
2,370
0
3,443
10,145
2,038
0
1,888
8,209
0
32,136
L
Cthulhu
Ketkin
Cthulhu
3,114
256
121
1,366
11,315
5,028
0
5,363
5,816
14,526
0
W
15,045
2,126
0
953
4,203
1,560
674
601
3,522
63,875
0
L
8,873
6,240
0
6,367
11,301
3,890
984
922
10,029
0
46,777
W
Anhur
izzackk
Anhur
7,913
3,536
0
4,119
8,752
2,560
694
541
8,086
0
50,683
L
4,911
1,521
0
3,399
11,598
3,989
0
6,418
4,923
0
37,558
W
5,198
768
0
6,536
10,946
8,821
168
350
10,527
0
49,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,870
Gold Earned
40,883
292
Minions Killed
500
0
Camps Cleared
0
1,261,677
Distance Traveled
1,328,568
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,027
502
69
5
0
255,491
1
W
Thor
8,096
578
86
6
0
286,217
4
L
Poseidon
5,423
387
38
3
0
205,350
2
L
Artemis
6,454
461
55
4
0
240,762
6
L
Cthulhu
5,727
409
27
2
0
270,118
1
W
Vulcan
9,812
701
114
8
0
295,109
1
L
Arachne
7,270
519
94
7
0
280,037
2
W
Anhur
8,297
593
94
7
0
219,148
1
L
Set
7,996
571
78
6
0
265,410
2
W
Tyr
7,651
547
137
10
0
272,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role