Player Matchup

Cabrakan
Cabrakan
JRAKAGREATNESS
Cabrakan
Level 160
God Stats
4W - 3L
1,696 SR
Queue Stats
294W - 339L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
Noble Reasoner
Sun Wukong
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,475 Elo+
Party 1
Nemesis
Nemesis
PyroSpartan 728
Nemesis
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 57L
1,506 Elo+
Party 1
Tiamat
Tiamat
SDK9 EVOLUTION
Tiamat
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 90L
1,587 Elo+
Solo
Danzaburou
Danzaburou
ThatGreyPegasus
Danzaburou
Level 117
God Stats
27W - 32L
1,561 SR
Queue Stats
48W - 63L
1,496 Elo+
Party 1
Team Averages
Level 122
1,551 SR
1,515 Elo+

VS

Team Averages
Level 119
1,432 SR
1,492 Elo+
Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CrAzOr_VaJ
Cupid
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,288 Elo+
Solo
Sun Wukong
Sun Wukong
DocHonoris
Sun Wukong
Level 136
God Stats
0W - 1L
1,220 SR
Queue Stats
27W - 36L
1,471 Elo+
Solo
Tiamat
Tiamat
Marco2333
Tiamat
Level 109
God Stats
0W - 1L
1,441 SR
Queue Stats
32W - 23L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
10 / 6 / 11
15,423
907
19,775
22,714
30,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sun Wukong
Noble Reasoner
Sun Wukong
20
6 / 4 / 17
13,845
814
12,004
20,772
25,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
2 / 8 / 10
11,984
705
11,553
23,854
10,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 6 / 16
13,871
816
20,571
16,168
15,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
ThatGreyPegasus
Danzaburou
20
4 / 1 / 18
13,950
821
23,888
15,702
7,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
9 / 7 / 9
14,193
835
18,569
25,577
17,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chaac
 
Chaac
20
2 / 5 / 16
12,662
745
19,362
25,318
18,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
20
5 / 6 / 11
13,608
800
17,741
15,311
6,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
DocHonoris
Sun Wukong
17
2 / 7 / 8
11,351
668
10,103
20,487
13,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
Marco2333
Tiamat
20
7 / 3 / 10
13,680
805
17,821
13,225
14,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
79
28
Kills
25
25
Deaths
28
72
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
9
7
9
1.93
L
Chaac
 
Chaac
2
5
16
2
L
Cupid
5
6
11
1.75
L
Sun Wukong
DocHonoris
Sun Wukong
2
7
8
0.86
W
Cabrakan
10
6
11
2.58
L
Tiamat
Marco2333
Tiamat
7
3
10
4
W
Sun Wukong
Noble Reasoner
Sun Wukong
6
4
17
3.63
W
2
8
10
0.88
W
6
6
16
2.33
W
Danzaburou
ThatGreyPegasus
Danzaburou
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,791
Damage
83,596
99,210
Taken
99,918
89,182
Mitigated
69,875
26,878
Healing
22,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
18,569
2,575
210
1,633
25,577
17,113
0
11,418
13,829
0
35,334
L
Chaac
 
Chaac
19,362
2,406
0
8,848
25,318
18,056
0
7,565
17,221
415
54,679
L
Cupid
17,741
11,044
1,298
2,322
15,311
6,530
37
6,362
8,754
0
55,779
L
Sun Wukong
DocHonoris
Sun Wukong
10,103
1,900
409
2,055
20,487
13,649
713
11,289
8,913
0
34,362
W
Cabrakan
19,775
2,179
0
1,369
22,714
30,521
0
4,122
18,592
50,763
0
L
Tiamat
Marco2333
Tiamat
17,821
2,382
0
6,201
13,225
14,527
1,172
4,145
8,920
51,475
0
W
Sun Wukong
Noble Reasoner
Sun Wukong
12,004
2,136
0
5,641
20,772
25,035
187
2,416
18,356
0
32,092
W
11,553
3,628
486
6,521
23,854
10,790
0
6,056
17,798
0
40,445
W
20,571
3,523
0
4,826
16,168
15,157
1,448
2,642
13,526
55,773
0
W
Danzaburou
ThatGreyPegasus
Danzaburou
23,888
9,366
0
8,035
15,702
7,679
3,653
3,893
11,809
0
65,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,073
Gold Earned
65,494
404
Minions Killed
399
8
Camps Cleared
9
1,499,078
Distance Traveled
1,499,309
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,193
835
37
2
1
308,568
1
L
Chaac
12,662
745
90
5
1
334,858
3
L
Cupid
13,608
800
90
5
1
287,537
3
L
Sun Wukong
11,351
668
73
4
2
310,644
1
W
Cabrakan
15,423
907
73
4
1
272,813
2
L
Tiamat
13,680
805
109
6
4
257,702
4
W
Sun Wukong
13,845
814
60
4
1
337,961
0
W
Nemesis
11,984
705
74
4
1
282,046
0
W
Tiamat
13,871
816
87
5
5
289,929
1
W
Danzaburou
13,950
821
110
6
0
316,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role