Player Matchup

Vamana
Vamana
Bombelly
Vamana
Level 6
God Stats
7W - 4L
1,500 SR
Queue Stats
22W - 21L
1,180 Elo+
Party 3
Hachiman
Hachiman
E-R-D-E-27
Hachiman
Level 3
God Stats
0W - 2L
1,272 SR
Queue Stats
2W - 16L
1,233 Elo+
Party 1
Nemesis
Nemesis
LongSchIongTom_
Nemesis
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 59L
1,471 Elo+
Party 3
Tyr
Tyr
realeko27
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,233 Elo+
Party 1
Zeus
Zeus
tavsan27
Zeus
Level 3
God Stats
11W - 22L
1,272 SR
Queue Stats
11W - 25L
1,233 Elo+
Party 1
Team Averages
Level 8
1,409 SR
1,270 Elo+

VS

Team Averages
Level 25
1,279 SR
1,333 Elo+
Achilles
Achilles
Dragon_Kabal
Achilles
Level 21
God Stats
13W - 29L
1,195 SR
Queue Stats
50W - 119L
1,230 Elo+
Party 2
Izanami
Izanami
Miss_Kenobi_
Izanami
Level 28
God Stats
14W - 4L
1,500 SR
Queue Stats
148W - 141L
1,550 Elo+
Solo
Zeus
Zeus
dustychampion
Zeus
Level 18
God Stats
36W - 45L
1,313 SR
Queue Stats
49W - 78L
1,250 Elo+
Party 2
Thanatos
Thanatos
jason_vorchess
Thanatos
Level 43
God Stats
15W - 29L
1,175 SR
Queue Stats
49W - 119L
1,245 Elo+
Party 2
Arachne
Arachne
wjatschik
Arachne
Level 15
God Stats
1W - 2L
1,212 SR
Queue Stats
11W - 18L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bombelly
Vamana
17
0 / 8 / 5
10,690
822
4,905
19,537
13,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
E-R-D-E-27
Hachiman
18
1 / 9 / 7
11,623
894
14,388
18,749
9,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
9 / 5 / 2
14,757
1,135
22,592
17,372
8,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 11 / 6
10,834
833
5,695
24,834
19,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
17
2 / 12 / 4
11,662
897
12,706
17,477
6,394
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dragon_Kabal
Achilles
19
5 / 2 / 20
12,326
948
9,878
13,842
11,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
Miss_Kenobi_
Izanami
19
3 / 2 / 19
12,236
941
13,989
11,556
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 2 / 24
13,221
1,017
11,880
9,094
3,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
20
7 / 5 / 19
12,791
984
14,671
11,786
5,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
wjatschik
Arachne
20
25 / 1 / 11
16,513
1,270
40,915
20,745
9,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
138
12
Kills
45
45
Deaths
12
24
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Vamana
Bombelly
Vamana
0
8
5
0.31
W
Achilles
Dragon_Kabal
Achilles
5
2
20
7.5
L
Hachiman
E-R-D-E-27
Hachiman
1
9
7
0.5
L
9
5
2
2
W
Izanami
Miss_Kenobi_
Izanami
3
2
19
6.25
W
5
2
24
8.5
W
Thanatos
7
5
19
3.3
L
0
11
6
0.27
L
Zeus
2
12
4
0.33
W
Arachne
wjatschik
Arachne
25
1
11
30.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,286
Damage
91,333
97,969
Taken
67,023
57,242
Mitigated
35,349
9,320
Healing
22,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Bombelly
Vamana
4,905
1,975
0
1,073
19,537
13,350
0
1,669
17,868
0
13,856
W
Achilles
Dragon_Kabal
Achilles
9,878
6,263
0
0
13,842
11,758
0
3,991
9,751
0
23,040
L
Hachiman
E-R-D-E-27
Hachiman
14,388
9,556
0
897
18,749
9,816
0
3,163
15,586
0
38,845
L
22,592
13,485
0
5,404
17,372
8,222
0
985
16,387
0
57,200
W
Izanami
Miss_Kenobi_
Izanami
13,989
10,491
553
3,736
11,556
4,731
0
2,533
8,948
0
29,744
W
11,880
4,252
0
426
9,094
3,712
0
2,680
6,414
30,120
0
W
Thanatos
14,671
3,969
616
7,292
11,786
5,160
0
1,470
9,984
0
22,409
L
5,695
1,980
0
434
24,834
19,460
0
3,949
20,885
0
10,886
L
Zeus
12,706
2,154
0
1,512
17,477
6,394
0
2,114
15,363
45,196
0
W
Arachne
wjatschik
Arachne
40,915
31,339
0
10,346
20,745
9,988
0
2,032
18,313
0
69,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,566
Gold Earned
67,087
234
Minions Killed
197
5
Camps Cleared
8
1,052,932
Distance Traveled
1,158,485
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,690
822
16
1
0
251,047
0
W
Achilles
12,326
948
27
2
0
237,674
0
L
Hachiman
11,623
894
39
3
0
221,695
2
L
Nemesis
14,757
1,135
82
6
4
231,566
0
W
Izanami
12,236
941
49
4
1
200,198
0
W
Zeus
13,221
1,017
36
3
0
201,656
0
W
Thanatos
12,791
984
21
2
1
253,067
0
L
Tyr
10,834
833
11
1
0
202,930
1
L
Zeus
11,662
897
86
7
1
145,694
1
W
Arachne
16,513
1,270
64
5
6
265,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role