Player Matchup

Fenrir
Fenrir
Cuxxxxx
Fenrir
Level 17
God Stats
39W - 39L
1,501 SR
Queue Stats
45W - 48L
1,494 Elo+
Party 3
Tiamat
Tiamat
Javfid
Tiamat
Level 70
God Stats
6W - 5L
1,634 SR
Queue Stats
50W - 48L
1,557 Elo+
Party 3
Neith
Neith
SHmetty
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
TFPGaming
Tyr
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,504 Elo+
Party 3
Cerberus
Cerberus
gobthechicken
Cerberus
Level 18
God Stats
17W - 12L
1,734 SR
Queue Stats
53W - 54L
1,469 Elo+
Party 3
Team Averages
Level 29
1,574 SR
1,505 Elo+

VS

Team Averages
Level 32
1,575 SR
1,547 Elo+
Aphrodite
Aphrodite
Darcosse
Aphrodite
Level 106
God Stats
2W - 2L
1,875 SR
Queue Stats
6W - 7L
1,777 Elo+
Party 2
Ao Kuang
Ao Kuang
LeafnBeef
Ao Kuang
Level 22
God Stats
0W - 4L
1,500 SR
Queue Stats
278W - 321L
1,505 Elo+
Party 1
Tyr
Tyr
Oxykor77
Tyr
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
Starksnus
Scylla
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,479 Elo+
Solo
Hachiman
Hachiman
crusher300
Hachiman
Level 16
God Stats
13W - 18L
1,500 SR
Queue Stats
136W - 162L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cuxxxxx
Fenrir
20
17 / 0 / 7
12,766
608
16,010
17,617
9,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Javfid
Tiamat
18
13 / 1 / 11
12,033
573
24,034
18,212
15,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
SHmetty
Neith
16
2 / 1 / 11
10,365
494
13,369
12,620
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 4 / 2
8,937
426
6,488
14,034
11,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
gobthechicken
Cerberus
15
3 / 1 / 12
10,540
502
5,727
15,256
17,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Darcosse
Aphrodite
13
4 / 9 / 2
9,211
439
19,082
21,644
9,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
LeafnBeef
Ao Kuang
13
0 / 10 / 1
8,155
388
4,812
20,874
6,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 7 / 3
8,272
394
7,141
14,968
11,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Starksnus
Scylla
9
0 / 5 / 0
7,012
334
3,012
6,761
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
crusher300
Hachiman
14
1 / 7 / 1
8,382
399
9,052
17,805
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
14
38
Kills
7
7
Deaths
38
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cuxxxxx
Fenrir
17
0
7
20.5
L
Aphrodite
Darcosse
Aphrodite
4
9
2
0.56
W
Tiamat
Javfid
Tiamat
13
1
11
18.5
L
Ao Kuang
LeafnBeef
Ao Kuang
0
10
1
0.05
L
2
7
3
0.5
W
Neith
SHmetty
Neith
2
1
11
7.5
L
Scylla
Starksnus
Scylla
0
5
0
0
W
3
4
2
1
L
Hachiman
crusher300
Hachiman
1
7
1
0.21
W
Cerberus
gobthechicken
Cerberus
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,628
Damage
43,099
77,739
Taken
82,052
60,030
Mitigated
35,115
35,391
Healing
27,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cuxxxxx
Fenrir
16,010
4,081
1,336
10,112
17,617
9,894
616
2,581
15,036
0
109,269
L
Aphrodite
Darcosse
Aphrodite
19,082
1,611
5,669
11,057
21,644
9,482
416
9,429
12,065
54,366
0
W
Tiamat
Javfid
Tiamat
24,034
2,382
231
11,264
18,212
15,994
189
10,849
7,363
68,512
0
L
Ao Kuang
LeafnBeef
Ao Kuang
4,812
1,093
0
4,368
20,874
6,869
0
5,806
15,043
41,584
0
L
7,141
1,918
0
1,686
14,968
11,218
197
6,813
7,930
0
15,113
W
Neith
SHmetty
Neith
13,369
6,221
0
7,038
12,620
5,236
4,550
2,142
10,478
0
76,285
L
Scylla
Starksnus
Scylla
3,012
156
0
1,020
6,761
2,135
540
3,440
3,321
18,352
0
W
6,488
1,560
0
1,210
14,034
11,763
1,730
6,863
7,171
0
28,010
L
Hachiman
crusher300
Hachiman
9,052
4,801
0
3,244
17,805
5,411
0
4,273
13,532
0
40,218
W
Cerberus
gobthechicken
Cerberus
5,727
535
0
4,200
15,256
17,143
557
4,471
10,785
24,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,641
Gold Earned
41,032
440
Minions Killed
297
0
Camps Cleared
0
2,102,844
Distance Traveled
1,609,866
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,766
608
139
7
0
471,628
1
L
Aphrodite
9,211
439
91
4
0
363,150
4
W
Tiamat
12,033
573
85
4
0
436,064
1
L
Ao Kuang
8,155
388
89
4
0
395,526
3
L
Tyr
8,272
394
18
1
0
307,367
1
W
Neith
10,365
494
118
6
0
366,866
3
L
Scylla
7,012
334
33
2
0
218,983
2
W
Tyr
8,937
426
47
2
0
422,349
3
L
Hachiman
8,382
399
66
3
0
324,840
1
W
Cerberus
10,540
502
51
2
0
405,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role