Player Matchup

Cthulhu
Cthulhu
Beringhs
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 64L
1,422 Elo+
Solo
Discordia
Discordia
JPMZOLI
Discordia
Level 26
God Stats
1W - 1L
1,735 SR
Queue Stats
108W - 112L
1,371 Elo+
Party 1
Hachiman
Hachiman
MegaMachoDo-LS
Hachiman
Level 15
God Stats
6W - 4L
1,784 SR
Queue Stats
87W - 91L
1,385 Elo+
Party 1
Bellona
Bellona
Monster_Craft_BR
Bellona
Level 17
God Stats
10W - 11L
1,544 SR
Queue Stats
27W - 39L
1,395 Elo+
Party 1
Loki
Loki
chapeu_festeiro
Loki
Level 7
God Stats
1W - 2L
1,267 SR
Queue Stats
9W - 7L
1,825 Elo+
Solo
Team Averages
Level 17
1,566 SR
1,480 Elo+

VS

Team Averages
Level 26
1,505 SR
1,500 Elo+
Khepri
Khepri
Acnoleogia
Khepri
Level 24
God Stats
39W - 35L
1,671 SR
Queue Stats
54W - 56L
1,577 Elo+
Solo
Cu Chulainn
Cu Chulainn
F4bYK1nG29
Cu Chulainn
Level 34
God Stats
10W - 8L
1,498 SR
Queue Stats
38W - 39L
1,539 Elo+
Party 2
Nox
Nox
JC_101003
Nox
Level 28
God Stats
11W - 13L
1,389 SR
Queue Stats
64W - 86L
1,364 Elo+
Party 3
Apollo
Apollo
N1CK0K1NG
Apollo
Level 19
God Stats
4W - 3L
1,391 SR
Queue Stats
74W - 44L
1,603 Elo+
Party 2
Fenrir
Fenrir
ernestobrito1234
Fenrir
Level 24
God Stats
21W - 24L
1,577 SR
Queue Stats
62W - 79L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beringhs
Cthulhu
15
1 / 9 / 2
9,570
383
7,793
22,832
14,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
JPMZOLI
Discordia
14
0 / 11 / 2
9,199
368
6,008
13,533
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
15
1 / 8 / 2
9,159
366
11,725
18,877
6,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 6 / 1
12,106
484
10,292
19,539
14,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 7 / 2
10,757
430
4,888
19,836
7,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Acnoleogia
Khepri
16
4 / 1 / 10
12,321
493
4,418
8,436
13,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cu Chulainn
F4bYK1nG29
Cu Chulainn
10
2 / 4 / 1
9,446
378
3,669
6,996
4,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
7 / 2 / 8
12,968
519
13,124
9,830
4,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
N1CK0K1NG
Apollo
20
23 / 0 / 7
17,122
685
41,737
26,289
19,202
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 3 / 3
11,934
477
9,260
16,861
8,399
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
10
Kills
41
41
Deaths
10
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Khepri
Acnoleogia
Khepri
4
1
10
9
L
Cthulhu
Beringhs
Cthulhu
1
9
2
0.22
W
Cu Chulainn
F4bYK1nG29
Cu Chulainn
2
4
1
0.63
W
7
2
8
5.5
L
Discordia
JPMZOLI
Discordia
0
11
2
0.09
L
Hachiman
1
8
2
0.25
L
6
6
1
1.08
W
Apollo
N1CK0K1NG
Apollo
23
0
7
26.5
L
2
7
2
0.43
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,706
Damage
72,208
94,617
Taken
68,412
47,234
Mitigated
50,242
20,066
Healing
23,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Acnoleogia
Khepri
4,418
240
0
1,356
8,436
13,397
548
2,300
6,136
22,902
0
L
Cthulhu
Beringhs
Cthulhu
7,793
631
254
2,955
22,832
14,754
0
6,285
16,547
38,551
0
W
Cu Chulainn
F4bYK1nG29
Cu Chulainn
3,669
648
0
1,704
6,996
4,417
500
0
6,996
0
21,704
W
13,124
310
0
763
9,830
4,827
204
3,756
6,074
63,583
0
L
Discordia
JPMZOLI
Discordia
6,008
643
0
1,338
13,533
4,297
0
3,852
9,681
49,259
0
L
Hachiman
11,725
6,712
0
4,138
18,877
6,040
357
5,128
13,749
0
31,592
L
10,292
5,790
0
5,848
19,539
14,474
2,115
2,137
17,402
0
71,847
W
Apollo
N1CK0K1NG
Apollo
41,737
34,269
0
14,729
26,289
19,202
15,604
6,853
19,436
0
184,628
L
4,888
1,606
0
5,533
19,836
7,669
2,733
140
19,696
0
77,440
W
9,260
2,378
0
5,325
16,861
8,399
0
1,633
15,228
0
76,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,791
Gold Earned
63,791
462
Minions Killed
548
0
Camps Cleared
0
2,201,651
Distance Traveled
2,086,178
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,321
493
33
1
0
465,450
5
L
Cthulhu
9,570
383
50
2
0
466,255
8
W
Cu Chulainn
9,446
378
53
2
0
174,665
1
W
Nox
12,968
519
103
4
0
498,957
4
L
Discordia
9,199
368
79
3
0
367,171
4
L
Hachiman
9,159
366
51
2
0
430,061
5
L
Bellona
12,106
484
148
6
0
509,382
4
W
Apollo
17,122
685
265
11
0
472,809
3
L
Loki
10,757
430
134
5
0
428,782
4
W
Fenrir
11,934
477
94
4
0
474,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role