Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
NixuEu
Set
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 95L
1,586 Elo+
Party 3
Tiamat
Tiamat
TTV pr1sm
Tiamat
Level 105
God Stats
11W - 7L
1,652 SR
Queue Stats
210W - 255L
1,459 Elo+
Party 3
Baron Samedi
Baron Samedi
lltrixbll
Baron Samedi
Level 22
God Stats
0W - 3L
1,350 SR
Queue Stats
103W - 168L
1,364 Elo+
Party 3
Hachiman
Hachiman
sniper32345
Hachiman
Level 128
God Stats
4W - 7L
1,500 SR
Queue Stats
240W - 261L
1,421 Elo+
Party 3
Team Averages
Level 80
1,500 SR
1,466 Elo+

VS

Team Averages
Level 56
1,420 SR
1,428 Elo+
Olorun
Olorun
AMidgetPreacher
Olorun
Level 49
God Stats
1W - 1L
1,303 SR
Queue Stats
193W - 244L
1,371 Elo+
Solo
Horus
Horus
AchillesFoul
Horus
Level 88
God Stats
4W - 6L
1,174 SR
Queue Stats
87W - 83L
1,391 Elo+
Party 2
Bakasura
Bakasura
Coolbat53
Bakasura
Level 100
God Stats
18W - 18L
1,587 SR
Queue Stats
69W - 69L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
M4ngkr
Danzaburou
Level 29
God Stats
28W - 23L
1,537 SR
Queue Stats
92W - 82L
1,461 Elo+
Party 2
Scylla
Scylla
Wet_Nut_Sock
Scylla
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 5L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
2 / 4 / 7
7,836
461
5,042
11,694
7,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Set
NixuEu
Set
16
10 / 4 / 3
10,456
615
10,733
12,417
8,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
TTV pr1sm
Tiamat
15
1 / 3 / 8
9,465
557
12,081
13,491
11,259
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
lltrixbll
Baron Samedi
13
2 / 4 / 3
8,390
494
6,147
9,677
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
sniper32345
Hachiman
13
7 / 2 / 2
8,788
517
10,345
14,086
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 6
7,637
449
8,904
15,167
5,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 3 / 3
7,469
439
3,851
12,353
8,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Coolbat53
Bakasura
17
6 / 4 / 1
10,283
605
10,605
14,864
6,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
M4ngkr
Danzaburou
14
5 / 4 / 6
9,457
556
13,877
16,828
5,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
16
4 / 3 / 2
9,949
585
9,096
7,295
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
22
Kills
17
17
Deaths
22
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
4
7
1.38
W
1
8
6
0.5
W
1
3
3
0.83
W
Bakasura
Coolbat53
Bakasura
6
4
1
1.63
W
Danzaburou
M4ngkr
Danzaburou
5
4
6
2
L
Set
NixuEu
Set
10
4
3
2.88
L
Tiamat
TTV pr1sm
Tiamat
1
3
8
1.67
W
Scylla
4
3
2
1.67
L
Baron Samedi
lltrixbll
Baron Samedi
2
4
3
0.88
L
Hachiman
sniper32345
Hachiman
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,348
Damage
46,333
61,365
Taken
66,507
37,379
Mitigated
28,051
16,882
Healing
24,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,042
1,084
765
2,382
11,694
7,933
217
3,544
8,066
24,482
0
W
8,904
4,083
1,412
5,691
15,167
5,095
2,269
4,623
10,544
33,768
0
W
3,851
2,300
465
4,521
12,353
8,370
61
5,107
7,246
0
30,287
W
Bakasura
Coolbat53
Bakasura
10,605
8,450
0
3,316
14,864
6,442
1,230
4,239
10,625
0
70,870
W
Danzaburou
M4ngkr
Danzaburou
13,877
7,239
0
6,859
16,828
5,678
481
6,622
10,206
0
45,252
L
Set
NixuEu
Set
10,733
4,675
0
1,769
12,417
8,399
72
2,596
9,592
0
68,286
L
Tiamat
TTV pr1sm
Tiamat
12,081
1,482
0
5,381
13,491
11,259
1,630
1,871
11,220
62,997
0
W
Scylla
9,096
568
0
1,786
7,295
2,466
29
2,679
4,616
57,373
0
L
Baron Samedi
lltrixbll
Baron Samedi
6,147
916
117
630
9,677
5,037
0
4,071
5,036
36,658
0
L
Hachiman
sniper32345
Hachiman
10,345
4,740
0
5,838
14,086
4,751
300
5,492
8,534
0
45,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,935
Gold Earned
44,795
397
Minions Killed
420
0
Camps Cleared
0
1,427,808
Distance Traveled
1,464,050
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,836
461
32
2
0
229,839
2
W
Olorun
7,637
449
49
3
0
278,258
0
W
Horus
7,469
439
55
3
0
269,686
2
W
Bakasura
10,283
605
137
8
0
336,254
0
W
Danzaburou
9,457
556
74
4
0
275,321
7
L
Set
10,456
615
111
7
0
327,786
5
L
Tiamat
9,465
557
107
6
0
253,143
3
W
Scylla
9,949
585
105
6
0
304,531
0
L
Baron Samedi
8,390
494
72
4
0
311,495
1
L
Hachiman
8,788
517
75
4
0
305,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role