Player Matchup

Ra
Ra
CanadianLaddie
Ra
Level 29
God Stats
11W - 4L
1,686 SR
Queue Stats
257W - 267L
1,391 Elo+
Solo
Izanami
Izanami
Legend1200
Izanami
Level 28
God Stats
10W - 6L
1,557 SR
Queue Stats
123W - 123L
1,440 Elo+
Solo
Ymir
Ymir
Sienilordi7
Ymir
Level 8
God Stats
14W - 12L
1,356 SR
Queue Stats
24W - 22L
1,377 Elo+
Solo
Nemesis
Nemesis
ccc123ccc123
Nemesis
Level 29
God Stats
42W - 28L
1,587 SR
Queue Stats
120W - 121L
1,491 Elo+
Solo
Skadi
Skadi
cron11
Skadi
Level 18
God Stats
10W - 15L
1,325 SR
Queue Stats
13W - 16L
1,340 Elo+
Solo
Team Averages
Level 22
1,502 SR
1,408 Elo+

VS

Team Averages
Level 23
1,389 SR
1,397 Elo+
Ne Zha
Ne Zha
Broekn
Ne Zha
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
191W - 224L
1,488 Elo+
Solo
Discordia
Discordia
MisterElohim
Discordia
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 115L
1,436 Elo+
Party 1
Guan Yu
Guan Yu
MyGrandmasCat
Guan Yu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,478 Elo+
Party 1
Artio
Artio
PushPurged
Artio
Level 65
God Stats
13W - 15L
1,154 SR
Queue Stats
122W - 118L
1,448 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jeepgobeep
Ah Muzen Cab
Level 4
God Stats
7W - 9L
1,293 SR
Queue Stats
7W - 13L
1,134 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 3 / 5
9,022
644
8,762
11,796
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Legend1200
Izanami
13
5 / 3 / 11
8,440
603
9,300
10,074
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 2 / 6
7,479
534
3,948
8,077
5,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ccc123ccc123
Nemesis
12
4 / 0 / 6
8,232
588
4,193
8,644
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
cron11
Skadi
12
4 / 2 / 8
8,193
585
6,531
8,703
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Broekn
Ne Zha
9
1 / 6 / 1
5,866
419
3,162
9,698
3,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
MisterElohim
Discordia
10
2 / 7 / 0
6,122
437
6,097
8,229
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
6
1 / 2 / 0
5,163
369
587
3,724
1,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artio
11
2 / 7 / 3
7,162
512
4,820
16,906
8,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
jeepgobeep
Ah Muzen Cab
11
3 / 5 / 2
7,059
504
8,540
8,041
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
27
Kills
9
10
Deaths
27
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Broekn
Ne Zha
1
6
1
0.25
W
11
3
5
4.5
W
Izanami
Legend1200
Izanami
5
3
11
3.5
L
Discordia
MisterElohim
Discordia
2
7
0
0.29
L
Guan Yu
1
2
0
0.5
L
Artio
2
7
3
0.5
W
3
2
6
3
W
Nemesis
ccc123ccc123
Nemesis
4
0
6
7
W
Skadi
cron11
Skadi
4
2
8
4
L
Ah Muzen Cab
jeepgobeep
Ah Muzen Cab
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,734
Damage
23,206
47,294
Taken
46,598
19,328
Mitigated
18,597
17,202
Healing
9,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Broekn
Ne Zha
3,162
686
0
1,227
9,698
3,534
0
2,220
7,478
0
17,977
W
8,762
1,077
1,730
5,554
11,796
4,654
1,802
3,467
8,329
43,100
0
W
Izanami
Legend1200
Izanami
9,300
5,639
0
4,892
10,074
3,369
4,206
1,949
8,125
0
53,771
L
Discordia
MisterElohim
Discordia
6,097
468
0
780
8,229
2,657
0
4,154
4,075
19,265
0
L
Guan Yu
587
92
0
484
3,724
1,517
0
0
3,724
0
7,661
L
Artio
4,820
204
60
5,179
16,906
8,313
31
4,670
12,236
25,157
0
W
3,948
626
0
718
8,077
5,139
1,373
2,109
5,968
13,658
0
W
Nemesis
ccc123ccc123
Nemesis
4,193
2,073
0
494
8,644
3,097
0
1,725
6,919
0
43,591
W
Skadi
cron11
Skadi
6,531
2,950
510
3,304
8,703
3,069
2,859
1,667
6,961
0
36,879
L
Ah Muzen Cab
jeepgobeep
Ah Muzen Cab
8,540
3,925
0
1,331
8,041
2,576
387
1,666
6,375
0
34,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,366
Gold Earned
31,372
319
Minions Killed
174
0
Camps Cleared
0
1,281,805
Distance Traveled
1,033,450
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,866
419
42
3
0
247,614
0
W
Ra
9,022
644
58
4
0
257,243
2
W
Izanami
8,440
603
103
7
0
217,135
1
L
Discordia
6,122
437
24
2
0
209,270
0
L
Guan Yu
5,163
369
23
2
0
90,740
0
L
Artio
7,162
512
28
2
0
257,978
0
W
Ymir
7,479
534
22
2
0
253,328
0
W
Nemesis
8,232
588
77
6
0
315,460
2
W
Skadi
8,193
585
59
4
0
238,639
4
L
Ah Muzen Cab
7,059
504
57
4
0
227,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role