Player Matchup

Khepri
Khepri
Ich4bot
Khepri
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
SCUDG1E
Aphrodite
Level 64
God Stats
54W - 48L
1,532 SR
Queue Stats
137W - 154L
1,422 Elo+
Party 2
Fenrir
Fenrir
jonraaymond
Fenrir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,464 Elo+
Solo
Cupid
Cupid
ribbonlove
Cupid
Level 86
God Stats
1W - 2L
1,719 SR
Queue Stats
165W - 179L
1,442 Elo+
Party 2
Ao Kuang
Ao Kuang
thormentasesina
Ao Kuang
Level 66
God Stats
7W - 12L
1,710 SR
Queue Stats
424W - 398L
1,466 Elo+
Solo
Team Averages
Level 77
1,592 SR
1,459 Elo+

VS

Team Averages
Level 104
1,598 SR
1,442 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
TheExecut0r
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
TheVIct1m
Pele
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,254 Elo+
Solo
Tiamat
Tiamat
UniDragon03
Tiamat
Level 83
God Stats
9W - 9L
1,773 SR
Queue Stats
527W - 580L
1,505 Elo+
Solo
Cupid
Cupid
strock
Cupid
Level 120
God Stats
15W - 16L
1,719 SR
Queue Stats
305W - 281L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ich4bot
Khepri
7
0 / 1 / 0
4,516
452
2,214
3,701
1,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
SCUDG1E
Aphrodite
11
0 / 2 / 1
5,501
550
1,859
5,251
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
8
1 / 2 / 1
5,024
502
1,960
5,159
1,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
7
0 / 5 / 0
4,410
441
4,720
6,822
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
9
2 / 2 / 0
5,432
543
2,486
8,133
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
1 / 0 / 6
5,720
572
3,387
7,973
3,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 0 / 2
5,878
588
2,304
4,795
1,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Pele
12
3 / 1 / 0
6,835
684
4,741
6,865
2,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
10
3 / 2 / 1
6,024
602
3,020
3,042
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
strock
Cupid
10
3 / 0 / 4
5,711
571
5,451
6,796
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
12
12
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
6
4
L
Khepri
Ich4bot
Khepri
0
1
0
0
L
Aphrodite
SCUDG1E
Aphrodite
0
2
1
0.25
W
2
0
2
3
W
Pele
3
1
0
3
W
Tiamat
3
2
1
1.75
L
Fenrir
1
2
1
0.75
L
Cupid
0
5
0
0
W
Cupid
strock
Cupid
3
0
4
5
L
Ao Kuang
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,239
Damage
18,903
29,066
Taken
29,471
10,245
Mitigated
10,645
10,343
Healing
13,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,387
252
0
2,246
7,973
3,774
0
1,773
6,200
11,514
0
L
Khepri
Ich4bot
Khepri
2,214
140
0
809
3,701
1,452
0
1,324
2,337
11,813
0
L
Aphrodite
SCUDG1E
Aphrodite
1,859
38
0
3,118
5,251
2,724
0
0
5,251
34,749
0
W
2,304
776
0
2,492
4,795
1,436
20
498
4,297
0
32,349
W
Pele
4,741
602
0
2,397
6,865
2,357
0
2,387
4,478
0
43,799
W
Tiamat
3,020
295
0
1,162
3,042
1,229
0
445
2,597
22,227
0
L
Fenrir
1,960
408
0
596
5,159
1,738
0
1,356
3,549
0
20,670
L
Cupid
4,720
1,959
88
1,745
6,822
1,862
0
2,269
4,513
0
20,861
W
Cupid
strock
Cupid
5,451
2,652
478
4,428
6,796
1,849
20
1,456
5,340
0
28,032
L
Ao Kuang
2,486
708
0
3,987
8,133
2,469
0
994
7,009
20,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,883
Gold Earned
30,168
207
Minions Killed
290
0
Camps Cleared
0
926,862
Distance Traveled
978,880
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,720
572
19
2
0
194,773
0
L
Khepri
4,516
452
19
2
0
177,436
1
L
Aphrodite
5,501
550
66
7
0
169,374
4
W
Ullr
5,878
588
70
7
0
212,232
2
W
Pele
6,835
684
98
10
0
202,600
6
W
Tiamat
6,024
602
50
5
0
197,201
1
L
Fenrir
5,024
502
41
4
0
212,004
8
L
Cupid
4,410
441
37
4
0
174,434
3
W
Cupid
5,711
571
53
5
0
172,074
2
L
Ao Kuang
5,432
543
44
4
0
193,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role