Player Matchup

Eset
Eset
Equinoχ
Eset
Level 142
God Stats
14W - 3L
1,863 SR
Queue Stats
225W - 168L
1,609 Elo+
Party 2
The Morrigan
The Morrigan
RedBamba
The Morrigan
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 175L
1,481 Elo+
Solo
Sobek
Sobek
TeleText
Sobek
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Yukineah
Sylvanus
Level 81
God Stats
2W - 0L
1,727 SR
Queue Stats
133W - 104L
1,626 Elo+
Party 2
Jing Wei
Jing Wei
βeαr
Jing Wei
Level 125
God Stats
3W - 3L
1,328 SR
Queue Stats
215W - 167L
1,620 Elo+
Party 2
Team Averages
Level 125
1,584 SR
1,567 Elo+

VS

Team Averages
Level 137
1,361 SR
1,522 Elo+
Heimdallr
Heimdallr
Exellery
Heimdallr
Level 155
God Stats
0W - 1L
1,339 SR
Queue Stats
12W - 8L
1,775 Elo+
Party 1
Persephone
Persephone
Formo4ka
Persephone
Level 160
God Stats
6W - 5L
1,293 SR
Queue Stats
243W - 204L
1,452 Elo+
Party 1
Chaac
Chaac
P4NZ4NDER
Chaac
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 85L
1,446 Elo+
Solo
Pele
Pele
SmokyPie
Pele
Level 159
God Stats
0W - 3L
1,175 SR
Queue Stats
35W - 42L
1,313 Elo+
Party 1
Chang'e
Chang'e
Trxqyz
Chang'e
Level 74
God Stats
2W - 4L
1,500 SR
Queue Stats
401W - 420L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
7 / 1 / 9
10,554
812
17,422
13,017
6,950
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
RedBamba
The Morrigan
15
3 / 3 / 10
9,375
721
8,459
5,235
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
TeleText
Sobek
18
2 / 1 / 14
10,651
819
8,119
22,659
26,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
Yukineah
Sylvanus
15
1 / 4 / 13
10,151
781
3,519
17,917
17,652
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
βeαr
Jing Wei
18
4 / 1 / 12
10,149
781
18,363
13,534
7,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Exellery
Heimdallr
17
4 / 2 / 5
9,653
743
17,169
9,468
4,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
Formo4ka
Persephone
16
1 / 2 / 7
9,243
711
24,578
10,355
4,175
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
P4NZ4NDER
Chaac
15
0 / 3 / 9
9,363
720
9,120
18,048
19,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
13
3 / 6 / 3
8,497
654
4,604
10,870
4,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Trxqyz
Chang'e
13
1 / 5 / 6
8,325
640
5,591
13,876
4,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
39
17
Kills
9
10
Deaths
18
58
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Eset
7
1
9
11.5
L
Heimdallr
Exellery
Heimdallr
4
2
5
3.25
L
Persephone
Formo4ka
Persephone
1
2
7
2.25
L
Chaac
P4NZ4NDER
Chaac
0
3
9
1.5
W
The Morrigan
RedBamba
The Morrigan
3
3
10
2.67
L
Pele
3
6
3
0.75
W
Sobek
TeleText
Sobek
2
1
14
9
L
Chang'e
Trxqyz
Chang'e
1
5
6
0.8
W
Sylvanus
Yukineah
Sylvanus
1
4
13
1.88
W
Jing Wei
βeαr
Jing Wei
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,882
Damage
61,062
72,362
Taken
62,617
61,337
Mitigated
37,172
33,214
Healing
30,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
17,422
992
4,369
3,090
13,017
6,950
1,010
5,582
7,123
35,716
0
L
Heimdallr
Exellery
Heimdallr
17,169
9,736
28
1,777
9,468
4,656
1,056
4,315
5,031
0
34,798
L
Persephone
Formo4ka
Persephone
24,578
830
2,308
1,333
10,355
4,175
440
5,814
4,267
49,180
0
L
Chaac
P4NZ4NDER
Chaac
9,120
550
1,854
7,048
18,048
19,125
422
9,347
8,403
92
13,894
W
The Morrigan
RedBamba
The Morrigan
8,459
1,075
350
94
5,235
2,839
157
2,637
2,451
10,640
5,203
L
Pele
4,604
181
2,049
1,176
10,870
4,246
0
5,979
4,611
0
15,275
W
Sobek
TeleText
Sobek
8,119
208
2,299
5,314
22,659
26,350
766
9,790
12,261
21,410
0
L
Chang'e
Trxqyz
Chang'e
5,591
427
8,208
4,640
13,876
4,970
78
6,938
6,768
12,278
0
W
Sylvanus
Yukineah
Sylvanus
3,519
598
7,779
5,614
17,917
17,652
780
6,389
11,078
8,320
0
W
Jing Wei
βeαr
Jing Wei
18,363
10,770
1,824
2,481
13,534
7,546
2,692
4,181
9,165
0
42,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,880
Gold Earned
45,081
140
Minions Killed
146
0
Camps Cleared
0
1,165,211
Distance Traveled
1,161,036
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,554
812
42
3
0
249,404
1
L
Heimdallr
9,653
743
41
3
0
190,639
0
L
Persephone
9,243
711
65
5
0
229,011
3
L
Chaac
9,363
720
8
1
0
264,489
1
W
The Morrigan
9,375
721
9
1
0
175,218
1
L
Pele
8,497
654
15
1
0
245,848
3
W
Sobek
10,651
819
21
2
0
262,290
2
L
Chang'e
8,325
640
17
1
0
231,049
0
W
Sylvanus
10,151
781
9
1
0
246,787
0
W
Jing Wei
10,149
781
59
5
0
231,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role