Player Matchup

Nemesis
Nemesis
Gold II
DASMuffin
Nemesis
Gold II
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,769 MMR
Solo
Thoth
Thoth
Platinum II
Hariann
Thoth
Platinum II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Platinum IV
HazeStomp
Sobek
Platinum IV
Level 152
God Stats
19W - 13L
1,668 SR
Queue Stats
256W - 257L
1,809 MMR
Party 1
Osiris
Osiris
Platinum V
InspectahShrek
Osiris
Platinum V
Level 142
God Stats
4W - 1L
1,323 SR
Queue Stats
307W - 277L
1,781 MMR
Solo
Cernunnos
Cernunnos
Platinum V
SvetiBes
Cernunnos
Platinum V
Level 160
God Stats
5W - 1L
1,737 SR
Queue Stats
176W - 167L
1,764 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,546 SR
1,725 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,637 SR
1,688 MMR
Cu Chulainn
Cu Chulainn
Gold I
ElAzra14
Cu Chulainn
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold I
Fleafii
Ravana
Gold I
Level 158
God Stats
14W - 10L
1,694 SR
Queue Stats
429W - 421L
1,707 MMR
Solo
Persephone
Persephone
Platinum I
GreyLupus
Persephone
Platinum I
Level 156
God Stats
2W - 2L
1,752 SR
Queue Stats
175W - 168L
1,914 MMR
Party 2
Izanami
Izanami
Platinum II
Kh4pz
Izanami
Platinum II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Platinum IV
Nanochecker
Ganesha
Platinum IV
Level 155
God Stats
5W - 9L
1,741 SR
Queue Stats
195W - 180L
1,817 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DASMuffin
Nemesis
18
8 / 0 / 7
11,698
650
10,589
13,024
6,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
Hariann
Thoth
17
6 / 3 / 6
11,442
636
13,036
10,359
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
HazeStomp
Sobek
15
2 / 0 / 11
10,827
602
4,928
12,377
10,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 2 / 7
10,513
584
12,806
18,440
12,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
SvetiBes
Cernunnos
18
4 / 1 / 3
11,799
656
8,408
11,492
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
SetTsukuyomiDanzaburouAo KuangScylla

VS

Bans
ApolloHeimdallrAnhurCupidGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ElAzra14
Cu Chulainn
14
1 / 4 / 0
8,821
490
7,787
18,405
15,910
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
Fleafii
Ravana
15
4 / 5 / 1
9,463
526
8,091
11,305
4,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
GreyLupus
Persephone
14
0 / 5 / 2
8,436
469
8,172
8,410
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Kh4pz
Izanami
16
1 / 6 / 1
9,590
533
6,354
15,421
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Nanochecker
Ganesha
13
0 / 3 / 1
8,192
455
5,395
14,286
13,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
23
Kills
6
6
Deaths
23
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DASMuffin
Nemesis
8
0
7
11.5
L
Cu Chulainn
ElAzra14
Cu Chulainn
1
4
0
0.25
L
Ravana
Fleafii
Ravana
4
5
1
0.9
L
Persephone
GreyLupus
Persephone
0
5
2
0.2
W
Thoth
Hariann
Thoth
6
3
6
3
W
Sobek
HazeStomp
Sobek
2
0
11
7.5
W
3
2
7
3.25
L
Izanami
Kh4pz
Izanami
1
6
1
0.25
L
Ganesha
Nanochecker
Ganesha
0
3
1
0.17
W
Cernunnos
SvetiBes
Cernunnos
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,767
Damage
35,799
65,692
Taken
67,827
38,537
Mitigated
40,738
29,540
Healing
15,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DASMuffin
Nemesis
10,589
5,957
0
2,572
13,024
6,614
1,057
2,303
10,623
0
80,004
L
Cu Chulainn
ElAzra14
Cu Chulainn
7,787
1,059
0
4,784
18,405
15,910
75
1,496
16,889
0
54,781
L
Ravana
Fleafii
Ravana
8,091
2,319
0
2,292
11,305
4,512
0
1,998
9,168
0
59,686
L
Persephone
GreyLupus
Persephone
8,172
818
0
835
8,410
2,826
116
4,504
3,594
54,684
0
W
Thoth
Hariann
Thoth
13,036
637
0
3,340
10,359
3,717
572
3,872
6,201
70,381
0
W
Sobek
HazeStomp
Sobek
4,928
99
0
5,690
12,377
10,951
228
4,377
7,840
20,699
0
W
12,806
5,562
0
9,787
18,440
12,935
3,815
2,529
15,889
0
56,293
L
Izanami
Kh4pz
Izanami
6,354
3,339
0
5,432
15,421
4,054
2,914
4,620
10,627
0
77,904
L
Ganesha
Nanochecker
Ganesha
5,395
48
0
2,377
14,286
13,436
0
4,691
9,300
22,340
0
W
Cernunnos
SvetiBes
Cernunnos
8,408
4,387
0
8,151
11,492
4,320
7,624
1,397
10,067
0
95,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,279
Gold Earned
44,502
535
Minions Killed
526
0
Camps Cleared
0
1,863,518
Distance Traveled
1,624,343
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,698
650
118
7
0
415,653
0
L
Cu Chulainn
8,821
490
114
6
0
318,435
2
L
Ravana
9,463
526
112
6
0
353,463
6
L
Persephone
8,436
469
136
8
0
322,103
9
W
Thoth
11,442
636
136
8
0
330,697
5
W
Sobek
10,827
602
17
1
0
411,394
5
W
Osiris
10,513
584
93
5
0
359,270
7
L
Izanami
9,590
533
158
9
0
288,077
4
L
Ganesha
8,192
455
6
0
0
342,265
8
W
Cernunnos
11,799
656
171
10
0
346,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role