Player Matchup

Pele
Pele
 
Pele
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
MoneyTeamFlex
He Bo
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 82L
1,477 Elo+
Party 2
Ratatoskr
Ratatoskr
Qvuly
Ratatoskr
Level 86
God Stats
10W - 11L
1,658 SR
Queue Stats
137W - 129L
1,617 Elo+
Party 2
Achilles
Achilles
SillyJester603
Achilles
Level 122
God Stats
40W - 37L
1,612 SR
Queue Stats
377W - 340L
1,558 Elo+
Solo
Sol
Sol
pooemojiwizard
Sol
Level 68
God Stats
18W - 5L
1,876 SR
Queue Stats
279W - 251L
1,516 Elo+
Solo
Team Averages
Level 92
1,629 SR
1,534 Elo+

VS

Team Averages
Level 112
1,601 SR
1,538 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
QT Dilly
Skadi
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
241W - 172L
1,652 Elo+
Party 1
Sobek
Sobek
QT Josh
Sobek
Level 89
God Stats
1W - 1L
1,749 SR
Queue Stats
68W - 58L
1,607 Elo+
Party 1
Kukulkan
Kukulkan
QT Lolo
Kukulkan
Level 65
God Stats
2W - 2L
1,813 SR
Queue Stats
67W - 46L
1,613 Elo+
Party 1
Chaac
Chaac
sandrosena999
Chaac
Level 125
God Stats
4W - 5L
1,445 SR
Queue Stats
455W - 574L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
9 / 3 / 5
9,758
574
8,628
13,680
5,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 3 / 5
9,320
548
3,410
7,875
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Qvuly
Ratatoskr
13
2 / 4 / 11
8,176
481
6,395
17,656
7,212
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
17
3 / 0 / 3
9,970
586
11,398
16,997
13,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 3 / 5
9,328
549
17,088
13,058
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 6 / 2
7,556
444
7,422
12,643
3,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
QT Dilly
Skadi
15
6 / 5 / 1
9,206
542
12,978
14,623
5,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
QT Josh
Sobek
12
0 / 6 / 6
7,128
419
8,876
17,687
12,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
QT Lolo
Kukulkan
16
5 / 4 / 0
10,010
589
8,293
7,926
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 2 / 0
8,123
478
7,601
12,990
10,968
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
23
Kills
13
13
Deaths
23
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
3
5
3.83
L
Bastet
 
Bastet
2
6
2
0.5
W
5
3
5
2.5
L
Skadi
QT Dilly
Skadi
6
5
1
1.3
L
Sobek
QT Josh
Sobek
0
6
6
0.5
L
Kukulkan
QT Lolo
Kukulkan
5
4
0
1.25
W
Ratatoskr
Qvuly
Ratatoskr
2
4
11
1.88
W
Achilles
3
0
3
4.5
W
4
3
5
2.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,919
Damage
45,170
69,266
Taken
65,869
32,077
Mitigated
35,639
30,402
Healing
15,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,628
1,589
0
5,660
13,680
5,106
0
4,423
9,175
0
63,961
L
Bastet
 
Bastet
7,422
1,922
0
1,128
12,643
3,825
0
2,014
10,559
0
34,788
W
3,410
185
0
750
7,875
2,771
0
2,111
5,730
53,652
0
L
Skadi
QT Dilly
Skadi
12,978
7,077
0
3,143
14,623
5,238
580
7,170
7,453
0
70,934
L
Sobek
QT Josh
Sobek
8,876
326
726
3,376
17,687
12,186
0
9,634
7,961
16,808
0
L
Kukulkan
QT Lolo
Kukulkan
8,293
1,148
0
1,607
7,926
3,422
144
1,497
6,408
63,675
0
W
Ratatoskr
Qvuly
Ratatoskr
6,395
839
0
6,749
17,656
7,212
0
6,404
10,553
0
23,302
W
Achilles
11,398
3,633
0
8,422
16,997
13,333
964
1,615
15,376
0
70,577
W
17,088
4,460
171
8,650
13,058
3,655
1,452
1,505
11,263
70,314
0
L
7,601
456
0
5,901
12,990
10,968
420
0
12,990
0
54,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,552
Gold Earned
42,023
495
Minions Killed
432
0
Camps Cleared
0
1,688,796
Distance Traveled
1,436,129
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,758
574
117
7
0
361,150
1
L
Bastet
7,556
444
55
3
0
311,867
6
W
He Bo
9,320
548
97
6
0
312,191
3
L
Skadi
9,206
542
122
7
0
273,141
0
L
Sobek
7,128
419
13
1
0
289,220
0
L
Kukulkan
10,010
589
133
8
0
269,345
1
W
Ratatoskr
8,176
481
40
2
0
369,754
2
W
Achilles
9,970
586
136
8
0
335,403
2
W
Sol
9,328
549
105
6
0
310,298
0
L
Chaac
8,123
478
109
6
0
292,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role