Player Matchup

Nox
Nox
IpNtHeShOw3r
Nox
Level 15
God Stats
7W - 4L
1,596 SR
Queue Stats
37W - 40L
1,357 Elo+
Solo
Vulcan
Vulcan
Mata316
Vulcan
Level 18
God Stats
1W - 1L
1,284 SR
Queue Stats
1W - 2L
1,065 Elo+
Solo
Sol
Sol
cajumilie
Sol
Level 25
God Stats
53W - 48L
1,552 SR
Queue Stats
244W - 284L
1,308 Elo+
Solo
Cerberus
Cerberus
donotheboss76
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
zackisgreat34
Cthulhu
Level 15
God Stats
28W - 11L
1,684 SR
Queue Stats
71W - 62L
1,401 Elo+
Solo
Team Averages
Level 16
1,523 SR
1,326 Elo+

VS

Team Averages
Level 8
1,489 SR
1,468 Elo+
Aphrodite
Aphrodite
BoomySoup91713
Aphrodite
Level 4
God Stats
0W - 7L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Solo
Anhur
Anhur
RANPTMT
Anhur
Level 4
God Stats
5W - 4L
1,500 SR
Queue Stats
70W - 77L
1,500 Elo+
Solo
Cerberus
Cerberus
arryson
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
King Arthur
King Arthur
dawgs52
King Arthur
Level 16
God Stats
69W - 62L
1,447 SR
Queue Stats
80W - 74L
1,340 Elo+
Solo
Fenrir
Fenrir
voo_exaurido
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 21
12,321
1,120
17,529
7,973
3,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Mata316
Vulcan
12
0 / 0 / 1
7,034
639
0
0
0
20
15 / 0 / 18
13,281
1,207
24,309
11,291
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
donotheboss76
Cerberus
19
5 / 3 / 22
12,455
1,132
13,546
15,070
14,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
19
8 / 2 / 20
12,150
1,105
19,495
13,515
14,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

312

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BoomySoup91713
Aphrodite
15
1 / 7 / 1
9,581
871
400
10,130
5,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
RANPTMT
Anhur
16
4 / 3 / 1
10,604
964
13,907
14,520
5,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
arryson
Cerberus
15
0 / 11 / 2
9,655
878
2,692
19,675
15,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
dawgs52
King Arthur
16
1 / 6 / 3
10,361
942
17,319
26,815
10,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
15
0 / 13 / 1
9,230
839
6,349
18,229
6,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
14
39
Kills
6
6
Deaths
40
82
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BoomySoup91713
Aphrodite
1
7
1
0.21
W
11
1
21
21.5
W
Vulcan
Mata316
Vulcan
0
0
1
0.5
L
Anhur
RANPTMT
Anhur
4
3
1
1.5
L
Cerberus
arryson
Cerberus
0
11
2
0.09
W
15
0
18
24
L
King Arthur
dawgs52
King Arthur
1
6
3
0.42
W
Cerberus
donotheboss76
Cerberus
5
3
22
5.33
L
Fenrir
0
13
1
0.04
W
Cthulhu
8
2
20
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,879
Damage
40,667
47,849
Taken
89,369
37,307
Mitigated
43,387
20,262
Healing
13,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BoomySoup91713
Aphrodite
400
315
459
477
10,130
5,163
0
9,527
478
4,476
0
W
17,529
6,868
0
3,894
7,973
3,532
0
339
7,370
24,996
0
W
Vulcan
Mata316
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
RANPTMT
Anhur
13,907
9,721
0
2,507
14,520
5,448
0
13,624
796
0
23,680
L
Cerberus
arryson
Cerberus
2,692
1,249
0
3,047
19,675
15,809
0
16,203
2,882
9,840
0
W
24,309
10,057
0
8,174
11,291
4,705
0
1,018
10,273
55,295
0
L
King Arthur
dawgs52
King Arthur
17,319
698
318
5,464
26,815
10,331
0
19,637
6,889
0
51,323
W
Cerberus
donotheboss76
Cerberus
13,546
1,637
0
5,282
15,070
14,332
0
1,118
13,952
30,070
0
L
Fenrir
6,349
2,157
0
969
18,229
6,636
0
15,074
3,055
0
22,041
W
Cthulhu
19,495
3,203
555
2,357
13,515
14,738
0
617
12,427
36,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,241
Gold Earned
49,431
186
Minions Killed
150
7
Camps Cleared
4
776,571
Distance Traveled
829,573
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,581
871
6
1
0
161,461
0
W
Nox
12,321
1,120
17
2
2
191,845
0
W
Vulcan
7,034
639
0
0
0
0
0
L
Anhur
10,604
964
23
2
1
178,258
1
L
Cerberus
9,655
878
25
2
1
146,906
1
W
Sol
13,281
1,207
89
8
1
184,709
0
L
King Arthur
10,361
942
65
6
0
209,322
0
W
Cerberus
12,455
1,132
41
4
1
204,379
0
L
Fenrir
9,230
839
31
3
2
133,626
0
W
Cthulhu
12,150
1,105
39
4
3
195,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role