Player Matchup

Bacchus
Bacchus
AGRESS1VEPAND4
Bacchus
Level 149
God Stats
5W - 2L
1,265 SR
Queue Stats
156W - 164L
1,507 Elo+
Party 2
Ra
Ra
Lis119x
Ra
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MrRobotGuy
Neith
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
PaininiBirb
Thanatos
Level 69
God Stats
12W - 21L
1,522 SR
Queue Stats
421W - 405L
1,546 Elo+
Solo
Tiamat
Tiamat
chrushedformula8
Tiamat
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
293W - 333L
1,454 Elo+
Party 2
Team Averages
Level 101
1,457 SR
1,501 Elo+

VS

Team Averages
Level 92
1,518 SR
1,506 Elo+
Chiron
Chiron
Azizii
Chiron
Level 82
God Stats
33W - 28L
1,755 SR
Queue Stats
133W - 142L
1,496 Elo+
Party 1
Nemesis
Nemesis
Nexuo
Nemesis
Level 89
God Stats
4W - 3L
1,446 SR
Queue Stats
362W - 339L
1,540 Elo+
Party 1
Erlang Shen
Erlang Shen
Shir053k
Erlang Shen
Level 107
God Stats
15W - 15L
1,502 SR
Queue Stats
536W - 533L
1,491 Elo+
Party 1
Geb
Geb
TheMau64
Geb
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
259W - 228L
1,532 Elo+
Solo
Kukulkan
Kukulkan
adraxi3
Kukulkan
Level 44
God Stats
3W - 3L
1,388 SR
Queue Stats
18W - 22L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 3
6,138
614
5,429
7,040
6,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 2 / 0
6,019
602
2,639
4,190
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
10
2 / 3 / 4
5,933
593
4,926
5,869
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
PaininiBirb
Thanatos
9
5 / 2 / 4
6,303
630
4,036
8,399
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 1
5,368
537
2,774
4,589
3,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Azizii
Chiron
8
1 / 3 / 1
5,002
500
4,622
6,584
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Nexuo
Nemesis
10
3 / 5 / 0
5,771
577
4,681
7,388
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Shir053k
Erlang Shen
10
1 / 2 / 0
5,830
583
4,199
6,565
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 1 / 1
4,945
495
3,028
5,944
2,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
adraxi3
Kukulkan
9
3 / 3 / 1
5,624
562
2,940
4,502
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
8
8
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Chiron
Azizii
Chiron
1
3
1
0.5
W
2
2
0
1
W
Neith
2
3
4
1.33
L
Nemesis
Nexuo
Nemesis
3
5
0
0.6
W
Thanatos
PaininiBirb
Thanatos
5
2
4
3.5
L
Erlang Shen
Shir053k
Erlang Shen
1
2
0
0.5
L
0
1
1
0.5
L
Kukulkan
adraxi3
Kukulkan
3
3
1
1.17
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,804
Damage
19,470
30,087
Taken
30,983
16,259
Mitigated
12,940
14,535
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,429
1,263
0
1,861
7,040
6,063
0
1,767
5,273
13,530
0
L
Chiron
Azizii
Chiron
4,622
1,592
423
3,244
6,584
1,837
0
2,277
4,306
0
25,095
W
2,639
319
19
1,152
4,190
1,412
768
1,326
2,864
35,634
0
W
Neith
4,926
1,996
0
1,502
5,869
2,729
0
1,336
4,533
0
35,484
L
Nemesis
Nexuo
Nemesis
4,681
2,043
0
654
7,388
3,537
0
1,598
5,768
0
30,581
W
Thanatos
PaininiBirb
Thanatos
4,036
1,072
0
7,711
8,399
2,830
0
1,539
6,860
0
26,068
L
Erlang Shen
Shir053k
Erlang Shen
4,199
1,966
0
2,752
6,565
3,797
0
2,347
3,954
0
30,799
L
3,028
558
0
1,594
5,944
2,306
0
1,510
4,434
15,630
0
L
Kukulkan
adraxi3
Kukulkan
2,940
727
0
503
4,502
1,463
0
2,823
1,679
19,963
0
W
2,774
409
0
2,290
4,589
3,225
93
0
4,589
22,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,761
Gold Earned
27,172
254
Minions Killed
246
0
Camps Cleared
0
921,267
Distance Traveled
909,685
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,138
614
11
1
0
198,479
3
L
Chiron
5,002
500
62
6
0
161,757
2
W
Ra
6,019
602
71
7
0
214,814
2
W
Neith
5,933
593
69
7
0
167,812
0
L
Nemesis
5,771
577
63
6
0
201,357
2
W
Thanatos
6,303
630
52
5
0
197,218
2
L
Erlang Shen
5,830
583
72
7
0
171,284
1
L
Geb
4,945
495
19
2
0
197,536
4
L
Kukulkan
5,624
562
30
3
0
177,751
0
W
Tiamat
5,368
537
51
5
0
142,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role