Player Matchup

Yemoja
Yemoja
EpicMiguel
Yemoja
Level 106
God Stats
2W - 3L
1,668 SR
Queue Stats
21W - 27L
1,620 Elo+
Party 2
Tiamat
Tiamat
SantoPony69
Tiamat
Level 94
God Stats
18W - 12L
1,877 SR
Queue Stats
58W - 54L
1,608 Elo+
Party 2
Bellona
Bellona
haylicks
Bellona
Level 121
God Stats
4W - 5L
1,743 SR
Queue Stats
157W - 176L
1,414 Elo+
Solo
Team Averages
Level 107
1,763 SR
1,547 Elo+

VS

Team Averages
Level 124
1,445 SR
1,473 Elo+
Tiamat
Tiamat
Nephest Zekeda
Tiamat
Level 141
God Stats
2W - 4L
1,334 SR
Queue Stats
261W - 323L
1,391 Elo+
Party 1
Xbalanque
Xbalanque
aaronuscg
Xbalanque
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,487 Elo+
Party 1
Fafnir
Fafnir
zukiii
Fafnir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 388L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EpicMiguel
Yemoja
18
3 / 0 / 15
15,149
689
13,575
18,402
26,350
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
18
8 / 1 / 9
14,601
664
20,532
14,301
12,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
haylicks
Bellona
17
9 / 7 / 6
14,540
661
20,897
32,793
25,662
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 5
13,379
608
17,545
20,391
13,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
aaronuscg
Xbalanque
16
3 / 9 / 5
12,962
589
15,761
20,963
7,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
zukiii
Fafnir
15
2 / 9 / 4
12,684
577
10,993
24,409
31,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
20
Kills
8
8
Deaths
20
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
EpicMiguel
Yemoja
3
0
15
10.5
L
3
2
5
2.75
W
Tiamat
8
1
9
12.5
L
Xbalanque
aaronuscg
Xbalanque
3
9
5
0.61
W
Bellona
haylicks
Bellona
9
7
6
1.71
L
Fafnir
zukiii
Fafnir
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,004
Damage
44,299
65,496
Taken
65,763
64,302
Mitigated
53,119
28,302
Healing
14,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
EpicMiguel
Yemoja
13,575
2,401
6,622
4,102
18,402
26,350
808
9,407
8,995
44,025
0
L
17,545
798
236
8,408
20,391
13,566
188
10,411
9,568
70,410
0
W
Tiamat
20,532
1,650
292
5,374
14,301
12,290
461
6,034
8,267
85,701
0
L
Xbalanque
aaronuscg
Xbalanque
15,761
3,847
0
2,179
20,963
7,951
1,375
10,060
10,520
0
69,258
W
Bellona
haylicks
Bellona
20,897
11,837
0
11,912
32,793
25,662
1,029
13,155
19,638
637
75,144
L
Fafnir
zukiii
Fafnir
10,993
2,855
0
4,056
24,409
31,602
55
13,300
10,500
42,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,290
Gold Earned
39,025
248
Minions Killed
247
0
Camps Cleared
0
1,158,448
Distance Traveled
1,043,405
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,149
689
51
2
0
359,489
1
L
Tiamat
13,379
608
101
5
0
383,590
1
W
Tiamat
14,601
664
123
6
0
403,195
5
L
Xbalanque
12,962
589
82
4
0
346,491
0
W
Bellona
14,540
661
74
3
0
395,764
3
L
Fafnir
12,684
577
64
3
0
313,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role