Player Matchup

Nemesis
Nemesis
DurexGod
Nemesis
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 58L
1,378 Elo+
Solo
Zeus
Zeus
FratelloTeresa
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Narf5
Bellona
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
RotrixxPB
Jormungandr
Level 93
God Stats
2W - 1L
1,717 SR
Queue Stats
6W - 12L
1,442 Elo+
Party 2
Cerberus
Cerberus
Śion
Cerberus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 128
1,543 SR
1,464 Elo+

VS

Team Averages
Level 78
1,500 SR
1,464 Elo+
Fafnir
Fafnir
Aloes
Fafnir
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Limkrag
Hachiman
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
311W - 265L
1,544 Elo+
Solo
Tiamat
Tiamat
WaldemarWaleczny
Tiamat
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
jesusfrank
Cthulhu
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
pablotroyano
Apollo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DurexGod
Nemesis
10
5 / 0 / 1
5,877
588
3,266
6,294
1,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 2
5,842
584
3,075
3,418
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Narf5
Bellona
10
1 / 1 / 2
5,796
580
4,390
5,750
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
RotrixxPB
Jormungandr
10
6 / 2 / 3
6,175
618
5,781
5,394
2,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Śion
Cerberus
9
3 / 2 / 7
6,184
618
5,248
7,931
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Aloes
Fafnir
7
2 / 3 / 1
4,930
493
2,246
7,227
3,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
Limkrag
Hachiman
8
2 / 4 / 2
5,020
502
4,542
6,201
1,266
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 0
4,487
449
3,026
5,480
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
jesusfrank
Cthulhu
9
0 / 3 / 1
5,203
520
2,660
7,980
5,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
9
1 / 2 / 0
4,979
498
1,825
5,615
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
5
5
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Aloes
Fafnir
2
3
1
0.83
W
Nemesis
DurexGod
Nemesis
5
0
1
5.5
W
1
0
2
2
L
Hachiman
Limkrag
Hachiman
2
4
2
0.75
W
Bellona
Narf5
Bellona
1
1
2
2
W
Jormungandr
RotrixxPB
Jormungandr
6
2
3
3.75
L
0
5
0
0
L
Cthulhu
jesusfrank
Cthulhu
0
3
1
0.17
L
Apollo
1
2
0
0.5
W
Cerberus
Śion
Cerberus
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,760
Damage
14,299
28,787
Taken
32,503
11,995
Mitigated
13,921
11,070
Healing
8,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Aloes
Fafnir
2,246
830
317
1,436
7,227
3,187
0
5,721
1,506
7,162
0
W
Nemesis
DurexGod
Nemesis
3,266
1,765
0
2,163
6,294
1,725
0
1,330
4,792
0
28,971
W
3,075
296
0
1,562
3,418
806
0
780
2,462
32,568
0
L
Hachiman
Limkrag
Hachiman
4,542
2,609
0
1,720
6,201
1,266
0
3,943
2,258
0
21,325
W
Bellona
Narf5
Bellona
4,390
2,121
0
3,509
5,750
3,026
0
2,285
3,090
0
26,954
W
Jormungandr
RotrixxPB
Jormungandr
5,781
1,455
0
1,652
5,394
2,651
138
1,492
3,850
25,660
0
L
3,026
165
0
807
5,480
2,006
20
2,600
2,791
18,374
0
L
Cthulhu
jesusfrank
Cthulhu
2,660
573
0
1,535
7,980
5,873
0
0
7,980
25,470
0
L
Apollo
1,825
811
0
2,228
5,615
1,589
50
1,637
3,864
0
24,189
W
Cerberus
Śion
Cerberus
5,248
724
0
2,184
7,931
3,787
0
1,212
6,661
16,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,874
Gold Earned
24,619
286
Minions Killed
212
0
Camps Cleared
0
928,835
Distance Traveled
864,631
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,930
493
8
1
0
196,302
5
W
Nemesis
5,877
588
59
6
0
224,404
0
W
Zeus
5,842
584
76
8
0
179,937
5
L
Hachiman
5,020
502
40
4
0
160,838
2
W
Bellona
5,796
580
63
6
0
191,182
5
W
Jormungandr
6,175
618
48
5
0
158,182
0
L
Tiamat
4,487
449
46
5
0
156,741
1
L
Cthulhu
5,203
520
68
7
0
178,581
1
L
Apollo
4,979
498
50
5
0
172,169
1
W
Cerberus
6,184
618
40
4
0
175,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role